Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
ArturVII
Hachiman
Gold I
Level 105
God Stats
2W - 5L
1,463 SR
Queue Stats
234W - 246L
1,348 MMR
Solo
Ullr
Ullr
Gold V
IdontlikeVodka
Ullr
Gold V
Level 159
God Stats
2W - 3L
1,491 SR
Queue Stats
104W - 97L
1,372 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Kizone94
Gilgamesh
Silver I
Level 75
God Stats
2W - 3L
1,590 SR
Queue Stats
194W - 211L
1,320 MMR
Solo
Horus
Horus
Bronze III
NebulaStars23
Horus
Bronze III
Level 38
God Stats
89W - 86L
1,337 SR
Queue Stats
189W - 185L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,476 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,604 SR
1,366 MMR
Agni
Agni
Gold V
Leccenero
Agni
Gold V
Level 159
God Stats
24W - 15L
1,797 SR
Queue Stats
200W - 201L
1,322 MMR
Solo
Ymir
Ymir
Bronze III
Wragec
Ymir
Bronze III
Level 89
God Stats
1W - 0L
1,661 SR
Queue Stats
4W - 9L
1,385 MMR
Solo
Shiva
Shiva
Gold V
amg0120
Shiva
Gold V
Level 126
God Stats
16W - 9L
1,590 SR
Queue Stats
99W - 96L
1,345 MMR
Solo
Medusa
Medusa
Gold V
guicharisma
Medusa
Gold V
Level 160
God Stats
11W - 14L
1,498 SR
Queue Stats
162W - 194L
1,385 MMR
Solo
Serqet
Serqet
Gold IV
slayer950
Serqet
Gold IV
Level 109
God Stats
3W - 5L
1,473 SR
Queue Stats
101W - 99L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 1 / 0
3,567
595
1,244
2,986
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ArturVII
Hachiman
7
1 / 1 / 1
3,731
622
2,664
4,064
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
3,337
556
1,619
4,591
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Kizone94
Gilgamesh
4
0 / 2 / 0
3,072
512
974
3,841
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 1
3,954
659
1,903
4,700
2,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangSusanoKali

VS

Bans
Zhong KuiThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 0 / 2
4,070
678
1,320
2,068
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Wragec
Ymir
6
0 / 1 / 2
4,079
680
1,873
5,563
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
amg0120
Shiva
8
3 / 0 / 1
5,396
899
2,765
4,947
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
7
1 / 1 / 0
3,771
629
3,466
2,502
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
slayer950
Serqet
8
5 / 0 / 1
4,674
779
1,987
4,455
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
L
Hachiman
ArturVII
Hachiman
1
1
1
1.5
L
0
3
0
0
L
Gilgamesh
Kizone94
Gilgamesh
0
2
0
0
W
Agni
0
0
2
1
L
1
2
1
0.75
W
Ymir
Wragec
Ymir
0
1
2
1
W
Shiva
amg0120
Shiva
3
0
1
3.5
W
Medusa
1
1
0
1
W
Serqet
slayer950
Serqet
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
11,411
20,182
Taken
19,535
6,839
Mitigated
6,255
8,224
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,244
442
0
1,266
2,986
809
0
696
2,290
16,489
4,114
L
Hachiman
ArturVII
Hachiman
2,664
1,693
0
2,110
4,064
974
0
670
3,394
0
21,178
L
1,619
830
0
1,498
4,591
1,124
0
624
3,967
0
12,731
L
Gilgamesh
Kizone94
Gilgamesh
974
437
0
1,192
3,841
1,328
0
0
3,841
0
8,250
W
Agni
1,320
169
0
1,000
2,068
441
0
319
1,749
20,879
0
L
1,903
864
200
1,958
4,700
2,604
0
1,051
3,637
0
7,791
W
Ymir
Wragec
Ymir
1,873
728
0
1,948
5,563
2,409
0
0
5,563
10,912
310
W
Shiva
amg0120
Shiva
2,765
730
0
1,158
4,947
1,593
419
94
4,853
0
31,087
W
Medusa
3,466
1,220
0
556
2,502
645
0
0
2,502
0
21,864
W
Serqet
slayer950
Serqet
1,987
537
0
2,536
4,455
1,167
0
605
3,850
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,661
Gold Earned
21,990
141
Minions Killed
202
0
Camps Cleared
0
512,385
Distance Traveled
603,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,567
595
47
8
0
113,455
2
L
Hachiman
3,731
622
47
8
0
108,097
1
L
Ullr
3,337
556
26
4
0
122,699
0
L
Gilgamesh
3,072
512
18
3
0
54,246
0
W
Agni
4,070
678
40
7
0
124,533
0
L
Horus
3,954
659
3
1
0
113,888
0
W
Ymir
4,079
680
27
5
0
108,574
0
W
Shiva
5,396
899
58
10
0
102,277
1
W
Medusa
3,771
629
36
6
0
116,155
0
W
Serqet
4,674
779
41
7
0
151,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role