Player Matchup

Sylvanus
Sylvanus
Boss_OtterCA
Sylvanus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,430 Elo+
Solo
Charybdis
Charybdis
Falkyr8616
Charybdis
Level 138
God Stats
1W - 0L
1,628 SR
Queue Stats
129W - 135L
1,524 Elo+
Solo
Geb
Geb
captainzor
Geb
Level 192
God Stats
19W - 9L
1,788 SR
Queue Stats
559W - 582L
1,496 Elo+
Solo
Ares
Ares
unlinkedtech
Ares
Level 135
God Stats
5W - 3L
1,660 SR
Queue Stats
444W - 475L
1,441 Elo+
Solo
Raijin
Raijin
鲍鱼和吐鲁番
Raijin
Level 105
God Stats
4W - 1L
1,527 SR
Queue Stats
628W - 121L
1,885 Elo+
Solo
Team Averages
Level 141
1,621 SR
1,555 Elo+

VS

Team Averages
Level 98
1,415 SR
1,474 Elo+
Danzaburou
Danzaburou
ABS2142
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
b-radster999
Erlang Shen
Level 69
God Stats
5W - 8L
1,489 SR
Queue Stats
224W - 251L
1,549 Elo+
Solo
Guan Yu
Guan Yu
bth2701
Guan Yu
Level 89
God Stats
0W - 2L
1,224 SR
Queue Stats
48W - 58L
1,439 Elo+
Solo
Cabrakan
Cabrakan
fatalhitman831
Cabrakan
Level 126
God Stats
11W - 7L
1,587 SR
Queue Stats
591W - 644L
1,446 Elo+
Solo
Hun Batz
Hun Batz
lemon_sodassss
Hun Batz
Level 146
God Stats
1W - 3L
1,274 SR
Queue Stats
61W - 77L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boss_OtterCA
Sylvanus
12
2 / 0 / 7
7,473
1,068
3,557
6,723
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
Falkyr8616
Charybdis
12
4 / 2 / 9
7,163
1,023
10,209
6,989
2,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 0 / 10
6,676
954
6,338
5,512
5,217
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
2 / 1 / 8
6,957
994
5,328
7,772
9,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 0 / 7
7,682
1,097
8,372
6,322
2,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABS2142
Danzaburou
12
0 / 3 / 2
6,391
913
10,151
6,818
2,496
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
b-radster999
Erlang Shen
13
3 / 0 / 0
6,541
934
4,546
6,117
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
bth2701
Guan Yu
7
0 / 2 / 0
5,113
730
943
3,568
1,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
9
0 / 5 / 2
5,960
851
3,423
10,019
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hun Batz
10
0 / 4 / 2
5,747
821
7,531
10,881
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
14
Kills
3
3
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABS2142
Danzaburou
0
3
2
0.33
W
Sylvanus
Boss_OtterCA
Sylvanus
2
0
7
5.5
W
Charybdis
Falkyr8616
Charybdis
4
2
9
4.25
L
Erlang Shen
b-radster999
Erlang Shen
3
0
0
3
L
Guan Yu
bth2701
Guan Yu
0
2
0
0
W
0
0
10
5
L
Cabrakan
0
5
2
0.2
L
Hun Batz
0
4
2
0.25
W
2
1
8
6
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
26,594
33,318
Taken
37,403
25,376
Mitigated
27,281
12,881
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABS2142
Danzaburou
10,151
3,740
855
2,211
6,818
2,496
0
4,011
2,691
0
25,127
W
Sylvanus
Boss_OtterCA
Sylvanus
3,557
981
3,784
3,618
6,723
4,918
388
736
5,987
7,194
0
W
Charybdis
Falkyr8616
Charybdis
10,209
4,663
0
1,070
6,989
2,964
782
331
6,427
0
16,753
L
Erlang Shen
b-radster999
Erlang Shen
4,546
1,328
950
2,370
6,117
5,008
0
3,289
2,622
0
13,421
L
Guan Yu
bth2701
Guan Yu
943
79
654
785
3,568
1,469
0
1,631
1,859
0
1,525
W
6,338
53
1,007
531
5,512
5,217
0
420
4,980
12,569
648
L
Cabrakan
3,423
765
597
1,570
10,019
13,230
0
6,375
3,319
6,476
0
L
Hun Batz
7,531
680
195
2,529
10,881
5,078
0
6,453
4,095
0
10,916
W
5,328
532
29
806
7,772
9,362
0
1,590
5,985
7,503
736
W
8,372
1,197
103
1,933
6,322
2,915
398
346
5,898
22,544
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
29,752
91
Minions Killed
87
0
Camps Cleared
0
717,305
Distance Traveled
611,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,391
913
48
7
0
135,545
0
W
Sylvanus
7,473
1,068
8
1
0
132,415
0
W
Charybdis
7,163
1,023
15
2
0
121,078
0
L
Erlang Shen
6,541
934
14
2
0
159,223
0
L
Guan Yu
5,113
730
1
0
0
52,324
0
W
Geb
6,676
954
22
3
0
178,711
0
L
Cabrakan
5,960
851
11
2
0
119,996
0
L
Hun Batz
5,747
821
13
2
0
144,122
0
W
Ares
6,957
994
11
2
0
139,363
0
W
Raijin
7,682
1,097
35
5
0
145,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role