Player Matchup

Bellona
Bellona
CptKotA
Bellona
Level 129
God Stats
1W - 2L
1,374 SR
Queue Stats
78W - 77L
1,509 Elo+
Party 1
Nemesis
Nemesis
PonderingSloth
Nemesis
Level 88
God Stats
3W - 2L
1,590 SR
Queue Stats
131W - 116L
1,494 Elo+
Solo
Anhur
Anhur
ThunderModu
Anhur
Level 82
God Stats
0W - 1L
1,679 SR
Queue Stats
9W - 6L
1,346 Elo+
Party 1
Chronos
Chronos
junxed-jade
Chronos
Level 204
God Stats
6W - 6L
1,626 SR
Queue Stats
504W - 558L
1,382 Elo+
Solo
Xing Tian
Xing Tian
mairi-mac
Xing Tian
Level 122
God Stats
2W - 7L
1,712 SR
Queue Stats
333W - 327L
1,457 Elo+
Solo
Team Averages
Level 125
1,596 SR
1,438 Elo+

VS

Team Averages
Level 142
1,647 SR
1,463 Elo+
Hades
Hades
 
Hades
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
B1n_N4ch-L4d3n_
Agni
Level 135
God Stats
4W - 0L
1,740 SR
Queue Stats
241W - 231L
1,482 Elo+
Solo
Freya
Freya
HisShadow
Freya
Level 158
God Stats
8W - 5L
1,758 SR
Queue Stats
242W - 253L
1,465 Elo+
Party 2
Chaac
Chaac
IBenevolent
Chaac
Level 212
God Stats
2W - 0L
1,744 SR
Queue Stats
198W - 243L
1,412 Elo+
Party 2
Tiamat
Tiamat
TylerThemage
Tiamat
Level 42
God Stats
2W - 4L
1,491 SR
Queue Stats
148W - 149L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CptKotA
Bellona
13
0 / 3 / 2
7,583
758
3,025
10,804
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

14
4 / 5 / 0
8,322
832
6,235
11,313
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
6,856
686
2,518
8,030
3,491
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
junxed-jade
Chronos
13
2 / 4 / 2
7,082
708
6,150
9,583
3,948
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xing Tian
mairi-mac
Xing Tian
14
0 / 3 / 4
7,549
755
4,680
14,382
13,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 2 / 15
8,703
870
11,965
8,344
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 10
8,564
856
8,021
4,536
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
HisShadow
Freya
14
4 / 1 / 13
8,714
871
9,761
6,852
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
6 / 1 / 13
9,177
918
6,796
8,333
6,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
16
2 / 1 / 13
8,759
876
6,778
5,256
3,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
6
Kills
20
20
Deaths
6
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
15
5.25
W
5
1
10
10
L
Bellona
CptKotA
Bellona
0
3
2
0.33
W
Freya
HisShadow
Freya
4
1
13
10.5
W
6
1
13
12.5
L
4
5
0
0.8
L
0
5
1
0.1
W
Tiamat
2
1
13
8.5
L
Chronos
junxed-jade
Chronos
2
4
2
0.75
L
Xing Tian
mairi-mac
Xing Tian
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
43,321
54,112
Taken
33,321
39,445
Mitigated
17,640
12,501
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,965
510
1,639
1,876
8,344
3,975
71
2,204
5,905
19,431
0
W
8,021
178
592
1,336
4,536
1,403
1,222
1,464
2,993
16,641
0
L
Bellona
CptKotA
Bellona
3,025
371
350
2,097
10,804
8,045
124
7,945
2,515
0
14,412
W
Freya
HisShadow
Freya
9,761
2,987
651
2,234
6,852
2,543
490
2,819
3,922
16,380
0
W
6,796
818
1,973
4,588
8,333
6,409
267
2,431
5,825
277
13,095
L
6,235
375
723
2,102
11,313
10,007
0
7,875
3,098
0
12,389
L
2,518
973
269
330
8,030
3,491
1,050
4,999
2,801
0
12,434
W
Tiamat
6,778
297
950
914
5,256
3,310
648
1,805
3,382
22,287
0
L
Chronos
junxed-jade
Chronos
6,150
2,393
346
885
9,583
3,948
0
7,278
2,077
15,239
1,184
L
Xing Tian
mairi-mac
Xing Tian
4,680
167
2,314
3,085
14,382
13,954
0
7,076
6,902
8,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
43,917
91
Minions Killed
98
0
Camps Cleared
0
934,094
Distance Traveled
915,769
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,703
870
26
3
0
187,922
0
W
Agni
8,564
856
13
1
0
204,873
0
L
Bellona
7,583
758
23
2
0
194,463
0
W
Freya
8,714
871
11
1
0
174,674
0
W
Chaac
9,177
918
13
1
0
165,353
3
L
Nemesis
8,322
832
17
2
0
191,352
0
L
Anhur
6,856
686
34
3
0
167,859
0
W
Tiamat
8,759
876
35
4
0
182,947
0
L
Chronos
7,082
708
13
1
0
196,108
0
L
Xing Tian
7,549
755
4
0
0
184,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role