Player Matchup

Guan Yu
Guan Yu
AtomicReaper92
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,627 Elo+
Party 2
Heimdallr
Heimdallr
DawnedChaos5167
Heimdallr
Level 51
God Stats
1W - 1L
1,280 SR
Queue Stats
42W - 46L
1,438 Elo+
Party 3
Sol
Sol
Flarkwen
Sol
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 91L
1,461 Elo+
Solo
Kali
Kali
JackleBull
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,638 Elo+
Party 2
Ymir
Ymir
TylerYeahs
Ymir
Level 67
God Stats
4W - 1L
1,584 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 3
Team Averages
Level 75
1,473 SR
1,526 Elo+

VS

Team Averages
Level 75
1,443 SR
1,471 Elo+
Neith
Neith
Apprai
Neith
Level 27
God Stats
3W - 7L
1,386 SR
Queue Stats
102W - 110L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
GANKyaMOMMA
Sylvanus
Level 48
God Stats
3W - 3L
1,499 SR
Queue Stats
188W - 190L
1,415 Elo+
Solo
Fenrir
Fenrir
Jinhjy
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 183L
1,499 Elo+
Party 1
Nike
Nike
Mundle1821
Nike
Level 67
God Stats
15W - 4L
1,781 SR
Queue Stats
565W - 566L
1,477 Elo+
Solo
Heimdallr
Heimdallr
NoobofSchrödingr
Heimdallr
Level 126
God Stats
0W - 6L
1,052 SR
Queue Stats
360W - 357L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
10,560
704
6,770
19,522
17,092
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DawnedChaos5167
Heimdallr
19
3 / 2 / 19
10,914
728
17,974
17,128
8,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 18
11,679
779
32,317
16,253
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 5 / 11
12,456
830
13,097
20,654
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
3 / 5 / 16
11,814
788
12,697
24,236
22,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apprai
Neith
18
5 / 4 / 11
10,394
693
19,685
19,646
8,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
GANKyaMOMMA
Sylvanus
17
5 / 2 / 6
9,774
652
9,889
17,206
15,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
Jinhjy
Fenrir
15
4 / 6 / 11
9,218
615
14,899
19,485
14,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 7 / 12
9,336
622
19,308
20,194
16,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 5 / 13
9,600
640
14,019
14,797
6,063
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
24
Kills
18
18
Deaths
24
82
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Apprai
Neith
5
4
11
2.63
W
3
4
18
3
W
Heimdallr
DawnedChaos5167
Heimdallr
3
2
19
6.25
W
6
2
18
7.5
L
Sylvanus
GANKyaMOMMA
Sylvanus
5
2
6
4
W
9
5
11
2.9
L
Fenrir
Jinhjy
Fenrir
4
6
11
1.58
L
3
7
12
1.29
L
1
5
13
1.5
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,855
Damage
77,800
97,793
Taken
91,328
63,294
Mitigated
61,010
52,043
Healing
41,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Apprai
Neith
19,685
6,275
1,758
5,652
19,646
8,873
36
12,046
7,600
0
38,925
W
6,770
962
17,054
9,675
19,522
17,092
623
2,328
17,194
0
13,549
W
Heimdallr
DawnedChaos5167
Heimdallr
17,974
7,056
1,318
2,972
17,128
8,804
1,969
840
16,288
0
50,684
W
32,317
7,474
1,378
6,059
16,253
6,108
3,612
1,531
14,722
59,956
0
L
Sylvanus
GANKyaMOMMA
Sylvanus
9,889
1,503
12,196
9,533
17,206
15,274
184
10,505
6,701
14,468
0
W
13,097
5,819
961
7,642
20,654
9,041
1,115
3,262
17,392
0
17,537
L
Fenrir
Jinhjy
Fenrir
14,899
2,762
1,556
3,913
19,485
14,207
0
6,464
13,021
0
22,729
L
19,308
570
1,647
2,974
20,194
16,593
0
7,990
12,204
0
32,256
L
14,019
5,017
699
1,693
14,797
6,063
314
7,608
7,189
0
36,331
W
12,697
502
1,688
3,296
24,236
22,249
319
1,928
22,308
23,307
1,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
48,322
179
Minions Killed
142
0
Camps Cleared
0
1,520,811
Distance Traveled
1,351,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,394
693
46
3
0
262,331
0
W
Guan Yu
10,560
704
12
1
0
317,209
0
W
Heimdallr
10,914
728
55
4
0
280,670
0
W
Sol
11,679
779
74
5
0
307,738
0
L
Sylvanus
9,774
652
20
1
0
256,290
0
W
Kali
12,456
830
20
1
0
302,257
0
L
Fenrir
9,218
615
15
1
0
327,044
0
L
Nike
9,336
622
26
2
0
279,189
0
L
Heimdallr
9,600
640
35
2
0
226,809
0
W
Ymir
11,814
788
18
1
0
312,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role