Player Matchup

Bacchus
Bacchus
Nevermore33
Bacchus
Level 11
God Stats
3W - 2L
1,657 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 1
Chiron
Chiron
sseuregitong
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,448 Elo+
Party 1
Fenrir
Fenrir
vinnydboi
Fenrir
Level 29
God Stats
20W - 12L
1,614 SR
Queue Stats
27W - 21L
1,517 Elo+
Party 1
Team Averages
Level 55
1,590 SR
1,412 Elo+

VS

Team Averages
Level 87
1,415 SR
1,426 Elo+
Charybdis
Charybdis
D3ADSMOK3
Charybdis
Level 103
God Stats
6W - 6L
1,308 SR
Queue Stats
29W - 27L
1,470 Elo+
Solo
Atlas
Atlas
Greedler
Atlas
Level 54
God Stats
3W - 2L
1,361 SR
Queue Stats
69W - 80L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
TylerZD
Kuzenbo
Level 105
God Stats
40W - 39L
1,575 SR
Queue Stats
210W - 225L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nevermore33
Bacchus
17
0 / 1 / 6
9,894
660
5,030
13,611
19,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
17
0 / 3 / 6
10,532
702
10,946
12,551
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
vinnydboi
Fenrir
16
5 / 5 / 0
11,042
736
9,935
17,390
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3ADSMOK3
Charybdis
19
7 / 1 / 1
13,228
882
16,873
10,698
4,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Greedler
Atlas
15
2 / 4 / 3
10,939
729
8,220
15,246
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
TylerZD
Kuzenbo
19
0 / 1 / 8
11,938
796
10,596
12,262
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
5
Kills
9
9
Deaths
6
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
D3ADSMOK3
Charybdis
7
1
1
7.5
W
Atlas
Greedler
Atlas
2
4
3
0.88
L
Bacchus
Nevermore33
Bacchus
0
1
6
3
W
Kuzenbo
TylerZD
Kuzenbo
0
1
8
4
L
Chiron
0
3
6
1
L
Fenrir
vinnydboi
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
35,689
43,552
Taken
38,206
34,437
Mitigated
31,294
4,568
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
D3ADSMOK3
Charybdis
16,873
9,141
0
1,500
10,698
4,100
554
1,806
8,892
0
57,132
W
Atlas
Greedler
Atlas
8,220
2,989
0
582
15,246
9,445
787
1,296
13,950
31,346
2,371
L
Bacchus
Nevermore33
Bacchus
5,030
18
0
909
13,611
19,406
0
5,003
7,842
17,133
61
W
Kuzenbo
TylerZD
Kuzenbo
10,596
2,352
0
1,392
12,262
17,749
416
2,404
9,858
39,031
694
L
Chiron
10,946
4,817
360
2,230
12,551
4,650
0
5,478
6,505
0
49,024
L
Fenrir
vinnydboi
Fenrir
9,935
2,149
0
1,069
17,390
10,381
0
6,324
10,373
149
40,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
36,105
147
Minions Killed
185
0
Camps Cleared
0
767,024
Distance Traveled
753,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,228
882
93
6
0
237,898
0
W
Atlas
10,939
729
37
2
0
233,859
0
L
Bacchus
9,894
660
25
2
0
283,894
0
W
Kuzenbo
11,938
796
55
4
0
281,722
0
L
Chiron
10,532
702
69
5
0
236,605
0
L
Fenrir
11,042
736
53
4
0
246,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role