Player Matchup

Serqet
Serqet
Archipaule
Serqet
Level 105
God Stats
19W - 16L
1,523 SR
Queue Stats
268W - 251L
1,488 Elo+
Solo
Cupid
Cupid
AyumiHamasaaki
Cupid
Level 148
God Stats
1W - 2L
1,227 SR
Queue Stats
67W - 61L
1,486 Elo+
Party 1
He Bo
He Bo
Wilbertius
He Bo
Level 107
God Stats
6W - 4L
1,629 SR
Queue Stats
98W - 103L
1,478 Elo+
Solo
Aphrodite
Aphrodite
scrat83z
Aphrodite
Level 31
God Stats
2W - 4L
1,227 SR
Queue Stats
56W - 59L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
yanna35
Kuzenbo
Level 135
God Stats
3W - 4L
1,648 SR
Queue Stats
193W - 176L
1,497 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,479 Elo+

VS

Team Averages
Level 103
1,510 SR
1,444 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JaimePadalustro
Scylla
Level 67
God Stats
27W - 23L
1,477 SR
Queue Stats
29W - 31L
1,293 Elo+
Party 2
Thor
Thor
ROZOVIIFLAMINGO
Thor
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 49L
1,439 Elo+
Solo
Ra
Ra
Tagliarass
Ra
Level 143
God Stats
19W - 21L
1,572 SR
Queue Stats
256W - 249L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Archipaule
Serqet
11
5 / 0 / 1
6,218
622
3,684
7,530
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 2
5,293
529
5,289
6,558
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
11
3 / 0 / 1
6,154
615
4,502
3,883
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
scrat83z
Aphrodite
9
0 / 0 / 7
5,363
536
3,302
5,614
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
yanna35
Kuzenbo
12
3 / 0 / 2
7,006
701
4,488
3,855
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 3 / 1
5,069
507
5,366
7,004
3,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
 
Nut
8
1 / 2 / 0
4,929
493
4,413
6,278
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,101
510
753
5,772
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 0
4,845
485
1,600
6,631
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,088
509
1,576
3,362
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
1
1
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
Nut
 
Nut
1
2
0
0.5
W
Serqet
Archipaule
Serqet
5
0
1
5.5
W
3
1
2
4
L
0
4
0
0
L
0
3
0
0
L
0
2
0
0
W
He Bo
3
0
1
3.5
W
Aphrodite
scrat83z
Aphrodite
0
0
7
3.5
W
Kuzenbo
yanna35
Kuzenbo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
13,708
27,440
Taken
29,047
11,183
Mitigated
9,467
10,655
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,366
838
0
2,865
7,004
3,557
0
2,509
4,258
17,936
1,549
L
Nut
 
Nut
4,413
2,564
0
2,616
6,278
1,745
0
1,939
4,339
0
28,798
W
Serqet
Archipaule
Serqet
3,684
1,037
0
440
7,530
2,871
0
1,418
6,112
0
43,452
W
5,289
2,333
25
1,864
6,558
2,063
0
2,303
4,255
0
26,880
L
753
252
0
958
5,772
1,563
0
3,915
1,401
31,670
884
L
1,600
279
0
3,169
6,631
1,753
0
1,251
5,222
0
33,210
L
1,576
0
84
412
3,362
849
0
1,978
1,384
27,394
0
W
He Bo
4,502
65
0
500
3,883
1,028
0
725
3,113
39,720
2,040
W
Aphrodite
scrat83z
Aphrodite
3,302
1,200
3,177
2,929
5,614
3,070
0
2,409
3,205
14,143
0
W
Kuzenbo
yanna35
Kuzenbo
4,488
1,107
0
1,720
3,855
2,151
85
721
3,134
38,509
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
25,032
295
Minions Killed
271
0
Camps Cleared
0
1,043,340
Distance Traveled
993,626
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,069
507
26
3
0
197,479
0
L
Nut
4,929
493
46
5
0
202,083
0
W
Serqet
6,218
622
75
8
0
257,452
5
W
Cupid
5,293
529
57
6
0
197,772
0
L
Scylla
5,101
510
74
7
0
177,783
0
L
Thor
4,845
485
68
7
0
196,437
0
L
Ra
5,088
509
57
6
0
219,844
2
W
He Bo
6,154
615
66
7
0
198,380
3
W
Aphrodite
5,363
536
16
2
0
191,648
2
W
Kuzenbo
7,006
701
81
8
0
198,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role