Player Matchup

Geb
Geb
 
Geb
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FunkJean
Mercury
Level 159
God Stats
1W - 3L
1,503 SR
Queue Stats
23W - 17L
1,613 Elo+
Solo
Neith
Neith
HAncientCanvas
Neith
Level 122
God Stats
75W - 59L
1,571 SR
Queue Stats
364W - 350L
1,472 Elo+
Solo
Mulan
Mulan
MeechyDarko92
Mulan
Level 106
God Stats
8W - 9L
1,584 SR
Queue Stats
47W - 45L
1,553 Elo+
Solo
Ix Chel
Ix Chel
SmartMoron123
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,471 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,522 Elo+

VS

Team Averages
Level 134
1,625 SR
1,498 Elo+
Geb
Geb
AzaapOndeFlux
Geb
Level 155
God Stats
1W - 0L
1,656 SR
Queue Stats
9W - 7L
1,460 Elo+
Party 1
Skadi
Skadi
CpasMonCompte
Skadi
Level 105
God Stats
5W - 1L
1,803 SR
Queue Stats
277W - 263L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Godazette
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,599 Elo+
Solo
Chronos
Chronos
Juanfrico777
Chronos
Level 89
God Stats
6W - 1L
1,505 SR
Queue Stats
140W - 162L
1,434 Elo+
Solo
Nike
Nike
totof8484
Nike
Level 193
God Stats
1W - 0L
1,662 SR
Queue Stats
43W - 50L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 1
5,449
495
4,012
9,556
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
FunkJean
Mercury
11
0 / 1 / 1
5,525
502
3,183
7,521
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
5,287
481
3,869
8,074
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 0
5,921
538
7,118
11,892
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
11
1 / 4 / 0
6,088
553
3,242
6,815
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,408
492
3,699
6,326
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 1
6,716
611
7,467
5,137
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Godazette
Cu Chulainn
11
1 / 1 / 1
6,331
576
6,564
10,622
7,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Chronos
Juanfrico777
Chronos
13
4 / 1 / 0
7,418
674
4,870
7,540
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
11
1 / 0 / 5
5,817
529
5,410
6,748
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
1
0
6
4
W
6
0
1
6.5
L
Mercury
FunkJean
Mercury
0
1
1
0.5
W
Cu Chulainn
Godazette
Cu Chulainn
1
1
1
1.5
L
0
4
0
0
W
Chronos
Juanfrico777
Chronos
4
1
0
4
L
1
2
0
0.5
L
Ix Chel
1
4
0
0.25
W
Nike
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
28,010
43,858
Taken
36,373
19,943
Mitigated
17,553
11,828
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,012
982
0
2,271
9,556
5,283
0
1,993
7,295
19,503
1,651
W
3,699
129
0
1,792
6,326
2,922
58
1,616
4,710
14,629
798
W
7,467
2,570
0
2,261
5,137
1,602
0
1,135
4,002
0
45,822
L
Mercury
FunkJean
Mercury
3,183
1,518
0
1,138
7,521
2,699
0
612
6,909
0
47,022
W
Cu Chulainn
Godazette
Cu Chulainn
6,564
1,213
0
2,631
10,622
7,932
0
0
10,622
0
42,727
L
3,869
572
0
2,397
8,074
2,238
0
1,052
6,919
0
36,015
W
Chronos
Juanfrico777
Chronos
4,870
2,076
0
1,570
7,540
2,710
0
3,459
4,081
57,455
2,937
L
7,118
678
0
3,583
11,892
7,659
0
0
11,892
0
41,632
L
Ix Chel
3,242
409
461
1,978
6,815
2,064
0
4,403
2,297
36,012
961
W
Nike
5,410
791
0
2,728
6,748
2,387
0
734
6,014
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
31,690
322
Minions Killed
353
0
Camps Cleared
0
1,147,755
Distance Traveled
1,136,139
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,449
495
29
3
0
230,766
0
W
Geb
5,408
492
12
1
0
238,170
3
W
Skadi
6,716
611
89
8
0
215,847
0
L
Mercury
5,525
502
85
8
0
290,722
1
W
Cu Chulainn
6,331
576
73
7
0
192,826
3
L
Neith
5,287
481
61
6
0
203,988
1
W
Chronos
7,418
674
112
10
0
244,590
0
L
Mulan
5,921
538
71
6
0
221,186
0
L
Ix Chel
6,088
553
76
7
0
201,093
1
W
Nike
5,817
529
67
6
0
244,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role