Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Clowndog land
Vulcan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,597 Elo+
Solo
Medusa
Medusa
Deadman011
Medusa
Level 107
God Stats
9W - 10L
1,534 SR
Queue Stats
241W - 211L
1,514 Elo+
Solo
Ymir
Ymir
Some_Rojin
Ymir
Level 199
God Stats
52W - 39L
1,629 SR
Queue Stats
513W - 496L
1,508 Elo+
Solo
Da Ji
Da Ji
a curved llama
Da Ji
Level 128
God Stats
1W - 2L
1,229 SR
Queue Stats
25W - 20L
1,547 Elo+
Solo
Team Averages
Level 130
1,478 SR
1,533 Elo+

VS

Team Averages
Level 140
1,593 SR
1,507 Elo+
King Arthur
King Arthur
MewtwoLVL1
King Arthur
Level 147
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 42L
1,543 Elo+
Solo
Medusa
Medusa
Prodigiys
Medusa
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeroprodigys
Baron Samedi
Level 94
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
eNdxSlayeRx
Skadi
Level 123
God Stats
13W - 5L
1,726 SR
Queue Stats
156W - 132L
1,524 Elo+
Solo
Hel
Hel
moietplusinc
Hel
Level 306
God Stats
6W - 7L
1,472 SR
Queue Stats
620W - 620L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 2 / 0
5,122
732
3,160
7,355
5,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 2 / 2
4,577
654
2,149
3,205
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Deadman011
Medusa
8
3 / 1 / 4
4,926
704
5,092
5,031
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 0 / 3
5,294
756
1,912
4,388
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 2
4,887
698
3,468
6,060
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MewtwoLVL1
King Arthur
9
1 / 2 / 1
5,036
719
4,465
8,004
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Prodigiys
Medusa
6
0 / 3 / 0
3,621
517
2,538
4,360
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Zeroprodigys
Baron Samedi
6
0 / 3 / 0
3,546
507
1,741
3,983
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
5 / 1 / 0
5,033
719
3,295
4,303
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,697
671
1,548
4,234
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
6
6
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
0
1
W
0
2
2
0.5
W
Medusa
Deadman011
Medusa
3
1
4
5
L
King Arthur
MewtwoLVL1
King Arthur
1
2
1
0.75
L
Medusa
Prodigiys
Medusa
0
3
0
0
W
3
0
3
4.5
L
Baron Samedi
Zeroprodigys
Baron Samedi
0
3
0
0
W
3
1
2
4
L
5
1
0
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
13,587
26,039
Taken
24,884
11,562
Mitigated
8,592
8,898
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,160
1,328
0
2,244
7,355
5,265
0
0
7,355
21,669
0
W
2,149
81
0
395
3,205
917
0
1,196
2,009
24,894
0
W
Medusa
Deadman011
Medusa
5,092
2,319
0
2,435
5,031
1,377
688
976
4,055
0
31,110
L
King Arthur
MewtwoLVL1
King Arthur
4,465
570
0
2,633
8,004
3,559
0
3,160
4,844
0
30,345
L
Medusa
Prodigiys
Medusa
2,538
733
0
850
4,360
1,046
0
573
3,787
0
15,976
W
1,912
370
0
1,280
4,388
2,228
286
479
3,909
10,749
972
L
Baron Samedi
Zeroprodigys
Baron Samedi
1,741
389
123
870
3,983
1,590
0
537
3,446
11,461
0
W
3,468
892
0
2,544
6,060
1,775
0
615
5,445
0
22,465
L
3,295
1,501
0
924
4,303
1,150
6
773
3,530
0
23,202
L
1,548
50
145
1,373
4,234
1,247
0
1,998
2,236
27,114
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
21,933
187
Minions Killed
203
0
Camps Cleared
0
757,122
Distance Traveled
700,448
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,122
732
43
6
0
134,771
2
W
Vulcan
4,577
654
43
6
0
153,060
0
W
Medusa
4,926
704
41
6
0
153,999
0
L
King Arthur
5,036
719
51
7
0
149,097
0
L
Medusa
3,621
517
24
3
0
119,830
0
W
Ymir
5,294
756
18
3
0
139,035
4
L
Baron Samedi
3,546
507
15
2
0
111,644
0
W
Da Ji
4,887
698
42
6
0
176,257
0
L
Skadi
5,033
719
49
7
0
170,642
0
L
Hel
4,697
671
64
9
0
149,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role