Player Matchup

Ymir
Ymir
Blaster1920
Ymir
Level 116
God Stats
4W - 1L
1,938 SR
Queue Stats
77W - 70L
1,503 Elo+
Party 1
Ra
Ra
Cole_Wrld04
Ra
Level 125
God Stats
14W - 8L
1,731 SR
Queue Stats
188W - 192L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Milk1x-
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 189L
1,449 Elo+
Party 3
Nut
Nut
Rv_Faxx
Nut
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,616 Elo+
Party 1
Cliodhna
Cliodhna
Terroah
Cliodhna
Level 102
God Stats
0W - 1L
1,191 SR
Queue Stats
24W - 23L
1,550 Elo+
Party 3
Team Averages
Level 99
1,572 SR
1,518 Elo+

VS

Team Averages
Level 56
1,372 SR
1,403 Elo+
Artemis
Artemis
Dadddddyyyy4857
Artemis
Level 30
God Stats
3W - 4L
1,394 SR
Queue Stats
7W - 13L
1,289 Elo+
Solo
King Arthur
King Arthur
Yugen6089
King Arthur
Level 65
God Stats
38W - 36L
1,497 SR
Queue Stats
259W - 253L
1,467 Elo+
Party 2
Scylla
Scylla
boomjet64
Scylla
Level 87
God Stats
1W - 3L
1,423 SR
Queue Stats
97W - 95L
1,431 Elo+
Solo
Nemesis
Nemesis
jj2001
Nemesis
Level 57
God Stats
6W - 7L
1,049 SR
Queue Stats
122W - 122L
1,427 Elo+
Solo
Nu Wa
Nu Wa
kuro13027
Nu Wa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 78L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,395
426
3,097
13,646
7,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
6,543
436
5,302
11,544
6,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
Milk1x-
Heimdallr
11
2 / 7 / 3
6,802
453
5,757
11,350
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
12
1 / 3 / 1
7,385
492
4,366
8,261
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Terroah
Cliodhna
13
2 / 5 / 0
6,873
458
5,084
14,306
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,895
526
9,426
9,053
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Yugen6089
King Arthur
15
2 / 1 / 2
8,881
592
5,593
11,317
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
boomjet64
Scylla
13
7 / 2 / 1
8,434
562
6,899
4,706
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
jj2001
Nemesis
14
6 / 0 / 6
8,417
561
7,648
10,152
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
kuro13027
Nu Wa
12
2 / 3 / 11
7,452
497
12,612
6,584
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
22
22
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
4
1
0.13
W
5
1
4
7
L
Heimdallr
Milk1x-
Heimdallr
2
7
3
0.5
L
Nut
1
3
1
0.5
L
Cliodhna
Terroah
Cliodhna
2
5
0
0.4
W
King Arthur
Yugen6089
King Arthur
2
1
2
3
W
Scylla
boomjet64
Scylla
7
2
1
3.75
W
Nemesis
jj2001
Nemesis
6
0
6
9
W
Nu Wa
kuro13027
Nu Wa
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
42,178
59,107
Taken
41,812
23,991
Mitigated
16,757
12,816
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,097
956
0
2,131
13,646
7,564
0
7,146
6,500
21,514
0
L
5,302
498
48
3,961
11,544
6,735
0
930
10,614
46,749
0
W
9,426
3,425
0
3,532
9,053
2,985
236
1,093
7,960
0
40,421
L
Heimdallr
Milk1x-
Heimdallr
5,757
1,259
0
2,183
11,350
3,055
0
4,128
7,222
0
39,438
L
Nut
4,366
1,554
0
2,070
8,261
2,301
0
3,669
4,592
0
42,510
L
Cliodhna
Terroah
Cliodhna
5,084
85
0
2,423
14,306
4,336
0
3,590
10,716
0
57,129
W
King Arthur
Yugen6089
King Arthur
5,593
660
0
2,449
11,317
6,246
149
4,573
6,670
0
65,052
W
Scylla
boomjet64
Scylla
6,899
662
0
480
4,706
1,406
190
734
3,972
43,697
0
W
Nemesis
jj2001
Nemesis
7,648
3,193
0
1,298
10,152
4,127
0
1,488
8,664
0
62,318
W
Nu Wa
kuro13027
Nu Wa
12,612
4,763
0
616
6,584
1,993
297
437
6,147
39,491
720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
41,079
342
Minions Killed
408
0
Camps Cleared
0
1,398,191
Distance Traveled
1,476,618
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,395
426
30
2
0
283,394
0
L
Ra
6,543
436
71
5
0
260,207
4
W
Artemis
7,895
526
73
5
0
302,949
0
L
Heimdallr
6,802
453
63
4
0
289,915
4
L
Nut
7,385
492
87
6
0
267,635
0
L
Cliodhna
6,873
458
91
6
0
297,040
0
W
King Arthur
8,881
592
117
8
0
249,750
4
W
Scylla
8,434
562
84
6
0
287,074
0
W
Nemesis
8,417
561
88
6
0
350,412
0
W
Nu Wa
7,452
497
46
3
0
286,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role