Player Matchup

Ymir
Ymir
BussyHolocst
Ymir
Level 124
God Stats
40W - 43L
1,504 SR
Queue Stats
148W - 202L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
ChaoszFilmsz
Kukulkan
Level 85
God Stats
14W - 19L
1,447 SR
Queue Stats
440W - 416L
1,556 Elo+
Solo
Achilles
Achilles
DARK HOTSTREET
Achilles
Level 125
God Stats
1W - 1L
1,316 SR
Queue Stats
112W - 135L
1,525 Elo+
Party 3
Shiva
Shiva
JWSquigglyWorm
Shiva
Level 158
God Stats
40W - 36L
1,573 SR
Queue Stats
904W - 979L
1,492 Elo+
Party 3
Ishtar
Ishtar
Okrakle
Ishtar
Level 116
God Stats
23W - 17L
1,596 SR
Queue Stats
175W - 228L
1,466 Elo+
Party 3
Team Averages
Level 122
1,487 SR
1,501 Elo+

VS

Team Averages
Level 161
1,516 SR
1,495 Elo+
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DeeBundles
Cliodhna
Level 239
God Stats
0W - 1L
1,913 SR
Queue Stats
36W - 26L
1,569 Elo+
Party 2
Arachne
Arachne
ShaqAtThe2
Arachne
Level 128
God Stats
17W - 26L
1,423 SR
Queue Stats
279W - 279L
1,477 Elo+
Solo
Maui
Maui
Simptress_Angie
Maui
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,346 Elo+
Party 2
Nox
Nox
ZeChurro
Nox
Level 144
God Stats
1W - 2L
1,246 SR
Queue Stats
31W - 21L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,232
556
6,462
7,378
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ChaoszFilmsz
Kukulkan
15
0 / 2 / 1
8,343
642
3,853
7,352
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
6 / 1 / 2
9,310
716
10,057
11,505
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 8
7,228
556
7,202
13,015
10,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Okrakle
Ishtar
12
5 / 1 / 1
7,558
581
6,702
7,410
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 4 / 2
6,274
483
6,102
8,789
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
DeeBundles
Cliodhna
13
1 / 3 / 0
7,231
556
7,858
12,955
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ShaqAtThe2
Arachne
12
1 / 4 / 0
6,408
493
1,946
14,645
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
6,203
477
3,564
10,377
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 0
7,920
609
4,675
6,717
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
7
7
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
2
0.5
W
2
0
7
5.5
W
Kukulkan
ChaoszFilmsz
Kukulkan
0
2
1
0.25
W
Achilles
6
1
2
7
L
Cliodhna
DeeBundles
Cliodhna
1
3
0
0.33
W
2
3
8
2
W
Ishtar
Okrakle
Ishtar
5
1
1
5.5
L
Arachne
ShaqAtThe2
Arachne
1
4
0
0.25
L
0
4
2
0.25
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
24,145
46,660
Taken
53,483
26,700
Mitigated
25,778
10,745
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,102
2,287
0
1,622
8,789
2,307
73
805
7,984
0
41,598
W
6,462
1,075
0
2,533
7,378
3,075
148
511
6,716
47,555
0
W
Kukulkan
ChaoszFilmsz
Kukulkan
3,853
112
0
670
7,352
2,011
0
3,660
3,692
70,775
679
W
Achilles
10,057
2,264
0
2,227
11,505
8,227
42
493
10,358
0
62,255
L
Cliodhna
DeeBundles
Cliodhna
7,858
1,216
0
5,180
12,955
7,366
0
2,107
10,848
240
49,452
W
7,202
1,018
362
2,286
13,015
10,439
16
3,410
9,567
0
24,979
W
Ishtar
Okrakle
Ishtar
6,702
4,609
0
2,667
7,410
2,948
101
830
6,580
0
50,099
L
Arachne
ShaqAtThe2
Arachne
1,946
1,281
0
3,762
14,645
5,376
0
2,193
12,452
0
48,671
L
3,564
917
0
1,993
10,377
8,101
0
1,713
8,664
19,782
0
L
4,675
67
0
540
6,717
2,628
0
3,477
3,240
60,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
34,036
418
Minions Killed
399
0
Camps Cleared
0
1,380,861
Distance Traveled
1,302,540
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,274
483
74
6
0
236,145
2
W
Ymir
7,232
556
90
7
0
311,289
1
W
Kukulkan
8,343
642
128
10
0
275,312
4
W
Achilles
9,310
716
93
7
0
249,734
6
L
Cliodhna
7,231
556
93
7
0
267,815
0
W
Shiva
7,228
556
33
3
0
306,297
0
W
Ishtar
7,558
581
74
6
0
238,229
2
L
Arachne
6,408
493
88
7
0
280,057
0
L
Maui
6,203
477
26
2
0
250,004
0
L
Nox
7,920
609
118
9
0
268,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role