Player Matchup

Sol
Sol
 
Sol
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Kato20
Vulcan
Level 18
God Stats
0W - 1L
1,268 SR
Queue Stats
13W - 10L
1,668 Elo+
Party 1
Sobek
Sobek
MajjMe
Sobek
Level 146
God Stats
1W - 3L
1,560 SR
Queue Stats
35W - 23L
1,657 Elo+
Party 1
Fenrir
Fenrir
Zommon
Fenrir
Level 157
God Stats
2W - 5L
1,445 SR
Queue Stats
17W - 16L
1,625 Elo+
Party 1
Team Averages
Level 129
1,455 SR
1,590 Elo+

VS

Team Averages
Level 123
1,599 SR
1,648 Elo+
Heimdallr
Heimdallr
Accel4JoVy
Heimdallr
Level 149
God Stats
2W - 3L
1,484 SR
Queue Stats
308W - 248L
1,603 Elo+
Party 2
Vulcan
Vulcan
Amaury17
Vulcan
Level 120
God Stats
3W - 0L
1,818 SR
Queue Stats
296W - 228L
1,605 Elo+
Party 2
Bacchus
Bacchus
Luxato1
Bacchus
Level 161
God Stats
28W - 31L
1,557 SR
Queue Stats
268W - 240L
1,587 Elo+
Solo
Lancelot
Lancelot
Tonybravo
Lancelot
Level 159
God Stats
11W - 12L
1,616 SR
Queue Stats
117W - 76L
1,710 Elo+
Party 3
Sun Wukong
Sun Wukong
tonybravo13
Sun Wukong
Level 26
God Stats
6W - 2L
1,522 SR
Queue Stats
25W - 12L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 0
6,424
535
2,198
5,326
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
 
Apollo
11
0 / 2 / 0
5,766
481
5,221
8,591
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
Kato20
Vulcan
11
0 / 6 / 2
5,972
498
4,519
7,460
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MajjMe
Sobek
10
3 / 3 / 2
6,406
534
3,653
10,497
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Zommon
Fenrir
10
2 / 5 / 1
5,847
487
2,159
9,583
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Accel4JoVy
Heimdallr
13
1 / 0 / 2
7,409
617
4,251
4,475
1,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
Amaury17
Vulcan
12
5 / 3 / 4
7,331
611
5,906
5,267
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Luxato1
Bacchus
11
0 / 2 / 6
6,750
563
3,720
9,000
7,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Tonybravo
Lancelot
15
10 / 0 / 3
8,142
679
6,025
7,711
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
tonybravo13
Sun Wukong
14
2 / 0 / 4
7,927
661
8,594
10,991
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Apollo
 
Apollo
0
2
0
0
W
Heimdallr
Accel4JoVy
Heimdallr
1
0
2
2
W
Vulcan
Amaury17
Vulcan
5
3
4
2.33
L
Vulcan
Kato20
Vulcan
0
6
2
0.17
W
Bacchus
Luxato1
Bacchus
0
2
6
1.5
L
Sobek
MajjMe
Sobek
3
3
2
1.33
W
Lancelot
Tonybravo
Lancelot
10
0
3
11.5
L
Fenrir
Zommon
Fenrir
2
5
1
0.5
W
Sun Wukong
tonybravo13
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,750
Damage
28,496
41,457
Taken
37,444
17,845
Mitigated
20,256
10,108
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,198
1,030
0
1,768
5,326
1,216
0
427
4,899
45,662
4,555
L
Apollo
 
Apollo
5,221
3,220
0
2,608
8,591
3,248
0
578
8,013
0
40,612
W
Heimdallr
Accel4JoVy
Heimdallr
4,251
2,088
0
3,106
4,475
1,697
0
1,626
2,849
0
55,252
W
Vulcan
Amaury17
Vulcan
5,906
185
0
750
5,267
1,759
46
3,717
1,550
52,044
0
L
Vulcan
Kato20
Vulcan
4,519
38
0
1,236
7,460
2,155
0
4,071
3,389
44,305
0
W
Bacchus
Luxato1
Bacchus
3,720
981
0
2,339
9,000
7,864
0
3,448
5,517
18,882
0
L
Sobek
MajjMe
Sobek
3,653
595
0
3,462
10,497
7,905
0
3,443
7,054
12,335
0
W
Lancelot
Tonybravo
Lancelot
6,025
769
0
5,583
7,711
3,469
0
1,017
6,660
0
65,771
L
Fenrir
Zommon
Fenrir
2,159
448
0
1,034
9,583
3,321
0
1,107
8,476
0
39,528
W
Sun Wukong
tonybravo13
Sun Wukong
8,594
1,335
0
5,277
10,991
5,467
0
463
9,986
0
64,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
37,559
352
Minions Killed
441
0
Camps Cleared
0
1,255,974
Distance Traveled
1,333,538
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,424
535
101
8
0
245,663
0
L
Apollo
5,766
481
73
6
0
224,539
0
W
Heimdallr
7,409
617
109
9
0
239,578
0
W
Vulcan
7,331
611
86
7
0
255,648
2
L
Vulcan
5,972
498
89
7
0
249,087
2
W
Bacchus
6,750
563
23
2
0
260,701
2
L
Sobek
6,406
534
15
1
0
259,591
0
W
Lancelot
8,142
679
124
10
0
318,134
0
L
Fenrir
5,847
487
74
6
0
277,094
0
W
Sun Wukong
7,927
661
99
8
0
259,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role