Player Matchup

Cupid
Cupid
Gold V
Caikonn
Cupid
Gold V
Level 127
God Stats
2W - 7L
1,264 SR
Queue Stats
333W - 353L
1,402 MMR
Party 2
Ix Chel
Ix Chel
Silver II
DarthCrisis
Ix Chel
Silver II
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 31L
1,439 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Fomortiiz
Erlang Shen
Gold III
Level 108
God Stats
7W - 11L
1,426 SR
Queue Stats
198W - 214L
1,396 MMR
Party 2
Nox
Nox
Gold IV
MightyDav
Nox
Gold IV
Level 174
God Stats
40W - 53L
1,559 SR
Queue Stats
440W - 453L
1,402 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
NombreRdm
Kuzenbo
Gold IV
Level 129
God Stats
6W - 1L
1,633 SR
Queue Stats
245W - 250L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,477 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,547 SR
1,422 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
Maghrebi
Bastet
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,417 MMR
Party 1
Geb
Geb
Gold V
PollaLoca2015
Geb
Gold V
Level 122
God Stats
11W - 7L
1,656 SR
Queue Stats
143W - 146L
1,400 MMR
Solo
Medusa
Medusa
Bronze IV
kezzerio
Medusa
Bronze IV
Level 88
God Stats
4W - 4L
1,614 SR
Queue Stats
10W - 17L
1,435 MMR
Solo
Tyr
Tyr
Gold IV
ryzen19
Tyr
Gold IV
Level 123
God Stats
0W - 2L
1,465 SR
Queue Stats
196W - 183L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Caikonn
Cupid
16
4 / 1 / 3
9,304
547
10,422
12,572
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
DarthCrisis
Ix Chel
15
8 / 2 / 4
9,602
565
11,435
10,639
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Fomortiiz
Erlang Shen
15
6 / 1 / 8
9,069
533
9,311
17,693
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

16
4 / 2 / 4
9,851
579
11,262
9,839
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
NombreRdm
Kuzenbo
13
1 / 2 / 7
8,076
475
6,451
13,748
15,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaRamaThanatosSusano

VS

Bans
ThothKing ArthurCu ChulainnThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 6 / 1
8,900
524
15,119
8,332
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Maghrebi
Bastet
13
1 / 3 / 4
7,510
442
8,871
12,562
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 4
7,381
434
5,563
13,646
10,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
kezzerio
Medusa
15
2 / 5 / 2
8,431
496
9,522
12,808
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Tyr
12
2 / 5 / 1
7,769
457
4,682
19,619
14,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
23
Kills
8
8
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
6
1
0.58
W
Cupid
Caikonn
Cupid
4
1
3
5.5
W
Ix Chel
DarthCrisis
Ix Chel
8
2
4
5
W
Erlang Shen
Fomortiiz
Erlang Shen
6
1
8
10
L
Bastet
Maghrebi
Bastet
1
3
4
1
W
4
2
4
3
W
Kuzenbo
NombreRdm
Kuzenbo
1
2
7
2.25
L
0
4
4
0.5
L
Medusa
kezzerio
Medusa
2
5
2
0.6
L
Tyr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,881
Damage
43,757
64,491
Taken
66,967
35,794
Mitigated
36,026
22,180
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,119
3,161
0
163
8,332
2,701
0
5,115
3,217
69,661
621
W
Cupid
Caikonn
Cupid
10,422
4,918
170
5,617
12,572
4,311
660
2,839
9,733
0
74,848
W
Ix Chel
DarthCrisis
Ix Chel
11,435
1,226
1,861
3,677
10,639
4,059
0
5,072
5,567
88,450
0
W
Erlang Shen
Fomortiiz
Erlang Shen
9,311
4,946
0
8,348
17,693
8,104
0
4,598
13,095
0
57,418
L
Bastet
Maghrebi
Bastet
8,871
1,632
0
2,507
12,562
4,075
0
1,953
10,609
0
59,755
W
11,262
860
0
674
9,839
3,484
325
2,833
7,006
72,786
0
W
Kuzenbo
NombreRdm
Kuzenbo
6,451
2,193
0
1,833
13,748
15,836
0
4,906
8,842
18,465
643
L
5,563
681
0
1,941
13,646
10,747
0
8,343
5,303
23,112
836
L
Medusa
kezzerio
Medusa
9,522
3,224
0
1,800
12,808
4,184
0
3,215
9,593
0
68,937
L
Tyr
4,682
614
0
4,920
19,619
14,319
0
10,406
9,213
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
39,991
545
Minions Killed
416
0
Camps Cleared
0
1,819,860
Distance Traveled
1,783,306
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,900
524
119
7
0
338,368
0
W
Cupid
9,304
547
128
8
0
351,938
4
W
Ix Chel
9,602
565
171
10
0
339,767
7
W
Erlang Shen
9,069
533
92
5
0
412,006
4
L
Bastet
7,510
442
84
5
0
397,986
5
W
Nox
9,851
579
138
8
0
331,802
3
W
Kuzenbo
8,076
475
16
1
0
384,347
3
L
Geb
7,381
434
25
1
0
372,687
2
L
Medusa
8,431
496
125
7
0
347,300
5
L
Tyr
7,769
457
63
4
0
326,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role