Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
Jujugotskills
Ymir
Silver II
Level 49
God Stats
1W - 1L
1,520 SR
Queue Stats
135W - 120L
1,285 MMR
Party 1
Anubis
Anubis
Silver II
ToGxGhost
Anubis
Silver II
Level 168
God Stats
41W - 27L
1,743 SR
Queue Stats
134W - 117L
1,453 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,588 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,568 SR
1,365 MMR
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
NOTEPIQUES
Bastet
Silver II
Level 95
God Stats
60W - 54L
1,565 SR
Queue Stats
129W - 155L
1,318 MMR
Solo
Neith
Neith
Bronze IV
bLaDi 1995
Neith
Bronze IV
Level 101
God Stats
1W - 2L
1,639 SR
Queue Stats
5W - 11L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 3
6,279
1,256
4,376
3,136
870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 5
5,126
1,025
1,149
3,348
1,936
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
ToGxGhost
Anubis
10
1 / 1 / 8
5,465
1,093
3,008
4,150
1,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
KuzenboAgniCthulhuMulanAthena

VS

Bans
AwilixSurtrScyllaKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,869
774
480
1,986
337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
NOTEPIQUES
Bastet
8
2 / 3 / 0
4,829
966
2,674
4,508
860
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
8
0 / 5 / 1
4,264
853
3,140
5,074
893
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
3
6.5
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
2
0
5
4.5
L
Bastet
NOTEPIQUES
Bastet
2
3
0
0.67
W
Anubis
ToGxGhost
Anubis
1
1
8
5
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,533
Damage
6,294
10,634
Taken
11,568
4,121
Mitigated
2,090
3,022
Healing
1,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,376
1,733
0
974
3,136
870
906
132
3,004
0
16,319
L
Ao Kuang
 
Ao Kuang
480
80
0
231
1,986
337
0
751
1,235
1,684
271
W
1,149
67
0
0
3,348
1,936
0
185
3,163
1,686
0
L
Bastet
NOTEPIQUES
Bastet
2,674
332
0
581
4,508
860
0
1,640
2,868
0
11,956
W
Anubis
ToGxGhost
Anubis
3,008
90
0
2,048
4,150
1,315
840
170
3,980
17,965
394
L
Neith
3,140
506
0
346
5,074
893
0
1,674
3,400
0
9,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,870
Gold Earned
12,962
77
Minions Killed
32
0
Camps Cleared
0
261,231
Distance Traveled
214,894
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,279
1,256
40
8
0
84,289
0
L
Ao Kuang
3,869
774
2
0
0
45,017
1
W
Ymir
5,126
1,025
6
1
0
98,023
0
L
Bastet
4,829
966
13
3
0
88,789
0
W
Anubis
5,465
1,093
31
6
0
78,919
0
L
Neith
4,264
853
17
3
0
81,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role