Player Matchup

Bacchus
Bacchus
Gold III
Alarcoo
Bacchus
Gold III
Level 124
God Stats
6W - 3L
1,647 SR
Queue Stats
77W - 91L
1,483 MMR
Party 2
Awilix
Awilix
Gold I
Maron
Awilix
Gold I
Level 125
God Stats
5W - 0L
2,024 SR
Queue Stats
88W - 81L
1,477 MMR
Solo
Apollo
Apollo
Gold IV
Skyleh
Apollo
Gold IV
Level 112
God Stats
17W - 14L
1,487 SR
Queue Stats
72W - 74L
1,475 MMR
Solo
Nu Wa
Nu Wa
Gold II
koiii7
Nu Wa
Gold II
Level 125
God Stats
82W - 77L
1,557 SR
Queue Stats
907W - 963L
1,490 MMR
Solo
Chernobog
Chernobog
Gold V
v0ptiqs
Chernobog
Gold V
Level 109
God Stats
1W - 2L
1,854 SR
Queue Stats
28W - 31L
1,450 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,714 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,389 SR
1,478 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Atlchevy678404
Cu Chulainn
Gold IV
Level 159
God Stats
11W - 8L
1,469 SR
Queue Stats
93W - 88L
1,464 MMR
Solo
Janus
Janus
Gold V
ImmaMason
Janus
Gold V
Level 40
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 8L
1,600 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
LadyCoom
Kuzenbo
Silver III
Level 127
God Stats
0W - 5L
1,194 SR
Queue Stats
5W - 10L
1,388 MMR
Party 1
Medusa
Medusa
Gold III
TheWitchDoctor23
Medusa
Gold III
Level 46
God Stats
1W - 3L
1,455 SR
Queue Stats
32W - 38L
1,486 MMR
Solo
Arachne
Arachne
Gold V
domo131
Arachne
Gold V
Level 99
God Stats
6W - 7L
1,534 SR
Queue Stats
84W - 90L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alarcoo
Bacchus
11
2 / 0 / 2
7,568
541
4,496
8,377
7,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Maron
Awilix
16
6 / 2 / 3
9,298
664
6,606
9,441
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
Skyleh
Apollo
14
2 / 3 / 4
8,639
617
10,108
9,095
3,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
koiii7
Nu Wa
13
0 / 0 / 3
7,947
568
11,368
3,394
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
v0ptiqs
Chernobog
14
1 / 0 / 3
8,308
593
5,317
8,144
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SusanoErlang ShenLokiChang'e

VS

Bans
AgniMulanKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atlchevy678404
Cu Chulainn
12
1 / 3 / 3
7,209
515
6,617
17,998
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ImmaMason
Janus
14
2 / 1 / 2
7,683
549
3,209
6,361
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
LadyCoom
Kuzenbo
10
0 / 0 / 2
6,500
464
3,452
9,081
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 0
7,313
522
6,763
13,038
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
domo131
Arachne
8
1 / 3 / 1
5,802
414
2,046
7,318
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alarcoo
Bacchus
2
0
2
3
L
Cu Chulainn
Atlchevy678404
Cu Chulainn
1
3
3
0.83
L
Janus
ImmaMason
Janus
2
1
2
3
L
Kuzenbo
LadyCoom
Kuzenbo
0
0
2
1
W
Awilix
Maron
Awilix
6
2
3
3.75
W
Apollo
Skyleh
Apollo
2
3
4
1.33
L
1
4
0
0.25
L
Arachne
domo131
Arachne
1
3
1
0.5
W
Nu Wa
koiii7
Nu Wa
0
0
3
1.5
W
Chernobog
v0ptiqs
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
22,087
38,451
Taken
53,796
17,892
Mitigated
23,396
11,838
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alarcoo
Bacchus
4,496
645
0
3,121
8,377
7,388
154
2,347
5,994
19,624
2,164
L
Cu Chulainn
Atlchevy678404
Cu Chulainn
6,617
669
0
3,784
17,998
9,512
0
3,348
14,481
1,628
45,184
L
Janus
ImmaMason
Janus
3,209
86
0
647
6,361
1,604
0
2,399
3,719
60,633
0
L
Kuzenbo
LadyCoom
Kuzenbo
3,452
1,353
2,154
2,386
9,081
6,271
0
4,274
4,585
20,661
0
W
Awilix
Maron
Awilix
6,606
2,343
0
4,410
9,441
3,167
0
559
8,842
0
81,128
W
Apollo
Skyleh
Apollo
10,108
5,649
0
2,622
9,095
3,449
500
1,678
7,335
0
58,860
L
6,763
2,831
0
4,650
13,038
4,189
0
2,840
10,075
0
66,919
L
Arachne
domo131
Arachne
2,046
1,455
0
2,874
7,318
1,820
0
1,710
5,447
0
20,386
W
Nu Wa
koiii7
Nu Wa
11,368
3,800
0
20
3,394
1,096
532
1,797
1,417
65,097
1,289
W
Chernobog
v0ptiqs
Chernobog
5,317
2,810
0
1,665
8,144
2,792
534
783
7,361
0
66,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
34,507
492
Minions Killed
388
0
Camps Cleared
0
1,498,197
Distance Traveled
1,359,019
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,568
541
29
2
0
311,547
3
L
Cu Chulainn
7,209
515
70
5
0
281,762
0
L
Janus
7,683
549
136
10
0
314,636
0
L
Kuzenbo
6,500
464
34
2
0
286,939
3
W
Awilix
9,298
664
121
9
0
342,143
0
W
Apollo
8,639
617
103
7
0
269,292
2
L
Medusa
7,313
522
108
8
0
277,304
2
L
Arachne
5,802
414
40
3
0
198,378
0
W
Nu Wa
7,947
568
116
8
0
284,379
0
W
Chernobog
8,308
593
123
9
0
290,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role