Player Matchup

The Morrigan
The Morrigan
Cjdubbz2181
The Morrigan
Level 115
God Stats
3W - 6L
1,197 SR
Queue Stats
500W - 527L
1,456 Elo+
Solo
Olorun
Olorun
DaSnowLeopard
Olorun
Level 87
God Stats
2W - 0L
1,216 SR
Queue Stats
29W - 20L
1,572 Elo+
Party 1
Vulcan
Vulcan
Mariokzy
Vulcan
Level 48
God Stats
4W - 2L
1,357 SR
Queue Stats
250W - 245L
1,477 Elo+
Solo
Odin
Odin
ScandaLDayi
Odin
Level 84
God Stats
4W - 1L
1,696 SR
Queue Stats
120W - 123L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Wellummno
Gilgamesh
Level 104
God Stats
1W - 1L
1,307 SR
Queue Stats
63W - 45L
1,577 Elo+
Party 1
Team Averages
Level 88
1,355 SR
1,507 Elo+

VS

Team Averages
Level 104
1,448 SR
1,465 Elo+
Merlin
Merlin
ReapNewLand
Merlin
Level 123
God Stats
8W - 10L
1,532 SR
Queue Stats
290W - 286L
1,494 Elo+
Solo
Hera
Hera
Stinnyp
Hera
Level 89
God Stats
4W - 3L
1,606 SR
Queue Stats
368W - 354L
1,482 Elo+
Solo
Jing Wei
Jing Wei
TheMisanthrope5
Jing Wei
Level 127
God Stats
7W - 6L
1,497 SR
Queue Stats
492W - 513L
1,454 Elo+
Solo
Hercules
Hercules
Webzdestro
Hercules
Level 151
God Stats
0W - 2L
1,319 SR
Queue Stats
80W - 82L
1,537 Elo+
Solo
Artio
Artio
Zalockingnih
Artio
Level 28
God Stats
1W - 3L
1,288 SR
Queue Stats
110W - 135L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cjdubbz2181
The Morrigan
16
5 / 3 / 6
9,475
677
9,716
7,243
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 8
9,059
647
11,431
10,690
3,186
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Mariokzy
Vulcan
16
6 / 2 / 7
9,779
699
16,742
8,184
2,735
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 14
9,848
703
10,246
20,867
12,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Wellummno
Gilgamesh
18
4 / 2 / 11
9,925
709
13,060
19,377
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 2 / 4
9,546
682
20,303
6,358
2,580
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hera
Stinnyp
Hera
14
1 / 6 / 6
8,584
613
11,636
9,156
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
3 / 3 / 3
9,169
655
11,436
10,887
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Webzdestro
Hercules
18
4 / 2 / 4
10,433
745
8,418
29,845
26,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 4
7,893
564
2,593
13,649
9,328
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
11
11
Deaths
18
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cjdubbz2181
The Morrigan
5
3
6
2.67
W
1
2
8
2.5
W
Vulcan
Mariokzy
Vulcan
6
2
7
4.75
L
Merlin
3
2
4
2.5
W
2
2
14
4.5
L
Hera
Stinnyp
Hera
1
6
6
0.67
L
Jing Wei
3
3
3
1.5
L
Hercules
Webzdestro
Hercules
4
2
4
3
W
Gilgamesh
Wellummno
Gilgamesh
4
2
11
4.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
54,386
66,361
Taken
69,895
42,147
Mitigated
45,944
29,736
Healing
31,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cjdubbz2181
The Morrigan
9,716
747
1,595
620
7,243
2,629
0
4,273
2,941
23,318
430
W
11,431
4,853
2,718
3,532
10,690
3,186
98
7,578
3,112
26,105
0
W
Vulcan
Mariokzy
Vulcan
16,742
135
2,538
2,246
8,184
2,735
800
6,196
1,988
36,402
0
L
Merlin
20,303
222
244
1,744
6,358
2,580
0
3,242
3,074
51,032
0
W
10,246
1,129
2,507
8,152
20,867
12,145
229
9,557
11,310
0
19,379
L
Hera
Stinnyp
Hera
11,636
2,450
814
1,080
9,156
3,253
0
6,625
2,450
24,858
321
L
Jing Wei
11,436
8,518
786
1,868
10,887
4,377
621
4,233
6,425
0
26,937
L
Hercules
Webzdestro
Hercules
8,418
2,648
791
18,010
29,845
26,406
34
18,094
11,146
485
28,174
W
Gilgamesh
Wellummno
Gilgamesh
13,060
2,974
1,599
4,229
19,377
21,452
53
6,838
12,539
0
22,826
L
2,593
95
1,856
4,149
13,649
9,328
0
7,713
5,674
7,580
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
45,625
139
Minions Killed
204
0
Camps Cleared
0
1,461,926
Distance Traveled
1,296,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,475
677
24
2
0
250,869
0
W
Olorun
9,059
647
42
3
0
262,758
0
W
Vulcan
9,779
699
33
2
0
314,959
0
L
Merlin
9,546
682
59
4
0
262,728
0
W
Odin
9,848
703
20
1
0
313,055
0
L
Hera
8,584
613
37
3
0
237,730
0
L
Jing Wei
9,169
655
37
3
0
265,931
0
L
Hercules
10,433
745
57
4
0
290,978
0
W
Gilgamesh
9,925
709
20
1
0
320,285
0
L
Artio
7,893
564
14
1
0
239,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role