Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigAl23
Hachiman
Level 38
God Stats
9W - 12L
1,390 SR
Queue Stats
16W - 14L
1,457 Elo+
Party 4
Baron Samedi
Baron Samedi
That_Gamer_Boy96
Baron Samedi
Level 124
God Stats
15W - 7L
1,662 SR
Queue Stats
247W - 249L
1,401 Elo+
Party 1
Ares
Ares
Wayne-Glenski08
Ares
Level 65
God Stats
15W - 10L
1,562 SR
Queue Stats
193W - 170L
1,410 Elo+
Party 1
Ratatoskr
Ratatoskr
jiminlover89
Ratatoskr
Level 28
God Stats
9W - 8L
1,533 SR
Queue Stats
16W - 14L
1,457 Elo+
Party 4
Team Averages
Level 72
1,529 SR
1,445 Elo+

VS

Team Averages
Level 83
1,454 SR
1,411 Elo+
Nu Wa
Nu Wa
Loonicat
Nu Wa
Level 86
God Stats
16W - 6L
1,503 SR
Queue Stats
87W - 86L
1,440 Elo+
Solo
Camazotz
Camazotz
Nsoov
Camazotz
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 340L
1,371 Elo+
Party 3
Fenrir
Fenrir
WIDERX_02
Fenrir
Level 104
God Stats
0W - 3L
1,267 SR
Queue Stats
138W - 106L
1,478 Elo+
Party 2
Khepri
Khepri
Zm69
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 166L
1,395 Elo+
Party 3
Cupid
Cupid
merce434_
Cupid
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 114L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 3
8,450
604
8,859
14,490
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
BigAl23
Hachiman
14
7 / 0 / 2
8,309
594
8,610
5,262
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
That_Gamer_Boy96
Baron Samedi
12
1 / 1 / 1
7,654
547
1,396
5,891
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 6
6,918
494
2,844
10,018
7,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
jiminlover89
Ratatoskr
15
7 / 0 / 4
8,726
623
10,101
9,836
3,667
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Loonicat
Nu Wa
12
1 / 4 / 1
6,850
489
8,473
5,767
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
Nsoov
Camazotz
10
1 / 6 / 0
6,414
458
7,218
13,819
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
WIDERX_02
Fenrir
12
2 / 3 / 0
6,520
466
4,208
10,307
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Zm69
Khepri
9
0 / 4 / 1
5,919
423
3,368
11,243
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
merce434_
Cupid
10
0 / 4 / 1
6,264
447
877
4,867
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
4
4
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
3
6.5
W
Hachiman
BigAl23
Hachiman
7
0
2
8
L
Nu Wa
Loonicat
Nu Wa
1
4
1
0.38
L
Camazotz
Nsoov
Camazotz
1
6
0
0.17
W
Baron Samedi
That_Gamer_Boy96
Baron Samedi
1
1
1
1.5
L
Fenrir
WIDERX_02
Fenrir
2
3
0
0.67
W
1
2
6
2
L
Khepri
Zm69
Khepri
0
4
1
0.13
W
Ratatoskr
jiminlover89
Ratatoskr
7
0
4
9
L
Cupid
merce434_
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,810
Damage
24,144
45,497
Taken
46,003
21,763
Mitigated
20,857
12,417
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,859
3,031
0
4,112
14,490
6,790
45
1,432
12,455
0
50,218
W
Hachiman
BigAl23
Hachiman
8,610
4,803
0
2,377
5,262
1,563
135
2,035
3,227
0
53,044
L
Nu Wa
Loonicat
Nu Wa
8,473
2,085
0
500
5,767
1,679
0
1,206
4,561
42,448
1,474
L
Camazotz
Nsoov
Camazotz
7,218
2,607
0
4,827
13,819
5,609
273
413
13,406
0
36,749
W
Baron Samedi
That_Gamer_Boy96
Baron Samedi
1,396
46
0
1,618
5,891
2,106
0
3,360
2,531
45,104
1,971
L
Fenrir
WIDERX_02
Fenrir
4,208
1,133
0
537
10,307
4,413
0
254
10,053
0
49,551
W
2,844
107
184
2,081
10,018
7,637
0
3,694
6,324
23,134
0
L
Khepri
Zm69
Khepri
3,368
392
181
2,141
11,243
8,033
64
1,457
9,786
19,962
844
W
Ratatoskr
jiminlover89
Ratatoskr
10,101
5,045
0
2,045
9,836
3,667
0
2,260
7,576
0
70,337
L
Cupid
merce434_
Cupid
877
515
0
76
4,867
1,123
0
894
3,973
0
22,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,057
Gold Earned
31,967
389
Minions Killed
307
0
Camps Cleared
0
1,329,689
Distance Traveled
1,261,486
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,450
604
84
6
0
254,399
0
W
Hachiman
8,309
594
83
6
0
269,050
0
L
Nu Wa
6,850
489
89
6
0
242,158
1
L
Camazotz
6,414
458
58
4
0
261,930
0
W
Baron Samedi
7,654
547
87
6
0
250,957
7
L
Fenrir
6,520
466
89
6
0
273,537
0
W
Ares
6,918
494
29
2
0
172,675
0
L
Khepri
5,919
423
16
1
0
276,459
3
W
Ratatoskr
8,726
623
106
8
0
382,608
0
L
Cupid
6,264
447
55
4
0
207,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role