Player Matchup

Janus
Janus
 
Janus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AthenaLopez4198
Surtr
Level 103
God Stats
1W - 6L
1,358 SR
Queue Stats
29W - 31L
1,391 Elo+
Solo
Thoth
Thoth
BLUE SLAYER7373
Thoth
Level 69
God Stats
8W - 12L
1,364 SR
Queue Stats
410W - 401L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
GeN x CRoNiN
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
533W - 518L
1,538 Elo+
Solo
Anhur
Anhur
allstar123hunter
Anhur
Level 58
God Stats
18W - 16L
1,515 SR
Queue Stats
243W - 240L
1,441 Elo+
Solo
Team Averages
Level 88
1,447 SR
1,465 Elo+

VS

Team Averages
Level 107
1,489 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Audiomental
Ne Zha
Level 145
God Stats
17W - 24L
1,450 SR
Queue Stats
282W - 272L
1,502 Elo+
Solo
Sol
Sol
KAKASHID0N
Sol
Level 157
God Stats
65W - 64L
1,559 SR
Queue Stats
84W - 81L
1,492 Elo+
Solo
Maui
Maui
Mrpingu41
Maui
Level 29
God Stats
6W - 6L
1,436 SR
Queue Stats
244W - 250L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 1 / 0
2,962
592
849
2,426
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
2,824
565
736
3,014
1,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,419
684
971
1,657
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
GeN x CRoNiN
Ratatoskr
1
0 / 0 / 0
2,514
503
0
0
0
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

1
0 / 0 / 0
2,514
503
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
2 / 0 / 0
4,634
927
607
2,496
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
6
1 / 0 / 0
3,621
724
57
2,174
423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
7
0 / 0 / 2
3,939
788
1,580
2,608
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,524
905
1,301
1,895
401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
6
0 / 0 / 0
4,010
802
0
2,866
959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Chang'e
 
Chang'e
2
0
0
2
W
Anhur
 
Anhur
1
0
0
1
L
0
1
0
0
W
Ne Zha
0
0
2
1
L
0
2
0
0
L
Ratatoskr
GeN x CRoNiN
Ratatoskr
0
0
0
0
W
1
0
0
1
W
Maui
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,556
Damage
3,545
7,097
Taken
12,039
1,988
Mitigated
3,119
1,599
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
849
189
0
769
2,426
425
0
56
2,370
8,604
0
W
Chang'e
 
Chang'e
607
125
120
1,736
2,496
571
0
971
1,525
18,529
1,734
W
Anhur
 
Anhur
57
57
0
914
2,174
423
864
0
2,174
0
17,223
L
736
138
0
700
3,014
1,222
0
1,140
1,874
213
5,611
W
Ne Zha
1,580
437
0
591
2,608
765
0
285
2,323
0
17,772
L
971
93
0
130
1,657
341
0
553
1,050
13,419
0
L
Ratatoskr
GeN x CRoNiN
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
1,301
564
0
1,329
1,895
401
559
595
1,182
19,525
4,700
W
Maui
0
0
0
1,094
2,866
959
834
0
2,866
10,007
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,233
Gold Earned
20,728
52
Minions Killed
178
0
Camps Cleared
0
294,069
Distance Traveled
492,823
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,962
592
19
4
0
84,548
0
W
Chang'e
4,634
927
47
9
0
106,617
0
W
Anhur
3,621
724
32
6
0
95,441
0
L
Surtr
2,824
565
7
1
0
104,129
0
W
Ne Zha
3,939
788
36
7
0
124,986
1
L
Thoth
3,419
684
26
5
0
93,227
0
L
Ratatoskr
2,514
503
0
0
0
4,016
0
W
Sol
4,524
905
46
9
0
79,937
0
W
Maui
4,010
802
17
3
0
85,842
1
L
Anhur
2,514
503
0
0
0
8,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role