Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BRADISTO
Ratatoskr
Level 154
God Stats
7W - 7L
1,403 SR
Queue Stats
112W - 113L
1,541 Elo+
Solo
Charybdis
Charybdis
Josemega
Charybdis
Level 100
God Stats
10W - 8L
1,573 SR
Queue Stats
56W - 57L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
Kingstar37
Zhong Kui
Level 149
God Stats
44W - 28L
1,680 SR
Queue Stats
195W - 177L
1,569 Elo+
Solo
Agni
Agni
SwagScavver
Agni
Level 157
God Stats
9W - 7L
1,776 SR
Queue Stats
111W - 128L
1,573 Elo+
Solo
Team Averages
Level 144
1,587 SR
1,534 Elo+

VS

Team Averages
Level 149
1,529 SR
1,538 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Baananaz
Mulan
Level 125
God Stats
35W - 20L
1,652 SR
Queue Stats
220W - 205L
1,600 Elo+
Solo
Tyr
Tyr
CriiKs
Tyr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 83L
1,583 Elo+
Solo
Mercury
Mercury
JumaTheExplorer
Mercury
Level 184
God Stats
2W - 9L
1,277 SR
Queue Stats
108W - 108L
1,577 Elo+
Solo
Chronos
Chronos
PAßU
Chronos
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
319W - 333L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 2 / 8
5,912
591
3,218
7,826
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
BRADISTO
Ratatoskr
11
1 / 2 / 0
6,311
631
6,426
10,096
6,301
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Josemega
Charybdis
11
5 / 3 / 6
7,012
701
7,233
6,695
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Kingstar37
Zhong Kui
12
4 / 1 / 6
6,397
640
6,795
6,381
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 1 / 3
7,305
731
5,523
3,746
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 4 / 1
5,949
595
3,288
6,729
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Baananaz
Mulan
8
1 / 5 / 6
5,001
500
5,902
7,801
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tyr
CriiKs
Tyr
11
0 / 1 / 1
6,294
629
5,923
11,829
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 0
6,129
613
2,024
8,550
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
PAßU
Chronos
9
3 / 5 / 2
5,766
577
4,781
8,052
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
9
9
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
8
3
L
The Morrigan
 
The Morrigan
2
4
1
0.63
W
Ratatoskr
BRADISTO
Ratatoskr
1
2
0
0.5
L
Mulan
Baananaz
Mulan
1
5
6
0.8
L
Tyr
CriiKs
Tyr
0
1
1
0.5
W
Charybdis
Josemega
Charybdis
5
3
6
2.67
L
3
2
0
1.5
W
Zhong Kui
Kingstar37
Zhong Kui
4
1
6
7
L
Chronos
PAßU
Chronos
3
5
2
0.8
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
21,918
34,744
Taken
42,961
18,099
Mitigated
15,966
13,326
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,218
256
0
2,193
7,826
4,133
14
1,811
5,766
12,092
0
L
The Morrigan
 
The Morrigan
3,288
275
0
1,680
6,729
1,961
0
5,204
1,161
38,973
8
W
Ratatoskr
BRADISTO
Ratatoskr
6,426
996
0
4,492
10,096
6,301
0
0
10,060
0
41,992
L
Mulan
Baananaz
Mulan
5,902
915
0
1,736
7,801
3,735
0
2,717
4,998
0
15,099
L
Tyr
CriiKs
Tyr
5,923
581
0
5,483
11,829
5,018
0
0
11,829
0
44,976
W
Charybdis
Josemega
Charybdis
7,233
4,482
0
2,829
6,695
2,018
935
3,404
3,095
0
38,225
L
2,024
797
0
1,310
8,550
3,155
0
4,000
4,400
0
39,429
W
Zhong Kui
Kingstar37
Zhong Kui
6,795
2,174
0
3,562
6,381
4,465
58
1,019
5,259
37,327
14,962
L
Chronos
PAßU
Chronos
4,781
1,306
0
894
8,052
2,097
0
2,560
5,492
30,534
33
W
5,523
606
0
250
3,746
1,182
196
1,794
1,952
54,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
29,139
370
Minions Killed
311
0
Camps Cleared
0
1,067,793
Distance Traveled
1,083,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,912
591
11
1
0
228,648
3
L
The Morrigan
5,949
595
81
8
0
206,050
3
W
Ratatoskr
6,311
631
81
8
0
215,678
1
L
Mulan
5,001
500
14
1
0
210,852
0
L
Tyr
6,294
629
88
9
0
217,993
2
W
Charybdis
7,012
701
79
8
0
191,165
0
L
Mercury
6,129
613
75
8
0
261,575
0
W
Zhong Kui
6,397
640
95
10
0
217,965
0
L
Chronos
5,766
577
53
5
0
187,160
0
W
Agni
7,305
731
104
10
0
214,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role