Player Matchup

Poseidon
Poseidon
Gold V
ApolloNano98
Poseidon
Gold V
Level 120
God Stats
12W - 9L
1,536 SR
Queue Stats
193W - 206L
1,344 MMR
Solo
Chiron
Chiron
Bronze I
KrazyGorilla21
Chiron
Bronze I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 73L
752 MMR
Solo
Cerberus
Cerberus
Gold V
Trashwrld999
Cerberus
Gold V
Level 109
God Stats
2W - 3L
1,356 SR
Queue Stats
70W - 79L
1,348 MMR
Solo
Jormungandr
Jormungandr
Bronze II
YuhDunSpoofd
Jormungandr
Bronze II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,175 MMR
Solo
Ravana
Ravana
Gold V
hygg307
Ravana
Gold V
Level 128
God Stats
21W - 17L
1,630 SR
Queue Stats
235W - 234L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,504 SR
1,199 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,443 SR
1,211 MMR
Cu Chulainn
Cu Chulainn
Silver V
BomberFury
Cu Chulainn
Silver V
Level 127
God Stats
34W - 29L
1,369 SR
Queue Stats
211W - 255L
735 MMR
Solo
Danzaburou
Danzaburou
Silver II
Carad3v3erg4
Danzaburou
Silver II
Level 121
God Stats
5W - 6L
1,145 SR
Queue Stats
169W - 192L
1,072 MMR
Solo
Ullr
Ullr
Gold V
InnateRift
Ullr
Gold V
Level 143
God Stats
1W - 0L
1,656 SR
Queue Stats
42W - 46L
1,411 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
TisProject_Frank
Xing Tian
Bronze IV
Level 127
God Stats
4W - 7L
1,530 SR
Queue Stats
7W - 20L
1,420 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
rshalaby
Zhong Kui
Bronze III
Level 149
God Stats
4W - 3L
1,513 SR
Queue Stats
13W - 10L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ApolloNano98
Poseidon
17
1 / 5 / 3
10,383
494
13,056
11,355
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 4 / 2
10,864
517
8,837
15,723
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Trashwrld999
Cerberus
14
3 / 3 / 6
10,078
480
14,993
25,628
27,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
YuhDunSpoofd
Jormungandr
9
0 / 6 / 0
7,645
364
3,857
11,473
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
hygg307
Ravana
18
4 / 7 / 4
10,504
500
13,222
16,236
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
AgniAthenaCharonBastet

VS

Bans
ChaacMedusaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BomberFury
Cu Chulainn
19
6 / 0 / 9
12,630
601
10,289
17,787
12,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Carad3v3erg4
Danzaburou
20
4 / 6 / 3
12,573
599
14,388
15,879
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

20
7 / 1 / 7
13,187
628
11,054
15,443
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
16
0 / 0 / 10
10,757
512
11,879
24,841
15,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
rshalaby
Zhong Kui
20
8 / 4 / 3
12,993
619
15,142
18,677
12,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
25
25
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ApolloNano98
Poseidon
1
5
3
0.5
W
Cu Chulainn
BomberFury
Cu Chulainn
6
0
9
10.5
W
Danzaburou
Carad3v3erg4
Danzaburou
4
6
3
0.92
W
7
1
7
10.5
L
3
4
2
1
W
Xing Tian
0
0
10
5
L
Cerberus
Trashwrld999
Cerberus
3
3
6
2
L
Jormungandr
YuhDunSpoofd
Jormungandr
0
6
0
0
L
Ravana
hygg307
Ravana
4
7
4
0.86
W
Zhong Kui
rshalaby
Zhong Kui
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
62,752
80,415
Taken
92,627
48,350
Mitigated
51,205
22,574
Healing
30,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ApolloNano98
Poseidon
13,056
1,747
0
1,045
11,355
4,277
0
5,881
5,474
92,212
292
W
Cu Chulainn
BomberFury
Cu Chulainn
10,289
1,315
0
2,789
17,787
12,380
330
6,035
11,752
0
82,046
W
Danzaburou
Carad3v3erg4
Danzaburou
14,388
5,429
0
5,967
15,879
5,838
2,759
2,334
13,545
0
114,063
W
11,054
4,231
0
5,878
15,443
5,520
3,484
5,641
9,802
0
125,918
L
8,837
2,033
362
3,462
15,723
4,926
0
2,064
13,659
0
82,904
W
Xing Tian
11,879
1,241
717
9,072
24,841
15,170
496
8,493
16,348
53,066
335
L
Cerberus
Trashwrld999
Cerberus
14,993
497
0
10,503
25,628
27,619
0
12,166
13,462
43,361
832
L
Jormungandr
YuhDunSpoofd
Jormungandr
3,857
911
0
2,735
11,473
4,470
0
531
10,942
33,185
687
L
Ravana
hygg307
Ravana
13,222
2,624
0
4,467
16,236
7,058
0
5,459
10,777
0
77,901
W
Zhong Kui
rshalaby
Zhong Kui
15,142
1,523
0
5,667
18,677
12,297
2,244
9,790
8,887
86,456
2,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,474
Gold Earned
62,140
591
Minions Killed
674
0
Camps Cleared
0
1,847,776
Distance Traveled
2,091,828
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,383
494
158
8
0
408,185
6
W
Cu Chulainn
12,630
601
122
6
0
428,051
2
W
Danzaburou
12,573
599
158
8
0
401,219
3
W
Ullr
13,187
628
174
8
0
433,838
0
L
Chiron
10,864
517
153
7
0
378,966
0
W
Xing Tian
10,757
512
61
3
0
449,272
2
L
Cerberus
10,078
480
77
4
0
395,911
10
L
Jormungandr
7,645
364
71
3
0
207,586
0
L
Ravana
10,504
500
132
6
0
457,128
0
W
Zhong Kui
12,993
619
159
8
0
379,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role