Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ArthurOfKhaine
Set
Level 122
God Stats
5W - 7L
1,651 SR
Queue Stats
49W - 35L
1,617 Elo+
Party 1
Persephone
Persephone
LibbyWinkle
Persephone
Level 43
God Stats
40W - 23L
1,610 SR
Queue Stats
49W - 35L
1,617 Elo+
Party 1
Team Averages
Level 103
1,587 SR
1,578 Elo+

VS

Team Averages
Level 125
1,561 SR
1,578 Elo+
He Bo
He Bo
MrFranksys2005
He Bo
Level 123
God Stats
1W - 1L
1,574 SR
Queue Stats
60W - 61L
1,541 Elo+
Solo
Osiris
Osiris
Rimbo666
Osiris
Level 122
God Stats
5W - 7L
1,558 SR
Queue Stats
116W - 88L
1,530 Elo+
Solo
Atlas
Atlas
TheMaximer
Atlas
Level 129
God Stats
12W - 4L
1,550 SR
Queue Stats
272W - 238L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 6 / 2
8,158
816
5,444
10,218
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
4 / 6 / 4
9,162
916
9,731
10,529
8,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
LibbyWinkle
Persephone
14
2 / 4 / 1
8,643
864
5,481
7,557
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
10,220
1,022
8,029
8,268
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Rimbo666
Osiris
13
1 / 3 / 8
8,081
808
4,500
8,980
8,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
16
10 / 3 / 6
10,429
1,043
12,777
15,711
16,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
17
16
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
6
2
0.67
L
4
6
4
1
L
Persephone
LibbyWinkle
Persephone
2
4
1
0.63
W
6
3
10
3.67
W
Osiris
Rimbo666
Osiris
1
3
8
1.67
W
Atlas
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
25,306
28,304
Taken
32,959
14,326
Mitigated
26,652
3,403
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,444
3,273
0
761
10,218
3,481
0
6,788
3,159
0
25,406
L
9,731
4,155
0
1,940
10,529
8,418
0
6,852
3,285
0
21,558
L
Persephone
LibbyWinkle
Persephone
5,481
814
0
702
7,557
2,427
0
4,810
2,420
27,256
0
W
8,029
527
200
1,690
8,268
2,129
681
1,077
7,191
37,986
778
W
Osiris
Rimbo666
Osiris
4,500
1,190
0
1,500
8,980
8,375
388
2,614
6,366
0
18,195
W
Atlas
12,777
3,751
0
1,958
15,711
16,148
321
1,812
13,899
24,173
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
28,730
105
Minions Killed
134
0
Camps Cleared
0
476,491
Distance Traveled
548,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,158
816
37
4
0
154,521
0
L
Set
9,162
916
25
3
0
149,900
0
L
Persephone
8,643
864
43
4
0
172,070
0
W
He Bo
10,220
1,022
86
9
0
187,337
0
W
Osiris
8,081
808
24
2
0
176,469
0
W
Atlas
10,429
1,043
24
2
0
184,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role