Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BaconCat1273
Ah Puch
Level 20
God Stats
4W - 6L
1,633 SR
Queue Stats
6W - 11L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JSGDK
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
1,526 Elo+
Solo
Ravana
Ravana
KINGKALARE52
Ravana
Level 117
God Stats
8W - 14L
1,458 SR
Queue Stats
312W - 318L
1,503 Elo+
Party 1
Arachne
Arachne
RiskyBigness
Arachne
Level 188
God Stats
27W - 22L
1,544 SR
Queue Stats
147W - 145L
1,439 Elo+
Party 1
Team Averages
Level 113
1,527 SR
1,477 Elo+

VS

Team Averages
Level 115
1,477 SR
1,509 Elo+
Anubis
Anubis
CH33T4H
Anubis
Level 122
God Stats
39W - 15L
1,750 SR
Queue Stats
61W - 31L
1,621 Elo+
Solo
Neith
Neith
Chamuco
Neith
Level 171
God Stats
8W - 8L
1,159 SR
Queue Stats
59W - 38L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
ImKools-_-
Ratatoskr
Level 119
God Stats
4W - 2L
1,275 SR
Queue Stats
345W - 318L
1,457 Elo+
Party 2
Charon
Charon
Tokki___Tokki
Charon
Level 50
God Stats
47W - 35L
1,660 SR
Queue Stats
181W - 168L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
XILordzIX
Sylvanus
Level 115
God Stats
19W - 17L
1,539 SR
Queue Stats
272W - 268L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 0 / 1
4,800
436
2,770
3,112
1,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
BaconCat1273
Ah Puch
9
1 / 3 / 0
5,359
487
3,049
8,168
3,722
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
JSGDK
Ah Muzen Cab
3
0 / 3 / 0
3,868
352
612
2,598
228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
12
5 / 1 / 2
6,933
630
7,920
8,513
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
RiskyBigness
Arachne
10
2 / 6 / 1
5,829
530
3,736
11,247
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CH33T4H
Anubis
12
6 / 2 / 1
7,841
713
7,073
6,436
3,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Chamuco
Neith
11
4 / 0 / 0
6,559
596
5,302
3,496
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ratatoskr
ImKools-_-
Ratatoskr
11
3 / 1 / 4
6,655
605
4,933
7,856
2,217
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 4
5,733
521
1,287
5,449
2,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Sylvanus
XILordzIX
Sylvanus
9
0 / 5 / 2
5,555
505
4,331
9,235
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
13
13
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
1
0.5
L
Ah Puch
BaconCat1273
Ah Puch
1
3
0
0.33
W
Anubis
CH33T4H
Anubis
6
2
1
3.25
W
Neith
Chamuco
Neith
4
0
0
4
W
Ratatoskr
ImKools-_-
Ratatoskr
3
1
4
5
L
Ah Muzen Cab
JSGDK
Ah Muzen Cab
0
3
0
0
L
Ravana
5
1
2
6
L
Arachne
RiskyBigness
Arachne
2
6
1
0.42
W
0
0
4
2
W
Sylvanus
XILordzIX
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
22,926
33,638
Taken
32,472
13,787
Mitigated
12,975
8,252
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,770
1,183
649
1,507
3,112
1,310
0
526
2,586
0
26,693
L
Ah Puch
BaconCat1273
Ah Puch
3,049
570
0
1,894
8,168
3,722
0
1,798
6,370
23,545
0
W
Anubis
CH33T4H
Anubis
7,073
388
0
3,537
6,436
3,134
1,505
0
6,319
58,354
493
W
Neith
Chamuco
Neith
5,302
1,502
0
1,299
3,496
1,168
866
576
2,920
0
50,395
W
Ratatoskr
ImKools-_-
Ratatoskr
4,933
1,050
0
3,575
7,856
2,217
0
69
7,787
0
36,922
L
Ah Muzen Cab
JSGDK
Ah Muzen Cab
612
149
0
218
2,598
228
0
2,079
519
0
4,409
L
Ravana
7,920
2,668
0
2,056
8,513
5,316
0
3,725
4,788
0
36,647
L
Arachne
RiskyBigness
Arachne
3,736
2,044
0
1,928
11,247
3,211
0
4,114
7,133
0
30,764
W
1,287
238
0
1,522
5,449
2,343
96
1,487
3,962
10,806
0
W
Sylvanus
XILordzIX
Sylvanus
4,331
1,564
108
2,862
9,235
4,113
0
917
7,815
21,225
6,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
32,343
215
Minions Killed
356
0
Camps Cleared
0
895,534
Distance Traveled
990,016
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,800
436
40
4
0
198,253
2
L
Ah Puch
5,359
487
46
4
0
196,154
0
W
Anubis
7,841
713
112
10
0
182,571
0
W
Neith
6,559
596
92
8
0
176,837
1
W
Ratatoskr
6,655
605
75
7
0
254,892
1
L
Ah Muzen Cab
3,868
352
4
0
0
61,785
0
L
Ravana
6,933
630
66
6
0
203,249
2
L
Arachne
5,829
530
59
5
0
236,093
0
W
Charon
5,733
521
22
2
0
202,168
6
W
Sylvanus
5,555
505
55
5
0
173,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role