Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MindXtrem
Chaac
Level 101
God Stats
2W - 1L
1,788 SR
Queue Stats
100W - 99L
1,483 Elo+
Solo
Anubis
Anubis
SiLeNt ReF1Ex
Anubis
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 67L
1,305 Elo+
Party 1
Surtr
Surtr
bowchicabowwow3
Surtr
Level 90
God Stats
91W - 110L
1,446 SR
Queue Stats
217W - 292L
1,406 Elo+
Party 1
Team Averages
Level 108
1,547 SR
1,439 Elo+

VS

Team Averages
Level 94
1,548 SR
1,290 Elo+
Neith
Neith
JonahMugen
Neith
Level 109
God Stats
1W - 0L
1,416 SR
Queue Stats
7W - 9L
1,144 Elo+
Party 2
Da Ji
Da Ji
dCalix
Da Ji
Level 137
God Stats
1W - 0L
1,573 SR
Queue Stats
7W - 6L
1,188 Elo+
Party 2
Janus
Janus
leonel_doctor9
Janus
Level 62
God Stats
12W - 9L
1,711 SR
Queue Stats
75W - 94L
1,477 Elo+
Solo
Ymir
Ymir
s197mm
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 2
Chaac
Chaac
xThePunisher17x
Chaac
Level 153
God Stats
34W - 17L
1,541 SR
Queue Stats
310W - 348L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
2 / 4 / 1
5,675
516
4,327
10,343
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
 
Medusa
8
2 / 1 / 1
5,349
486
4,421
5,745
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
MindXtrem
Chaac
9
1 / 4 / 1
5,022
457
4,510
10,429
7,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,796
527
1,586
4,419
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 1
5,606
510
5,831
9,433
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 1 / 2
6,034
549
6,682
5,057
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
dCalix
Da Ji
12
2 / 0 / 2
6,248
568
4,401
8,520
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 1
5,954
541
4,368
2,801
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
s197mm
Ymir
9
1 / 2 / 3
5,863
533
2,246
5,665
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 1 / 3
6,749
614
8,050
13,525
11,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
4
1
0.63
L
Medusa
 
Medusa
2
1
1
2.5
W
Neith
2
1
2
3
L
Chaac
MindXtrem
Chaac
1
4
1
0.38
L
0
1
0
0
L
0
3
1
0.17
W
Da Ji
dCalix
Da Ji
2
0
2
3
W
2
1
1
2.5
W
Ymir
s197mm
Ymir
1
2
3
1.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
25,747
40,369
Taken
35,568
20,962
Mitigated
19,227
11,962
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,327
1,351
0
2,725
10,343
5,184
0
1,003
9,272
31,301
0
L
Medusa
 
Medusa
4,421
1,010
0
742
5,745
1,738
344
933
4,742
0
30,902
W
Neith
6,682
1,497
0
1,396
5,057
1,459
368
589
4,429
0
48,140
L
Chaac
MindXtrem
Chaac
4,510
545
261
3,233
10,429
7,758
0
2,826
7,453
0
20,490
L
1,586
0
0
1,830
4,419
1,548
0
1,208
3,009
35,914
1,467
L
5,831
2,135
0
3,171
9,433
4,734
0
777
8,656
787
29,196
W
Da Ji
dCalix
Da Ji
4,401
1,184
0
5,109
8,520
2,627
437
1,182
7,271
0
43,283
W
4,368
429
0
270
2,801
822
0
709
2,092
27,902
0
W
Ymir
s197mm
Ymir
2,246
277
0
1,016
5,665
2,974
140
498
5,128
10,873
0
W
8,050
1,120
0
5,749
13,525
11,345
0
3,315
9,676
1,818
36,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
30,848
247
Minions Killed
303
0
Camps Cleared
0
1,109,231
Distance Traveled
1,141,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,675
516
57
5
0
230,938
6
L
Medusa
5,349
486
42
4
0
224,997
0
W
Neith
6,034
549
78
7
0
214,156
0
L
Chaac
5,022
457
30
3
0
224,195
0
L
Anubis
5,796
527
66
6
0
210,812
0
L
Surtr
5,606
510
52
5
0
218,289
2
W
Da Ji
6,248
568
75
7
0
249,771
2
W
Janus
5,954
541
61
6
0
235,042
0
W
Ymir
5,863
533
22
2
0
229,577
0
W
Chaac
6,749
614
67
6
0
212,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role