Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AnuelWar12
Thoth
Level 124
God Stats
7W - 4L
1,791 SR
Queue Stats
84W - 85L
1,511 Elo+
Solo
Kali
Kali
BeardedYetiGuy
Kali
Level 108
God Stats
19W - 14L
1,666 SR
Queue Stats
130W - 117L
1,465 Elo+
Solo
Poseidon
Poseidon
Souzanice
Poseidon
Level 129
God Stats
21W - 16L
1,523 SR
Queue Stats
375W - 369L
1,500 Elo+
Solo
Aphrodite
Aphrodite
lotusedd
Aphrodite
Level 109
God Stats
59W - 60L
1,522 SR
Queue Stats
137W - 120L
1,432 Elo+
Solo
Team Averages
Level 122
1,600 SR
1,482 Elo+

VS

Team Averages
Level 131
1,595 SR
1,466 Elo+
Neith
Neith
Clairebear92884
Neith
Level 149
God Stats
62W - 80L
1,486 SR
Queue Stats
726W - 760L
1,439 Elo+
Solo
Mulan
Mulan
Killercapibara
Mulan
Level 125
God Stats
116W - 118L
1,544 SR
Queue Stats
982W - 946L
1,481 Elo+
Solo
Nox
Nox
SevenHarpy20016
Nox
Level 129
God Stats
5W - 1L
1,841 SR
Queue Stats
85W - 80L
1,460 Elo+
Solo
Sylvanus
Sylvanus
beast0986
Sylvanus
Level 124
God Stats
6W - 1L
1,852 SR
Queue Stats
340W - 331L
1,483 Elo+
Solo
Serqet
Serqet
wolfe1238
Serqet
Level 127
God Stats
3W - 1L
1,252 SR
Queue Stats
124W - 113L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 4 / 0
6,698
515
3,671
6,952
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
11
0 / 2 / 1
6,147
473
2,138
5,362
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
6,345
488
4,014
10,258
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Souzanice
Poseidon
14
5 / 1 / 1
8,753
673
11,885
9,012
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
lotusedd
Aphrodite
9
0 / 5 / 2
5,913
455
2,863
9,391
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
7,870
605
6,079
6,417
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 5 / 0
6,763
520
4,688
10,746
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 5
7,432
572
5,179
7,040
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
beast0986
Sylvanus
11
4 / 1 / 9
7,468
574
7,481
9,180
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
wolfe1238
Serqet
12
4 / 0 / 2
6,640
511
4,369
7,863
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
16
17
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Thoth
0
2
1
0.25
L
1
5
2
0.4
W
4
0
7
7.5
W
1
5
0
0.2
W
3
1
5
5.5
L
Poseidon
Souzanice
Poseidon
5
1
1
5.5
W
Sylvanus
beast0986
Sylvanus
4
1
9
8.5
L
Aphrodite
lotusedd
Aphrodite
0
5
2
0.2
W
Serqet
wolfe1238
Serqet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
27,796
40,975
Taken
41,246
13,005
Mitigated
20,299
16,096
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,671
2,133
0
1,880
6,952
2,271
666
1,738
5,214
0
55,809
L
Thoth
2,138
0
0
565
5,362
1,322
0
3,603
1,759
39,673
815
L
4,014
1,736
0
3,479
10,258
3,350
0
2,381
7,323
0
38,770
W
6,079
2,056
0
1,974
6,417
1,892
583
2,269
4,148
0
55,901
W
4,688
463
0
1,995
10,746
5,745
88
6,378
4,368
0
41,388
W
5,179
445
0
1,776
7,040
2,387
0
2,812
4,228
60,248
675
L
Poseidon
Souzanice
Poseidon
11,885
2,581
0
4,202
9,012
2,426
0
1,376
7,425
68,510
1,787
W
Sylvanus
beast0986
Sylvanus
7,481
1,591
1,000
4,274
9,180
7,289
12
3,147
6,033
18,759
0
L
Aphrodite
lotusedd
Aphrodite
2,863
386
2,688
3,282
9,391
3,636
0
3,467
5,710
15,946
0
W
Serqet
wolfe1238
Serqet
4,369
838
0
897
7,863
2,986
0
2,223
5,640
0
43,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
36,173
385
Minions Killed
384
0
Camps Cleared
0
1,320,821
Distance Traveled
1,369,969
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,698
515
88
7
0
251,782
0
L
Thoth
6,147
473
72
6
0
266,867
3
L
Kali
6,345
488
70
5
0
277,754
0
W
Neith
7,870
605
116
9
0
255,941
0
W
Mulan
6,763
520
65
5
0
225,959
0
W
Nox
7,432
572
108
8
0
273,936
2
L
Poseidon
8,753
673
128
10
0
274,976
5
W
Sylvanus
7,468
574
12
1
0
264,842
0
L
Aphrodite
5,913
455
27
2
0
249,442
2
W
Serqet
6,640
511
83
6
0
349,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role