Player Matchup

Sol
Sol
Geckica
Sol
Level 89
God Stats
6W - 9L
1,594 SR
Queue Stats
126W - 131L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kancilled
Cu Chulainn
Level 28
God Stats
23W - 22L
1,589 SR
Queue Stats
51W - 51L
1,435 Elo+
Party 2
Loki
Loki
Natiar
Loki
Level 47
God Stats
3W - 1L
1,745 SR
Queue Stats
26W - 24L
1,498 Elo+
Solo
Nut
Nut
Tstuff64
Nut
Level 9
God Stats
33W - 35L
1,307 SR
Queue Stats
53W - 59L
1,286 Elo+
Party 2
Ymir
Ymir
littlegiant1999
Ymir
Level 22
God Stats
32W - 27L
1,517 SR
Queue Stats
34W - 34L
1,394 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,400 Elo+

VS

Team Averages
Level 41
1,543 SR
1,530 Elo+
Amaterasu
Amaterasu
PancakesLegit
Amaterasu
Level 14
God Stats
20W - 8L
1,664 SR
Queue Stats
29W - 23L
1,463 Elo+
Party 1
Janus
Janus
SillyWabbot
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
VIoneThug
Thanatos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,555 Elo+
Party 1
Bacchus
Bacchus
dantheman1120
Bacchus
Level 32
God Stats
4W - 4L
1,770 SR
Queue Stats
4W - 5L
1,717 Elo+
Solo
Izanami
Izanami
yKAYy4789
Izanami
Level 49
God Stats
0W - 3L
1,280 SR
Queue Stats
100W - 122L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 3 / 1
7,210
555
3,295
7,200
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Kancilled
Cu Chulainn
14
4 / 1 / 3
8,793
676
8,510
8,631
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Natiar
Loki
14
3 / 0 / 1
7,454
573
3,146
5,574
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 1
5,834
449
4,639
5,041
1,160
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 1
6,699
515
3,102
7,807
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PancakesLegit
Amaterasu
11
0 / 3 / 0
5,962
459
1,918
8,166
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 1 / 2
6,492
499
5,228
3,696
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
VIoneThug
Thanatos
10
3 / 4 / 1
6,282
483
5,128
12,395
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
2 / 2 / 2
6,606
508
2,623
10,627
7,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
yKAYy4789
Izanami
11
1 / 0 / 1
6,217
478
3,244
4,876
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
7
7
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
1
3
1
0.5
W
Cu Chulainn
Kancilled
Cu Chulainn
4
1
3
5.5
W
Loki
Natiar
Loki
3
0
1
3.5
L
Amaterasu
PancakesLegit
Amaterasu
0
3
0
0
L
1
1
2
2
W
1
3
1
0.5
L
Thanatos
VIoneThug
Thanatos
3
4
1
0.88
L
Bacchus
2
2
2
1.5
W
1
0
1
1.5
L
Izanami
yKAYy4789
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
18,141
34,253
Taken
39,760
15,693
Mitigated
21,121
8,501
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,295
477
0
2,424
7,200
1,527
954
3,517
3,277
43,596
3,262
W
Cu Chulainn
Kancilled
Cu Chulainn
8,510
1,910
0
1,158
8,631
4,588
0
1,853
6,688
6,653
56,411
W
Loki
Natiar
Loki
3,146
242
0
4,365
5,574
1,657
0
127
5,447
0
51,577
L
Amaterasu
PancakesLegit
Amaterasu
1,918
774
0
2,707
8,166
5,847
371
776
7,390
0
26,915
L
5,228
263
0
729
3,696
1,169
0
1,213
2,483
35,738
0
W
4,639
2,567
0
0
5,041
1,160
1,179
637
4,404
0
24,286
L
Thanatos
VIoneThug
Thanatos
5,128
829
0
5,992
12,395
4,677
0
1,163
11,232
0
41,210
L
Bacchus
2,623
493
0
2,736
10,627
7,939
168
3,432
7,195
11,155
0
W
3,102
861
0
554
7,807
6,761
699
1,181
6,586
26,737
0
L
Izanami
yKAYy4789
Izanami
3,244
2,209
0
1,476
4,876
1,489
0
771
4,105
0
43,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
31,559
338
Minions Killed
298
0
Camps Cleared
0
1,260,399
Distance Traveled
1,209,113
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,210
555
66
5
0
251,945
4
W
Cu Chulainn
8,793
676
108
8
0
280,082
0
W
Loki
7,454
573
92
7
0
308,268
0
L
Amaterasu
5,962
459
53
4
0
214,677
0
L
Janus
6,492
499
75
6
0
252,544
0
W
Nut
5,834
449
31
2
0
205,635
0
L
Thanatos
6,282
483
67
5
0
256,012
0
L
Bacchus
6,606
508
11
1
0
267,242
0
W
Ymir
6,699
515
41
3
0
214,469
5
L
Izanami
6,217
478
92
7
0
218,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role