Player Matchup

Ares
Ares
BEASTvHUNTER
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
BadDuck557
Mulan
Level 161
God Stats
20W - 21L
1,474 SR
Queue Stats
198W - 200L
1,505 Elo+
Solo
Scylla
Scylla
NumberOneNAEgo
Scylla
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 90L
1,513 Elo+
Party 3
Jing Wei
Jing Wei
Wyndhurst
Jing Wei
Level 85
God Stats
5W - 2L
1,785 SR
Queue Stats
113W - 93L
1,572 Elo+
Party 1
Mercury
Mercury
xSplxsh
Mercury
Level 61
God Stats
9W - 10L
1,500 SR
Queue Stats
241W - 212L
1,513 Elo+
Party 3
Team Averages
Level 69
1,552 SR
1,520 Elo+

VS

Team Averages
Level 111
1,536 SR
1,494 Elo+
Artio
Artio
BellSack
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,469 Elo+
Party 4
Neith
Neith
Ironzlidex
Neith
Level 28
God Stats
4W - 4L
1,619 SR
Queue Stats
30W - 59L
1,384 Elo+
Party 2
Poseidon
Poseidon
JlDiplel
Poseidon
Level 143
God Stats
7W - 5L
1,575 SR
Queue Stats
182W - 133L
1,576 Elo+
Solo
King Arthur
King Arthur
JohnW_a_y_n_e
King Arthur
Level 180
God Stats
6W - 3L
1,514 SR
Queue Stats
43W - 46L
1,521 Elo+
Party 4
Thanatos
Thanatos
YngBeef
Thanatos
Level 63
God Stats
5W - 4L
1,473 SR
Queue Stats
65W - 77L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,483
498
2,301
8,232
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
11
2 / 4 / 0
5,978
543
8,352
14,120
9,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 1
5,300
482
2,411
4,156
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Wyndhurst
Jing Wei
11
3 / 1 / 1
6,215
565
5,861
5,303
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
xSplxsh
Mercury
10
3 / 6 / 0
5,579
507
3,464
9,554
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BellSack
Artio
10
1 / 2 / 5
6,071
552
3,873
10,834
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
10
0 / 3 / 3
5,656
514
2,503
4,754
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
JlDiplel
Poseidon
14
7 / 0 / 0
8,515
774
5,429
4,209
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JohnW_a_y_n_e
King Arthur
12
3 / 2 / 0
7,103
646
9,557
13,378
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
YngBeef
Thanatos
12
6 / 1 / 5
7,156
651
6,333
8,815
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
17
17
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Mulan
2
4
0
0.5
W
Artio
BellSack
Artio
1
2
5
1.75
W
Neith
0
3
3
0.5
W
Poseidon
JlDiplel
Poseidon
7
0
0
7
W
King Arthur
JohnW_a_y_n_e
King Arthur
3
2
0
1.5
L
0
3
1
0.17
L
Jing Wei
Wyndhurst
Jing Wei
3
1
1
3.5
W
Thanatos
YngBeef
Thanatos
6
1
5
8.5
L
Mercury
xSplxsh
Mercury
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
27,695
41,365
Taken
41,990
21,046
Mitigated
23,944
6,505
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,301
363
0
905
8,232
5,927
0
3,192
4,699
8,865
1,953
L
Mulan
8,352
1,574
0
2,127
14,120
9,463
0
0
14,087
0
40,033
W
Artio
BellSack
Artio
3,873
477
80
4,099
10,834
7,084
0
2,433
8,361
19,038
853
W
Neith
2,503
147
0
1,287
4,754
1,856
0
129
4,625
0
33,895
W
Poseidon
JlDiplel
Poseidon
5,429
1,278
0
658
4,209
1,233
841
1,210
2,919
77,178
904
W
King Arthur
JohnW_a_y_n_e
King Arthur
9,557
1,387
0
3,364
13,378
10,560
0
0
13,378
0
50,292
L
2,411
221
0
228
4,156
932
0
1,885
2,135
28,781
0
L
Jing Wei
Wyndhurst
Jing Wei
5,861
4,642
0
2,785
5,303
1,448
0
1,147
3,958
0
47,087
W
Thanatos
YngBeef
Thanatos
6,333
1,801
0
6,249
8,815
3,211
0
861
7,874
0
41,173
L
Mercury
xSplxsh
Mercury
3,464
1,626
0
460
9,554
3,276
0
2,595
6,837
0
36,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
34,501
300
Minions Killed
381
0
Camps Cleared
0
1,061,630
Distance Traveled
1,133,105
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,483
498
14
1
0
218,290
0
L
Mulan
5,978
543
65
6
0
181,698
1
W
Artio
6,071
552
23
2
0
215,406
0
W
Neith
5,656
514
60
5
0
195,964
1
W
Poseidon
8,515
774
146
13
0
244,614
5
W
King Arthur
7,103
646
85
8
0
209,017
0
L
Scylla
5,300
482
72
7
0
211,140
0
L
Jing Wei
6,215
565
80
7
0
196,935
2
W
Thanatos
7,156
651
67
6
0
268,104
3
L
Mercury
5,579
507
69
6
0
253,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role