Player Matchup

Mercury
Mercury
Idk4anios
Mercury
Level 77
God Stats
1W - 2L
1,302 SR
Queue Stats
245W - 217L
1,546 Elo+
Party 1
Apollo
Apollo
Polvooron
Apollo
Level 104
God Stats
3W - 4L
1,689 SR
Queue Stats
172W - 151L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Slyixn
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 97
God Stats
222W - 190L
1,597 SR
Queue Stats
258W - 230L
1,558 Elo+
Party 1
Geb
Geb
klonojad12345
Geb
Level 36
God Stats
2W - 6L
1,485 SR
Queue Stats
24W - 28L
1,455 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,512 Elo+

VS

Team Averages
Level 101
1,567 SR
1,558 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Heliejah
Chaac
Level 158
God Stats
4W - 4L
1,615 SR
Queue Stats
76W - 45L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
Pain xKAISERx
Gilgamesh
Level 35
God Stats
2W - 1L
1,724 SR
Queue Stats
78W - 69L
1,528 Elo+
Party 3
Susano
Susano
Tornlettuce
Susano
Level 63
God Stats
17W - 20L
1,752 SR
Queue Stats
56W - 58L
1,679 Elo+
Solo
Vulcan
Vulcan
criolimez
Vulcan
Level 104
God Stats
3W - 3L
1,242 SR
Queue Stats
205W - 203L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Idk4anios
Mercury
11
0 / 3 / 6
6,345
453
3,171
9,560
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Polvooron
Apollo
14
6 / 4 / 1
7,777
556
6,781
12,989
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Slyixn
Nu Wa
12
0 / 2 / 4
6,228
445
4,976
6,865
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tusc0
Gilgamesh
10
1 / 5 / 3
6,582
470
6,055
13,262
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 5 / 2
5,580
399
5,956
12,302
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
6 / 1 / 2
8,277
591
11,342
6,473
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Heliejah
Chaac
14
4 / 2 / 3
8,592
614
10,449
14,078
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Pain xKAISERx
Gilgamesh
12
1 / 2 / 6
6,740
481
3,275
9,363
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
14
6 / 4 / 2
7,736
553
6,307
9,935
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
criolimez
Vulcan
13
2 / 1 / 3
7,678
548
7,718
5,172
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
8
Kills
19
19
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
2
7
W
Chaac
Heliejah
Chaac
4
2
3
2.75
L
Mercury
Idk4anios
Mercury
0
3
6
1
W
Gilgamesh
Pain xKAISERx
Gilgamesh
1
2
6
2
L
Apollo
Polvooron
Apollo
6
4
1
1.63
L
Nu Wa
Slyixn
Nu Wa
0
2
4
1
W
Susano
6
4
2
1.75
L
Gilgamesh
Tusc0
Gilgamesh
1
5
3
0.5
W
Vulcan
criolimez
Vulcan
2
1
3
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
39,091
54,978
Taken
45,021
27,052
Mitigated
25,170
8,376
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,342
3,527
0
3,313
6,473
1,734
317
1,751
4,722
51,265
5,690
W
Chaac
Heliejah
Chaac
10,449
1,928
0
5,597
14,078
12,873
180
1,651
12,427
0
56,993
L
Mercury
Idk4anios
Mercury
3,171
1,429
0
250
9,560
3,273
0
1,518
7,969
0
46,780
W
Gilgamesh
Pain xKAISERx
Gilgamesh
3,275
608
0
1,400
9,363
5,744
0
3,714
5,649
0
23,849
L
Apollo
Polvooron
Apollo
6,781
2,332
0
4,071
12,989
5,006
0
4,875
7,988
0
53,622
L
Nu Wa
Slyixn
Nu Wa
4,976
886
0
1,000
6,865
1,796
0
3,706
3,159
43,269
336
W
Susano
6,307
1,523
0
3,490
9,935
3,163
0
1,239
8,696
0
39,602
L
Gilgamesh
Tusc0
Gilgamesh
6,055
2,271
0
2,188
13,262
8,394
0
1,221
11,486
0
34,569
W
Vulcan
criolimez
Vulcan
7,718
46
0
181
5,172
1,656
195
2,485
2,687
57,130
1,237
L
5,956
665
128
739
12,302
8,583
0
7,239
5,020
21,901
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
39,023
351
Minions Killed
363
0
Camps Cleared
0
1,344,612
Distance Traveled
1,422,327
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,277
591
72
5
0
281,938
0
W
Chaac
8,592
614
86
6
0
271,666
0
L
Mercury
6,345
453
77
6
0
319,172
0
W
Gilgamesh
6,740
481
47
3
0
270,728
0
L
Apollo
7,777
556
115
8
0
281,939
0
L
Nu Wa
6,228
445
63
5
0
244,528
4
W
Susano
7,736
553
62
4
0
311,489
0
L
Gilgamesh
6,582
470
74
5
0
205,333
0
W
Vulcan
7,678
548
96
7
0
286,506
0
L
Geb
5,580
399
22
2
0
293,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role