Player Matchup

Mulan
Mulan
A-P-O-S-T-L-E-8
Mulan
Level 148
God Stats
1W - 4L
1,295 SR
Queue Stats
316W - 300L
1,496 Elo+
Solo
Mercury
Mercury
Choddy
Mercury
Level 145
God Stats
2W - 2L
1,790 SR
Queue Stats
145W - 129L
1,564 Elo+
Solo
Medusa
Medusa
DNBE
Medusa
Level 115
God Stats
8W - 12L
1,460 SR
Queue Stats
282W - 259L
1,479 Elo+
Solo
Ymir
Ymir
Dakidmarvel
Ymir
Level 153
God Stats
28W - 21L
1,631 SR
Queue Stats
97W - 90L
1,529 Elo+
Solo
Scylla
Scylla
WafflesTXRanger
Scylla
Level 159
God Stats
4W - 7L
1,603 SR
Queue Stats
192W - 187L
1,496 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,513 Elo+

VS

Team Averages
Level 127
1,463 SR
1,540 Elo+
Persephone
Persephone
Insほへ
Persephone
Level 45
God Stats
1W - 2L
1,286 SR
Queue Stats
50W - 41L
1,508 Elo+
Solo
Bastet
Bastet
SickDegenerate
Bastet
Level 147
God Stats
3W - 1L
1,736 SR
Queue Stats
86W - 83L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
YodieGn
Danzaburou
Level 118
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 51L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
b0nkers22
Kuzenbo
Level 155
God Stats
3W - 2L
1,284 SR
Queue Stats
124W - 111L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
xDrunkshot
Erlang Shen
Level 169
God Stats
2W - 3L
1,701 SR
Queue Stats
146W - 154L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,593
471
1,964
11,924
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Choddy
Mercury
12
0 / 4 / 2
6,739
481
3,936
11,667
4,071
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
DNBE
Medusa
14
1 / 3 / 0
7,597
543
6,129
9,331
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 0
5,875
420
2,093
4,865
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 2
7,090
506
4,327
6,856
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Insほへ
Persephone
14
2 / 2 / 5
8,179
584
4,591
6,328
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 4
8,464
605
5,717
8,522
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YodieGn
Danzaburou
15
3 / 1 / 0
9,493
678
6,749
7,141
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
b0nkers22
Kuzenbo
13
5 / 0 / 4
8,324
595
4,767
8,145
7,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Erlang Shen
xDrunkshot
Erlang Shen
15
7 / 0 / 4
9,608
686
9,146
13,653
12,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
21
21
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Mercury
Choddy
Mercury
0
4
2
0.25
L
Medusa
DNBE
Medusa
1
3
0
0.33
L
2
1
0
2
W
Persephone
Insほへ
Persephone
2
2
5
2.25
W
4
1
4
6
L
0
4
2
0.25
W
Danzaburou
YodieGn
Danzaburou
3
1
0
3
W
Kuzenbo
b0nkers22
Kuzenbo
5
0
4
7
W
Erlang Shen
xDrunkshot
Erlang Shen
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
30,970
44,643
Taken
43,789
17,366
Mitigated
28,248
5,658
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,964
349
0
1,498
11,924
4,950
0
95
11,829
0
31,554
L
Mercury
Choddy
Mercury
3,936
1,978
0
1,576
11,667
4,071
0
3,445
8,222
0
51,167
L
Medusa
DNBE
Medusa
6,129
2,431
0
1,481
9,331
3,289
0
1,709
7,622
0
60,372
L
2,093
670
0
440
4,865
2,984
0
1,614
3,251
17,030
473
W
Persephone
Insほへ
Persephone
4,591
181
0
1,330
6,328
1,762
458
2,640
3,674
46,939
0
W
5,717
1,536
0
2,524
8,522
3,512
0
73
8,449
0
73,668
L
4,327
454
0
663
6,856
2,072
0
2,708
4,148
50,800
0
W
Danzaburou
YodieGn
Danzaburou
6,749
3,319
0
2,971
7,141
2,849
840
429
6,712
0
72,254
W
Kuzenbo
b0nkers22
Kuzenbo
4,767
1,968
0
2,069
8,145
7,335
153
2,606
5,539
18,147
994
W
Erlang Shen
xDrunkshot
Erlang Shen
9,146
5,410
0
6,566
13,653
12,790
261
1,210
12,443
282
67,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
44,068
417
Minions Killed
455
0
Camps Cleared
0
1,381,837
Distance Traveled
1,497,067
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,593
471
66
5
0
282,475
0
L
Mercury
6,739
481
83
6
0
323,324
1
L
Medusa
7,597
543
109
8
0
291,224
2
L
Ymir
5,875
420
35
3
0
203,119
2
W
Persephone
8,179
584
93
7
0
279,582
1
W
Bastet
8,464
605
115
8
0
361,773
0
L
Scylla
7,090
506
124
9
0
281,695
1
W
Danzaburou
9,493
678
119
9
0
267,293
3
W
Kuzenbo
8,324
595
20
1
0
304,748
4
W
Erlang Shen
9,608
686
108
8
0
283,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role