Player Matchup

Sylvanus
Sylvanus
Platinum II
InLieuOfFlowers
Sylvanus
Platinum II
Level 87
God Stats
20W - 16L
1,546 SR
Queue Stats
65W - 73L
1,739 MMR
Party 1
Chaac
Chaac
Gold I
JeeniusJoe
Chaac
Gold I
Level 156
God Stats
3W - 1L
1,633 SR
Queue Stats
41W - 21L
1,876 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
Marbarch
Morgan Le Fay
Platinum I
Level 150
God Stats
2W - 1L
1,642 SR
Queue Stats
3W - 1L
1,919 MMR
Party 1
Artemis
Artemis
Diamond V
shwindled
Artemis
Diamond V
Level 114
God Stats
2W - 4L
1,355 SR
Queue Stats
233W - 216L
1,822 MMR
Solo
Mercury
Mercury
Gold III
suineeJeoJ
Mercury
Gold III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,754 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,535 SR
1,822 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,586 SR
1,822 MMR
Xbalanque
Xbalanque
Platinum II
BIGBADJRADS
Xbalanque
Platinum II
Level 95
God Stats
6W - 8L
1,962 SR
Queue Stats
212W - 217L
1,832 MMR
Solo
The Morrigan
The Morrigan
Gold I
GalaxyAngels
The Morrigan
Gold I
Level 155
God Stats
0W - 2L
1,239 SR
Queue Stats
44W - 45L
1,814 MMR
Solo
Atlas
Atlas
Platinum II
HereTokillBersi
Atlas
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,805 MMR
Party 3
Arachne
Arachne
Gold I
theoooooooooooo
Arachne
Gold I
Level 127
God Stats
11W - 7L
1,727 SR
Queue Stats
227W - 235L
1,819 MMR
Solo
Surtr
Surtr
Platinum I
tragamonedas16
Surtr
Platinum I
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,841 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
7 / 0 / 5
7,766
706
3,789
8,229
5,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
13
3 / 1 / 6
7,601
691
5,854
9,622
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Marbarch
Morgan Le Fay
13
6 / 0 / 10
8,027
730
8,874
5,672
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
shwindled
Artemis
13
4 / 0 / 6
7,820
711
7,423
8,534
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mercury
suineeJeoJ
Mercury
13
7 / 2 / 9
7,713
701
9,665
8,526
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboAwilixMedusaDa Ji

VS

Bans
King ArthurThorAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BIGBADJRADS
Xbalanque
11
0 / 5 / 0
5,986
544
3,238
8,413
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
GalaxyAngels
The Morrigan
10
1 / 6 / 1
5,899
536
2,935
5,870
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
5,049
459
3,886
11,002
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 2
5,944
540
4,452
11,919
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 5 / 2
5,842
531
5,797
12,088
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
27
Kills
2
3
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BIGBADJRADS
Xbalanque
0
5
0
0
L
The Morrigan
GalaxyAngels
The Morrigan
1
6
1
0.25
L
0
5
1
0.1
W
Sylvanus
7
0
5
9.5
W
Chaac
3
1
6
6
W
Morgan Le Fay
Marbarch
Morgan Le Fay
6
0
10
11
W
Artemis
shwindled
Artemis
4
0
6
7
W
Mercury
suineeJeoJ
Mercury
7
2
9
5.75
L
1
6
2
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
20,308
40,583
Taken
49,292
21,766
Mitigated
20,959
17,890
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BIGBADJRADS
Xbalanque
3,238
1,558
0
2,011
8,413
2,075
0
768
7,645
0
44,886
L
The Morrigan
GalaxyAngels
The Morrigan
2,935
923
0
450
5,870
1,323
0
3,579
2,265
32,175
461
L
3,886
1,114
0
1,737
11,002
7,077
0
5,623
5,379
13,184
0
W
Sylvanus
3,789
916
3,684
3,679
8,229
5,011
1
2,627
5,602
18,600
1,188
W
Chaac
5,854
718
0
3,213
9,622
7,255
0
496
9,126
0
51,537
W
Morgan Le Fay
Marbarch
Morgan Le Fay
8,874
795
0
1,186
5,672
1,931
0
1,533
4,139
62,026
824
W
Artemis
shwindled
Artemis
7,423
3,658
0
5,461
8,534
3,581
539
1,364
7,170
0
62,124
W
Mercury
suineeJeoJ
Mercury
9,665
5,940
0
667
8,526
3,988
0
827
7,699
0
54,652
L
4,452
2,754
0
3,706
11,919
3,209
0
2,098
9,821
0
39,792
L
5,797
1,407
0
1,380
12,088
7,275
0
302
11,786
445
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
28,720
438
Minions Killed
297
0
Camps Cleared
0
1,208,266
Distance Traveled
1,132,167
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,986
544
81
7
0
219,139
1
L
The Morrigan
5,899
536
75
7
0
219,342
4
L
Atlas
5,049
459
11
1
0
256,157
0
W
Sylvanus
7,766
706
25
2
0
232,395
6
W
Chaac
7,601
691
96
9
0
227,115
2
W
Morgan Le Fay
8,027
730
120
11
0
249,087
1
W
Artemis
7,820
711
107
10
0
220,174
3
W
Mercury
7,713
701
90
8
0
279,495
0
L
Arachne
5,944
540
73
7
0
227,316
1
L
Surtr
5,842
531
57
5
0
210,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role