Player Matchup

Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HunchoQluvsdink
Yemoja
Level 64
God Stats
6W - 9L
1,389 SR
Queue Stats
57W - 50L
1,541 Elo+
Party 3
Zeus
Zeus
Hunchoq23
Zeus
Level 89
God Stats
40W - 23L
1,637 SR
Queue Stats
58W - 55L
1,488 Elo+
Party 3
Surtr
Surtr
YEEZUS4LIFE1060
Surtr
Level 100
God Stats
25W - 14L
1,649 SR
Queue Stats
81W - 77L
1,515 Elo+
Party 3
Anhur
Anhur
seirennn
Anhur
Level 16
God Stats
1W - 1L
1,274 SR
Queue Stats
10W - 20L
1,305 Elo+
Party 3
Team Averages
Level 75
1,490 SR
1,470 Elo+

VS

Team Averages
Level 100
1,382 SR
1,461 Elo+
Nu Wa
Nu Wa
Drench City
Nu Wa
Level 103
God Stats
9W - 12L
1,512 SR
Queue Stats
11W - 16L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
GrimmsKid
Ao Kuang
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 57L
1,469 Elo+
Party 2
Maui
Maui
SPONGEMONKEY10
Maui
Level 128
God Stats
1W - 8L
1,020 SR
Queue Stats
135W - 190L
1,392 Elo+
Party 1
Surtr
Surtr
milleratito
Surtr
Level 147
God Stats
9W - 10L
1,199 SR
Queue Stats
231W - 273L
1,531 Elo+
Party 1
Chernobog
Chernobog
succybois1738
Chernobog
Level 58
God Stats
3W - 1L
1,678 SR
Queue Stats
62W - 61L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
8 / 2 / 0
7,688
591
5,286
10,369
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 7
6,923
533
5,629
12,902
5,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
14
7 / 0 / 1
7,979
614
10,175
7,895
1,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
7,001
539
3,594
11,471
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
seirennn
Anhur
10
0 / 3 / 3
5,925
456
1,893
6,673
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,911
532
7,426
5,728
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
GrimmsKid
Ao Kuang
11
1 / 2 / 1
5,677
437
3,109
8,673
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 4
5,849
450
4,884
11,052
7,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 1
7,790
599
7,956
7,979
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
succybois1738
Chernobog
12
2 / 3 / 2
6,823
525
3,804
6,988
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
6
7
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
2
0
4
L
1
4
0
0.25
L
Ao Kuang
GrimmsKid
Ao Kuang
1
2
1
0.75
W
0
1
7
3.5
W
Zeus
7
0
1
7.5
L
0
4
4
0.5
W
0
1
1
0.5
L
2
2
1
1.25
W
Anhur
seirennn
Anhur
0
3
3
0.5
L
Chernobog
succybois1738
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
27,179
49,310
Taken
40,420
18,962
Mitigated
22,870
22,417
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,286
1,439
0
5,469
10,369
3,559
0
1,493
8,642
0
50,948
L
7,426
1,645
0
590
5,728
1,448
0
4,338
1,390
51,819
909
L
Ao Kuang
GrimmsKid
Ao Kuang
3,109
574
0
1,771
8,673
2,667
0
2,985
5,688
31,585
2,103
W
5,629
931
2,244
4,405
12,902
5,880
126
4,447
8,321
22,340
0
W
Zeus
10,175
1,730
0
3,501
7,895
1,852
0
4,651
2,979
70,735
0
L
4,884
1,297
0
1,683
11,052
7,912
0
5,027
6,025
15,656
3,101
W
3,594
1,743
0
5,131
11,471
6,074
0
1,421
9,275
1,114
46,056
L
7,956
2,708
0
2,388
7,979
8,483
0
87
7,892
1,613
53,000
W
Anhur
seirennn
Anhur
1,893
1,404
0
1,667
6,673
1,597
430
3,973
2,584
0
27,480
L
Chernobog
succybois1738
Chernobog
3,804
2,122
0
2,479
6,988
2,360
0
3,454
3,534
0
49,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
33,050
382
Minions Killed
343
0
Camps Cleared
0
1,282,838
Distance Traveled
1,265,571
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,688
591
77
6
0
292,867
0
L
Nu Wa
6,911
532
79
6
0
250,711
2
L
Ao Kuang
5,677
437
54
4
0
313,603
2
W
Yemoja
6,923
533
23
2
0
251,038
0
W
Zeus
7,979
614
134
10
0
230,152
1
L
Maui
5,849
450
23
2
0
264,528
0
W
Surtr
7,001
539
97
7
0
266,808
0
L
Surtr
7,790
599
99
8
0
203,907
2
W
Anhur
5,925
456
51
4
0
241,973
0
L
Chernobog
6,823
525
88
7
0
232,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role