Player Matchup

The Morrigan
The Morrigan
KonsterDak
The Morrigan
Level 193
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 246L
1,466 Elo+
Party 2
Ares
Ares
Kr1sborn
Ares
Level 45
God Stats
1W - 4L
1,418 SR
Queue Stats
43W - 49L
1,482 Elo+
Party 2
Bakasura
Bakasura
Ryzox46
Bakasura
Level 89
God Stats
0W - 6L
1,099 SR
Queue Stats
48W - 42L
1,449 Elo+
Solo
Bellona
Bellona
Tristanath77
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,422 Elo+
Solo
Medusa
Medusa
xRezqy
Medusa
Level 68
God Stats
7W - 13L
1,329 SR
Queue Stats
245W - 254L
1,374 Elo+
Solo
Team Averages
Level 100
1,369 SR
1,438 Elo+

VS

Team Averages
Level 86
1,446 SR
1,531 Elo+
Surtr
Surtr
AHapyTeddyBeaar
Surtr
Level 64
God Stats
3W - 0L
1,641 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Ao Kuang
Ao Kuang
FlashiestAxis
Ao Kuang
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Monk47
Cthulhu
Level 105
God Stats
7W - 4L
1,462 SR
Queue Stats
122W - 116L
1,441 Elo+
Solo
Bellona
Bellona
titovnikita34
Bellona
Level 47
God Stats
12W - 17L
1,493 SR
Queue Stats
131W - 146L
1,394 Elo+
Solo
Chang'e
Chang'e
xXDORKENXx
Chang'e
Level 109
God Stats
1W - 3L
1,134 SR
Queue Stats
36W - 45L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KonsterDak
The Morrigan
14
2 / 3 / 3
8,379
493
11,443
10,119
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
12
1 / 4 / 0
7,561
445
7,755
13,396
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bakasura
Ryzox46
Bakasura
16
3 / 2 / 3
8,606
506
4,298
15,395
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
Tristanath77
Bellona
14
4 / 4 / 4
7,925
466
7,299
17,633
16,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xRezqy
Medusa
9
3 / 4 / 2
6,955
409
8,890
7,855
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,757
456
8,500
16,347
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
FlashiestAxis
Ao Kuang
15
8 / 2 / 3
9,287
546
9,399
11,365
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Mr_Monk47
Cthulhu
12
2 / 4 / 3
8,467
498
6,573
16,407
12,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
15
4 / 2 / 3
9,575
563
8,804
16,248
13,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
xXDORKENXx
Chang'e
17
2 / 1 / 2
9,940
585
7,103
11,566
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
13
Kills
17
17
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Ao Kuang
FlashiestAxis
Ao Kuang
8
2
3
4.75
L
The Morrigan
KonsterDak
The Morrigan
2
3
3
1.17
L
Ares
1
4
0
0.25
W
Cthulhu
Mr_Monk47
Cthulhu
2
4
3
0.88
L
Bakasura
Ryzox46
Bakasura
3
2
3
2.25
L
Bellona
Tristanath77
Bellona
4
4
4
1.5
W
Bellona
4
2
3
2.75
L
Medusa
xRezqy
Medusa
3
4
2
1
W
Chang'e
xXDORKENXx
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,685
Damage
40,379
64,398
Taken
71,933
41,487
Mitigated
42,288
15,865
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
4,373
229
5,667
16,347
8,579
838
2,383
13,964
1,521
45,601
W
Ao Kuang
FlashiestAxis
Ao Kuang
9,399
1,716
0
1,952
11,365
4,437
606
1,870
9,495
56,672
2,875
L
The Morrigan
KonsterDak
The Morrigan
11,443
2,008
160
1,785
10,119
2,772
0
6,598
3,521
64,404
1,716
L
Ares
7,755
1,565
0
2,643
13,396
12,319
0
861
12,535
36,711
1,280
W
Cthulhu
Mr_Monk47
Cthulhu
6,573
133
2,063
3,910
16,407
12,550
958
169
15,958
27,782
328
L
Bakasura
Ryzox46
Bakasura
4,298
3,591
0
5,568
15,395
7,662
0
3,478
11,917
0
68,721
L
Bellona
Tristanath77
Bellona
7,299
2,049
231
3,610
17,633
16,369
0
8,004
9,629
0
37,357
W
Bellona
8,804
5,044
0
6,008
16,248
13,793
1,511
8,611
7,582
0
54,705
L
Medusa
xRezqy
Medusa
8,890
3,576
0
1,868
7,855
2,365
0
4,290
3,565
0
32,687
W
Chang'e
xXDORKENXx
Chang'e
7,103
286
440
5,879
11,566
2,929
888
6,400
5,166
76,872
2,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
45,026
404
Minions Killed
397
0
Camps Cleared
0
1,465,369
Distance Traveled
1,675,160
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,757
456
61
4
0
334,039
0
W
Ao Kuang
9,287
546
82
5
0
363,877
0
L
The Morrigan
8,379
493
104
6
0
305,075
0
L
Ares
7,561
445
54
3
0
279,901
0
W
Cthulhu
8,467
498
30
2
0
336,435
0
L
Bakasura
8,606
506
133
8
0
356,709
9
L
Bellona
7,925
466
57
3
0
335,418
0
W
Bellona
9,575
563
84
5
0
295,723
0
L
Medusa
6,955
409
56
3
0
188,266
0
W
Chang'e
9,940
585
140
8
0
345,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role