Player Matchup

Medusa
Medusa
Cappo_FMG
Medusa
Level 103
God Stats
16W - 19L
1,485 SR
Queue Stats
161W - 150L
1,476 Elo+
Solo
Hercules
Hercules
ElGallardo
Hercules
Level 159
God Stats
1W - 0L
1,795 SR
Queue Stats
38W - 29L
1,569 Elo+
Party 2
Set
Set
XuranoX
Set
Level 192
God Stats
1W - 2L
1,526 SR
Queue Stats
58W - 59L
1,581 Elo+
Party 2
Vulcan
Vulcan
Zevuss
Vulcan
Level 138
God Stats
1W - 1L
1,181 SR
Queue Stats
144W - 147L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
zipzeroproblems2
Zhong Kui
Level 89
God Stats
4W - 7L
1,300 SR
Queue Stats
65W - 68L
1,439 Elo+
Solo
Team Averages
Level 136
1,457 SR
1,516 Elo+

VS

Team Averages
Level 93
1,464 SR
1,544 Elo+
Thanatos
Thanatos
ChineseLore
Thanatos
Level 105
God Stats
3W - 7L
1,403 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1
Ymir
Ymir
IronMan3OnBluRay
Ymir
Level 44
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Hachiman
Hachiman
Obliterisk
Hachiman
Level 62
God Stats
7W - 10L
1,416 SR
Queue Stats
119W - 106L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
STW ACE2793
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,479 Elo+
Solo
Janus
Janus
montez1408
Janus
Level 125
God Stats
11W - 11L
1,562 SR
Queue Stats
104W - 88L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cappo_FMG
Medusa
13
2 / 1 / 1
6,742
613
3,609
5,285
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ElGallardo
Hercules
10
2 / 0 / 6
6,258
569
4,911
6,963
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Set
13
8 / 1 / 1
6,959
633
5,791
7,799
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Zevuss
Vulcan
13
2 / 0 / 2
6,916
629
5,465
4,569
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
11
2 / 1 / 3
6,308
573
5,370
6,599
4,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChineseLore
Thanatos
8
0 / 4 / 1
5,022
457
1,545
8,024
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,393
490
756
7,037
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Obliterisk
Hachiman
9
1 / 1 / 0
5,465
497
5,578
4,929
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
STW ACE2793
Erlang Shen
10
1 / 4 / 0
6,026
548
4,989
10,257
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
10
1 / 4 / 0
5,642
513
2,368
7,353
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cappo_FMG
Medusa
2
1
1
2.5
L
Thanatos
ChineseLore
Thanatos
0
4
1
0.13
W
Hercules
ElGallardo
Hercules
2
0
6
5
L
0
3
1
0.17
L
Hachiman
Obliterisk
Hachiman
1
1
0
1
L
Erlang Shen
STW ACE2793
Erlang Shen
1
4
0
0.25
W
Set
8
1
1
8.5
W
Vulcan
Zevuss
Vulcan
2
0
2
3
L
Janus
1
4
0
0.25
W
Zhong Kui
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
15,236
31,215
Taken
37,600
15,969
Mitigated
16,856
13,067
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cappo_FMG
Medusa
3,609
1,536
0
979
5,285
1,643
0
515
4,770
0
57,669
L
Thanatos
ChineseLore
Thanatos
1,545
538
0
3,468
8,024
2,651
0
1,333
6,604
0
29,381
W
Hercules
ElGallardo
Hercules
4,911
1,998
0
3,494
6,963
4,889
0
367
6,596
0
17,988
L
756
0
0
567
7,037
4,313
0
0
7,037
17,421
0
L
Hachiman
Obliterisk
Hachiman
5,578
3,239
0
1,175
4,929
1,261
0
0
4,929
0
36,655
L
Erlang Shen
STW ACE2793
Erlang Shen
4,989
2,214
0
3,119
10,257
6,849
0
4,737
5,520
1,054
32,270
W
Set
5,791
2,418
0
4,611
7,799
3,044
0
383
7,382
0
52,234
W
Vulcan
Zevuss
Vulcan
5,465
74
0
819
4,569
1,415
0
1,726
2,601
49,129
873
L
Janus
2,368
136
0
2,053
7,353
1,782
0
4,233
2,775
32,344
626
W
Zhong Kui
5,370
1,340
0
3,164
6,599
4,978
0
181
6,418
32,336
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
27,548
385
Minions Killed
268
0
Camps Cleared
0
1,124,646
Distance Traveled
1,042,860
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,742
613
115
10
0
214,589
0
L
Thanatos
5,022
457
51
5
0
230,646
0
W
Hercules
6,258
569
17
2
0
252,438
3
L
Ymir
5,393
490
19
2
0
202,865
0
L
Hachiman
5,465
497
75
7
0
205,153
0
L
Erlang Shen
6,026
548
49
4
0
191,275
0
W
Set
6,959
633
90
8
0
272,877
0
W
Vulcan
6,916
629
96
9
0
239,103
4
L
Janus
5,642
513
74
7
0
212,921
0
W
Zhong Kui
6,308
573
67
6
0
145,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role