Player Matchup

Bacchus
Bacchus
DirtyDan18675
Bacchus
Level 116
God Stats
15W - 18L
1,504 SR
Queue Stats
314W - 323L
1,514 Elo+
Solo
King Arthur
King Arthur
Parkified
King Arthur
Level 145
God Stats
2W - 1L
1,620 SR
Queue Stats
82W - 68L
1,599 Elo+
Party 1
Rama
Rama
SoloSLammer
Rama
Level 101
God Stats
23W - 15L
1,661 SR
Queue Stats
220W - 224L
1,576 Elo+
Solo
Poseidon
Poseidon
SteelersNati0n4
Poseidon
Level 97
God Stats
2W - 2L
1,684 SR
Queue Stats
46W - 67L
1,484 Elo+
Solo
Pele
Pele
THEDRAGONWARGOD
Pele
Level 147
God Stats
26W - 18L
1,681 SR
Queue Stats
62W - 45L
1,643 Elo+
Party 1
Team Averages
Level 121
1,630 SR
1,563 Elo+

VS

Team Averages
Level 120
1,527 SR
1,570 Elo+
Camazotz
Camazotz
Ianweabs
Camazotz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 146L
1,600 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jwyat
Cu Chulainn
Level 80
God Stats
4W - 6L
1,497 SR
Queue Stats
200W - 168L
1,594 Elo+
Party 2
Medusa
Medusa
LJ30350
Medusa
Level 147
God Stats
3W - 3L
1,273 SR
Queue Stats
146W - 156L
1,567 Elo+
Solo
Anubis
Anubis
SaucyBigNerd
Anubis
Level 102
God Stats
14W - 6L
1,773 SR
Queue Stats
294W - 255L
1,559 Elo+
Solo
Ares
Ares
stinkywomp
Ares
Level 125
God Stats
2W - 2L
1,591 SR
Queue Stats
195W - 192L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 2
5,223
522
2,576
5,394
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Parkified
King Arthur
9
0 / 5 / 0
4,809
481
3,680
8,961
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 1
5,493
549
4,290
4,970
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
10
0 / 6 / 1
5,218
522
3,014
6,832
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
5,206
521
5,135
8,500
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ianweabs
Camazotz
11
4 / 1 / 2
5,849
585
3,502
8,067
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Jwyat
Cu Chulainn
13
6 / 0 / 0
7,874
787
7,466
9,022
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
LJ30350
Medusa
10
1 / 1 / 0
5,206
521
4,074
5,115
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Anubis
13
6 / 0 / 4
7,521
752
6,971
5,522
2,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 1 / 2
5,301
530
2,311
6,605
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
17
17
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
1
2
1
W
Camazotz
Ianweabs
Camazotz
4
1
2
5
W
Cu Chulainn
Jwyat
Cu Chulainn
6
0
0
6
W
Medusa
LJ30350
Medusa
1
1
0
1
L
King Arthur
Parkified
King Arthur
0
5
0
0
W
Anubis
6
0
4
8
L
1
1
1
1.5
L
Poseidon
0
6
1
0.08
L
2
4
1
0.63
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
24,324
34,657
Taken
34,331
13,467
Mitigated
17,148
6,977
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,576
227
0
1,852
5,394
4,600
203
956
4,438
16,438
0
W
Camazotz
Ianweabs
Camazotz
3,502
888
0
5,815
8,067
2,244
0
1,077
6,990
0
40,242
W
Cu Chulainn
Jwyat
Cu Chulainn
7,466
1,297
0
1,456
9,022
6,556
0
0
9,022
0
56,257
W
Medusa
LJ30350
Medusa
4,074
1,503
0
1,564
5,115
1,632
0
1,461
3,654
0
38,750
L
King Arthur
Parkified
King Arthur
3,680
386
0
1,082
8,961
3,558
0
0
8,961
0
29,759
W
Anubis
6,971
438
0
3,652
5,522
2,394
373
2,573
2,949
57,306
931
L
4,290
3,271
0
1,717
4,970
1,605
0
1,124
3,846
0
44,245
L
Poseidon
3,014
662
0
680
6,832
1,132
0
4,488
2,344
37,959
0
L
5,135
1,199
0
1,646
8,500
2,572
0
2,685
5,815
0
31,471
W
2,311
0
0
1,830
6,605
4,322
0
479
6,126
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
31,751
298
Minions Killed
386
0
Camps Cleared
0
978,938
Distance Traveled
1,060,994
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,223
522
29
3
0
216,229
0
W
Camazotz
5,849
585
71
7
0
245,155
0
W
Cu Chulainn
7,874
787
115
12
0
193,407
0
W
Medusa
5,206
521
70
7
0
212,917
0
L
King Arthur
4,809
481
48
5
0
193,658
0
W
Anubis
7,521
752
108
11
0
182,769
0
L
Rama
5,493
549
89
9
0
184,466
4
L
Poseidon
5,218
522
81
8
0
180,726
1
L
Pele
5,206
521
51
5
0
203,859
0
W
Ares
5,301
530
22
2
0
226,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role