Player Matchup

Sun Wukong
Sun Wukong
Matronix25
Sun Wukong
Level 57
God Stats
8W - 11L
1,602 SR
Queue Stats
27W - 38L
1,474 Elo+
Party 2
Olorun
Olorun
Okurama1
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,167 Elo+
Party 2
Artemis
Artemis
Spikesiegel225
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,350 Elo+
Party 2
Team Averages
Level 37
1,534 SR
1,330 Elo+

VS

Team Averages
Level 49
1,333 SR
1,482 Elo+
Artemis
Artemis
DonTonyKross
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 1
Raijin
Raijin
julianga1234
Raijin
Level 87
God Stats
1W - 0L
1,163 SR
Queue Stats
14W - 15L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
tusupervieja2
Cthulhu
Level 44
God Stats
3W - 4L
1,337 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Matronix25
Sun Wukong
16
2 / 3 / 0
9,911
826
5,437
17,048
10,159
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Okurama1
Olorun
13
0 / 8 / 2
8,231
686
3,366
11,351
2,133
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 10 / 1
8,447
704
5,745
11,737
2,172
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonTonyKross
Artemis
15
1 / 0 / 16
10,012
834
5,169
7,013
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
15 / 2 / 6
12,945
1,079
19,280
9,750
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
5 / 1 / 12
10,854
905
11,819
10,351
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
21
21
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
DonTonyKross
Artemis
1
0
16
9
L
Sun Wukong
Matronix25
Sun Wukong
2
3
0
0.67
L
Olorun
Okurama1
Olorun
0
8
2
0.13
L
0
10
1
0.05
W
Raijin
15
2
6
9
W
Cthulhu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
36,268
40,136
Taken
27,114
14,464
Mitigated
12,404
6,304
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DonTonyKross
Artemis
5,169
1,668
0
625
7,013
2,426
1,542
1,272
5,741
0
29,467
L
Sun Wukong
Matronix25
Sun Wukong
5,437
774
0
4,513
17,048
10,159
0
12,492
3,422
0
31,015
L
Olorun
Okurama1
Olorun
3,366
1,084
0
1,401
11,351
2,133
0
7,342
3,462
18,601
0
L
5,745
1,254
0
390
11,737
2,172
0
8,814
2,228
0
18,623
W
Raijin
19,280
665
0
625
9,750
4,106
1,427
868
8,882
55,280
0
W
Cthulhu
11,819
439
433
2,566
10,351
5,872
0
1,257
9,094
29,119
2,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
33,811
95
Minions Killed
189
0
Camps Cleared
0
579,333
Distance Traveled
694,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,012
834
46
4
0
223,392
0
L
Sun Wukong
9,911
826
40
3
0
225,698
0
L
Olorun
8,231
686
31
3
0
179,218
0
L
Artemis
8,447
704
24
2
0
174,417
0
W
Raijin
12,945
1,079
86
7
0
224,578
0
W
Cthulhu
10,854
905
57
5
0
246,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role