Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum V
BestAlly
Chronos
Platinum V
Level 159
God Stats
4W - 1L
1,870 SR
Queue Stats
176W - 183L
1,626 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Lewbz
Xing Tian
Gold I
Level 154
God Stats
5W - 6L
1,734 SR
Queue Stats
70W - 68L
1,593 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,701 SR
1,573 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,370 SR
1,301 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
BanShEe90
Mulan
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,053 MMR
Party 2
Ullr
Ullr
Gold IV
ragnarok67100
Ullr
Gold IV
Level 158
God Stats
0W - 6L
1,110 SR
Queue Stats
291W - 304L
1,349 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 13
10,175
1,018
12,773
9,792
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
BestAlly
Chronos
17
14 / 0 / 4
11,080
1,108
11,707
8,779
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Lewbz
Xing Tian
15
2 / 0 / 18
9,289
929
6,527
11,978
11,219
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Ne ZhaAthenaAchillesThothCthulhu

VS

Bans
AgniMorgan Le FayHorusBaron SamediAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 9 / 0
7,582
758
5,076
10,912
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
BanShEe90
Mulan
11
0 / 8 / 0
6,658
666
5,885
14,514
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
7,122
712
4,852
9,785
2,917
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
22
Kills
0
0
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
13
12.5
L
Ra
 
Ra
0
9
0
0
L
Mulan
BanShEe90
Mulan
0
8
0
0
W
Chronos
BestAlly
Chronos
14
0
4
16
W
Xing Tian
Lewbz
Xing Tian
2
0
18
11
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
15,813
30,549
Taken
35,211
21,116
Mitigated
16,322
12,713
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,773
2,234
0
6,785
9,792
6,633
529
1,537
7,656
0
34,685
L
Ra
 
Ra
5,076
195
147
678
10,912
3,361
0
6,003
4,398
21,462
0
L
Mulan
BanShEe90
Mulan
5,885
574
0
1,634
14,514
10,044
0
5,818
8,062
0
15,789
W
Chronos
BestAlly
Chronos
11,707
4,195
0
2,337
8,779
3,264
2,829
1,133
7,204
54,252
2,383
W
Xing Tian
Lewbz
Xing Tian
6,527
480
58
3,533
11,978
11,219
97
1,636
9,833
16,139
0
L
4,852
1,600
0
710
9,785
2,917
0
5,272
4,126
0
17,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
21,362
153
Minions Killed
92
0
Camps Cleared
0
665,875
Distance Traveled
505,860
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,175
1,018
43
4
0
234,988
0
L
Ra
7,582
758
42
4
0
167,435
0
L
Mulan
6,658
666
11
1
0
164,392
3
W
Chronos
11,080
1,108
98
10
0
208,653
0
W
Xing Tian
9,289
929
12
1
0
222,234
0
L
Ullr
7,122
712
39
4
0
174,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role