Player Matchup

Ra
Ra
Foctem
Ra
Level 157
God Stats
19W - 11L
1,576 SR
Queue Stats
86W - 57L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
GoozeJuze
Danzaburou
Level 126
God Stats
3W - 1L
1,719 SR
Queue Stats
48W - 39L
1,624 Elo+
Party 2
King Arthur
King Arthur
OnstageCharlie
King Arthur
Level 161
God Stats
2W - 2L
1,412 SR
Queue Stats
55W - 40L
1,692 Elo+
Party 2
Team Averages
Level 148
1,569 SR
1,662 Elo+

VS

Team Averages
Level 126
1,600 SR
1,567 Elo+
Fenrir
Fenrir
ALEXKLAVE
Fenrir
Level 147
God Stats
0W - 1L
1,840 SR
Queue Stats
315W - 308L
1,628 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingFudgeUms
Kumbhakarna
Level 106
God Stats
9W - 12L
1,460 SR
Queue Stats
71W - 71L
1,542 Elo+
Party 1
Eset
Eset
Tax-Dan
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 0 / 5
11,211
862
13,724
5,973
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GoozeJuze
Danzaburou
17
2 / 3 / 5
10,989
845
8,336
9,616
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OnstageCharlie
King Arthur
16
4 / 3 / 3
10,453
804
6,448
13,877
11,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALEXKLAVE
Fenrir
18
5 / 1 / 0
11,069
851
11,764
15,548
13,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
KingFudgeUms
Kumbhakarna
16
0 / 1 / 6
9,386
722
4,675
15,390
19,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
Tax-Dan
Eset
15
0 / 5 / 6
9,564
736
5,624
7,149
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
5
6
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALEXKLAVE
Fenrir
5
1
0
5
W
Ra
1
0
5
3.5
W
Danzaburou
GoozeJuze
Danzaburou
2
3
5
1.5
L
Kumbhakarna
KingFudgeUms
Kumbhakarna
0
1
6
3
W
King Arthur
OnstageCharlie
King Arthur
4
3
3
1.83
L
Eset
Tax-Dan
Eset
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
22,063
29,466
Taken
38,087
18,390
Mitigated
35,851
11,153
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALEXKLAVE
Fenrir
11,764
1,244
0
1,549
15,548
13,201
20
5,622
9,196
0
39,402
W
Ra
13,724
657
3,583
2,682
5,973
2,787
372
1,673
4,291
55,435
0
W
Danzaburou
GoozeJuze
Danzaburou
8,336
4,412
0
2,128
9,616
4,520
66
3,250
6,306
0
34,722
L
Kumbhakarna
KingFudgeUms
Kumbhakarna
4,675
93
0
1,916
15,390
19,586
0
4,531
10,079
20,536
2,773
W
King Arthur
OnstageCharlie
King Arthur
6,448
1,060
0
2,760
13,877
11,083
0
4,142
9,645
0
16,608
L
Eset
Tax-Dan
Eset
5,624
699
240
107
7,149
3,064
0
1,704
5,042
38,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
30,019
185
Minions Killed
165
0
Camps Cleared
0
756,781
Distance Traveled
746,695
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,069
851
65
5
0
263,881
6
W
Ra
11,211
862
114
9
0
289,556
0
W
Danzaburou
10,989
845
53
4
0
253,097
0
L
Kumbhakarna
9,386
722
40
3
0
263,578
2
W
King Arthur
10,453
804
18
1
0
214,128
0
L
Eset
9,564
736
60
5
0
219,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role