Player Matchup

Ix Chel
Ix Chel
Gamerj0
Ix Chel
Level 146
God Stats
2W - 1L
1,537 SR
Queue Stats
24W - 22L
1,542 Elo+
Party 1
Awilix
Awilix
Tacomilk
Awilix
Level 157
God Stats
5W - 4L
1,259 SR
Queue Stats
39W - 35L
1,543 Elo+
Party 1
Horus
Horus
TheExgoblin
Horus
Level 155
God Stats
3W - 1L
1,545 SR
Queue Stats
36W - 34L
1,527 Elo+
Party 1
Medusa
Medusa
WingedSpotter
Medusa
Level 69
God Stats
8W - 5L
1,865 SR
Queue Stats
21W - 18L
1,605 Elo+
Party 1
Maman Brigitte
Maman Brigitte
bussae_chomper
Maman Brigitte
Level 108
God Stats
1W - 0L
1,609 SR
Queue Stats
40W - 28L
1,606 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,565 Elo+

VS

Team Averages
Level 131
1,607 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImAsper
Izanami
Level 129
God Stats
9W - 7L
1,647 SR
Queue Stats
217W - 200L
1,489 Elo+
Solo
Surtr
Surtr
Weweslayer44
Surtr
Level 81
God Stats
7W - 12L
1,386 SR
Queue Stats
180W - 167L
1,460 Elo+
Solo
Cerberus
Cerberus
cargil02
Cerberus
Level 143
God Stats
5W - 1L
1,918 SR
Queue Stats
151W - 150L
1,570 Elo+
Solo
Mulan
Mulan
imcww
Mulan
Level 157
God Stats
10W - 7L
1,585 SR
Queue Stats
166W - 154L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gamerj0
Ix Chel
10
3 / 0 / 4
5,853
585
6,335
2,704
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tacomilk
Awilix
12
6 / 2 / 6
6,523
652
6,738
8,128
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 8
5,808
581
5,355
9,521
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 4
5,782
578
4,906
6,214
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
bussae_chomper
Maman Brigitte
12
3 / 0 / 1
6,376
638
5,636
5,652
1,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 4 / 1
5,041
504
1,947
7,452
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ImAsper
Izanami
8
0 / 3 / 0
5,058
506
4,017
6,122
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
5,356
536
4,564
11,363
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
cargil02
Cerberus
9
1 / 3 / 1
5,296
530
4,429
8,105
4,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
imcww
Mulan
11
0 / 2 / 0
5,985
599
2,895
9,410
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
1
0.13
W
Ix Chel
Gamerj0
Ix Chel
3
0
4
5
L
Izanami
ImAsper
Izanami
0
3
0
0
W
Awilix
Tacomilk
Awilix
6
2
6
4.5
W
1
0
8
5
L
1
4
1
0.38
W
3
1
4
5
W
Maman Brigitte
bussae_chomper
Maman Brigitte
3
0
1
3.5
L
Cerberus
cargil02
Cerberus
1
3
1
0.5
L
Mulan
imcww
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
17,852
32,219
Taken
42,452
14,161
Mitigated
19,353
12,467
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,947
0
846
2,981
7,452
2,824
0
3,522
3,930
28,444
0
W
Ix Chel
Gamerj0
Ix Chel
6,335
936
474
1,673
2,704
882
38
1,185
1,519
32,027
0
L
Izanami
ImAsper
Izanami
4,017
2,422
0
1,168
6,122
1,495
0
0
6,122
0
36,651
W
Awilix
Tacomilk
Awilix
6,738
2,752
0
1,676
8,128
2,971
0
869
7,259
0
44,839
W
5,355
2,408
704
4,098
9,521
6,738
0
3,024
6,497
0
18,024
L
4,564
1,634
0
1,889
11,363
5,574
0
1,697
9,666
644
35,459
W
4,906
1,600
0
726
6,214
1,640
0
1,531
4,683
0
37,811
W
Maman Brigitte
bussae_chomper
Maman Brigitte
5,636
267
0
3,116
5,652
1,930
0
0
5,652
39,216
0
L
Cerberus
cargil02
Cerberus
4,429
234
0
2,874
8,105
4,966
0
1,712
6,393
12,118
0
L
Mulan
imcww
Mulan
2,895
250
0
1,785
9,410
4,494
0
5,040
4,370
0
43,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
26,736
283
Minions Killed
305
0
Camps Cleared
0
1,069,463
Distance Traveled
1,025,863
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,041
504
53
5
0
189,000
0
W
Ix Chel
5,853
585
52
5
0
183,717
4
L
Izanami
5,058
506
70
7
0
184,682
3
W
Awilix
6,523
652
66
7
0
241,850
0
W
Horus
5,808
581
15
2
0
236,517
0
L
Surtr
5,356
536
65
7
0
231,447
0
W
Medusa
5,782
578
69
7
0
202,498
0
W
Maman Brigitte
6,376
638
81
8
0
204,881
3
L
Cerberus
5,296
530
26
3
0
217,171
3
L
Mulan
5,985
599
91
9
0
203,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role