Player Matchup

Ullr
Ullr
CxxchieLickr
Ullr
Level 89
God Stats
1W - 1L
1,314 SR
Queue Stats
74W - 70L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
Juncer_2004
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,489 Elo+
Party 2
Da Ji
Da Ji
RHYAN THE GREAT
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,924 Elo+
Party 3
Sol
Sol
Xx_Lunity_xX
Sol
Level 159
God Stats
4W - 4L
1,540 SR
Queue Stats
145W - 142L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
x3 DEMON KIDSx
Gilgamesh
Level 88
God Stats
5W - 8L
1,458 SR
Queue Stats
66W - 56L
1,509 Elo+
Party 3
Team Averages
Level 114
1,462 SR
1,599 Elo+

VS

Team Averages
Level 137
1,515 SR
1,505 Elo+
Ymir
Ymir
Amosthekiller
Ymir
Level 134
God Stats
3W - 4L
1,580 SR
Queue Stats
127W - 116L
1,475 Elo+
Party 1
Chiron
Chiron
Blueberreze
Chiron
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 177L
1,509 Elo+
Party 4
King Arthur
King Arthur
ShurasPath
King Arthur
Level 131
God Stats
11W - 18L
1,353 SR
Queue Stats
464W - 448L
1,550 Elo+
Party 4
Mercury
Mercury
Tang0Mang0Bang0
Mercury
Level 129
God Stats
3W - 2L
1,478 SR
Queue Stats
155W - 139L
1,486 Elo+
Party 1
Scylla
Scylla
YellaBoiDaBest21
Scylla
Level 136
God Stats
20W - 12L
1,665 SR
Queue Stats
36W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,007
501
4,072
9,137
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Juncer_2004
Ah Puch
12
2 / 2 / 1
7,074
590
6,075
6,480
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 3
6,956
580
8,033
9,684
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 0 / 3
8,066
672
9,479
8,939
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
x3 DEMON KIDSx
Gilgamesh
11
2 / 1 / 2
6,332
528
6,079
9,537
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,243
520
5,497
11,072
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
13
3 / 0 / 1
7,206
601
7,624
6,227
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
ShurasPath
King Arthur
10
0 / 3 / 0
6,055
505
5,954
13,910
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 2
5,742
479
3,488
9,372
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
6,675
556
5,222
7,333
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
8
8
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Chiron
3
0
1
3.5
W
0
3
2
0.33
W
Ah Puch
Juncer_2004
Ah Puch
2
2
1
1.25
W
4
2
3
2.75
L
King Arthur
ShurasPath
King Arthur
0
3
0
0
L
1
3
2
0.67
W
2
0
3
3.5
L
2
2
1
1.25
W
Gilgamesh
x3 DEMON KIDSx
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
27,785
43,777
Taken
47,914
14,618
Mitigated
23,491
15,025
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,497
771
0
2,246
11,072
8,577
0
3,033
8,039
23,209
0
L
Chiron
7,624
1,878
272
2,484
6,227
1,944
603
0
6,227
0
49,271
W
4,072
1,548
236
2,227
9,137
3,096
0
987
8,150
0
32,506
W
Ah Puch
Juncer_2004
Ah Puch
6,075
456
0
1,616
6,480
1,808
0
3,481
2,751
45,755
1,497
W
8,033
1,849
0
4,262
9,684
3,117
138
2,191
7,403
0
44,739
L
King Arthur
ShurasPath
King Arthur
5,954
627
0
2,448
13,910
7,395
0
7,127
6,783
0
39,587
L
3,488
1,316
0
1,180
9,372
3,335
0
782
8,590
0
34,098
W
9,479
4,075
0
6,059
8,939
2,575
2,959
492
8,447
51,111
9,165
L
5,222
637
0
1,087
7,333
2,240
0
3,885
3,448
35,544
785
W
Gilgamesh
x3 DEMON KIDSx
Gilgamesh
6,079
1,579
0
625
9,537
4,022
0
3,094
6,319
0
34,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
31,921
379
Minions Killed
333
0
Camps Cleared
0
1,202,701
Distance Traveled
1,291,700
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,243
520
38
3
0
242,247
4
L
Chiron
7,206
601
95
8
0
233,877
0
W
Ullr
6,007
501
55
5
0
212,830
0
W
Ah Puch
7,074
590
82
7
0
226,586
0
W
Da Ji
6,956
580
71
6
0
265,701
0
L
King Arthur
6,055
505
60
5
0
245,415
0
L
Mercury
5,742
479
57
5
0
315,150
0
W
Sol
8,066
672
110
9
0
229,897
0
L
Scylla
6,675
556
83
7
0
255,011
2
W
Gilgamesh
6,332
528
61
5
0
267,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role