Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jadebear13
Danzaburou
Level 63
God Stats
42W - 38L
1,523 SR
Queue Stats
238W - 236L
1,534 Elo+
Party 2
Fenrir
Fenrir
SoloLanePusher
Fenrir
Level 84
God Stats
9W - 7L
1,519 SR
Queue Stats
264W - 256L
1,542 Elo+
Party 2
Bacchus
Bacchus
Wolhollow
Bacchus
Level 101
God Stats
3W - 2L
1,630 SR
Queue Stats
54W - 41L
1,476 Elo+
Solo
Zeus
Zeus
doogariii
Zeus
Level 158
God Stats
15W - 10L
1,596 SR
Queue Stats
438W - 441L
1,478 Elo+
Party 1
Team Averages
Level 103
1,554 SR
1,506 Elo+

VS

Team Averages
Level 100
1,495 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
Drackous
Morgan Le Fay
Level 116
God Stats
1W - 4L
1,390 SR
Queue Stats
117W - 117L
1,492 Elo+
Solo
Lancelot
Lancelot
EthanJ2002
Lancelot
Level 88
God Stats
0W - 2L
1,339 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 3
Aphrodite
Aphrodite
Germain-M
Aphrodite
Level 87
God Stats
7W - 6L
1,779 SR
Queue Stats
39W - 51L
1,468 Elo+
Solo
Ullr
Ullr
OniaZzZ
Ullr
Level 68
God Stats
4W - 3L
1,465 SR
Queue Stats
42W - 53L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
top2spintom
Cu Chulainn
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 2 / 10
10,028
557
7,362
14,196
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jadebear13
Danzaburou
15
5 / 1 / 4
9,825
546
11,036
11,017
4,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 9
10,377
577
15,203
13,106
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Wolhollow
Bacchus
14
2 / 6 / 5
9,129
507
6,909
15,127
11,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zeus
17
6 / 0 / 7
11,134
619
13,578
5,739
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drackous
Morgan Le Fay
16
1 / 5 / 1
8,770
487
2,401
11,470
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
EthanJ2002
Lancelot
16
3 / 2 / 1
9,260
514
5,249
13,479
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Aphrodite
Germain-M
Aphrodite
12
0 / 5 / 3
7,457
414
5,880
12,588
4,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
OniaZzZ
Ullr
11
1 / 8 / 1
7,043
391
6,304
16,773
4,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
top2spintom
Cu Chulainn
15
6 / 4 / 3
10,362
576
16,328
19,139
16,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
24
Kills
11
11
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
10
4
L
Morgan Le Fay
Drackous
Morgan Le Fay
1
5
1
0.3
L
Lancelot
EthanJ2002
Lancelot
3
2
1
1.75
L
Aphrodite
Germain-M
Aphrodite
0
5
3
0.3
W
Danzaburou
Jadebear13
Danzaburou
5
1
4
7
L
Ullr
OniaZzZ
Ullr
1
8
1
0.19
W
8
2
9
6.25
W
Bacchus
Wolhollow
Bacchus
2
6
5
0.75
W
Zeus
6
0
7
9.5
L
Cu Chulainn
top2spintom
Cu Chulainn
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
36,162
59,185
Taken
73,449
34,375
Mitigated
36,200
28,875
Healing
22,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,362
1,062
5,897
8,700
14,196
9,620
337
2,602
11,594
27,422
1,399
L
Morgan Le Fay
Drackous
Morgan Le Fay
2,401
70
0
1,440
11,470
4,451
0
3,561
7,719
68,548
0
L
Lancelot
EthanJ2002
Lancelot
5,249
916
0
4,883
13,479
5,229
0
5,984
7,273
0
59,863
L
Aphrodite
Germain-M
Aphrodite
5,880
830
3,945
5,292
12,588
4,889
156
5,390
7,065
38,092
2,067
W
Danzaburou
Jadebear13
Danzaburou
11,036
4,204
0
4,400
11,017
4,618
2,073
2,516
8,501
0
65,580
L
Ullr
OniaZzZ
Ullr
6,304
3,464
0
2,829
16,773
4,997
905
5,105
11,472
0
29,195
W
15,203
5,097
0
4,704
13,106
5,412
0
2,379
10,609
0
67,637
W
Bacchus
Wolhollow
Bacchus
6,909
561
0
4,307
15,127
11,932
50
1,346
13,702
43,192
92
W
Zeus
13,578
1,036
0
867
5,739
2,793
1,270
545
5,154
82,995
972
L
Cu Chulainn
top2spintom
Cu Chulainn
16,328
1,426
0
3,824
19,139
16,634
0
7,041
11,989
1,005
79,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
42,892
452
Minions Killed
450
0
Camps Cleared
0
1,880,827
Distance Traveled
1,769,318
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,028
557
29
2
0
360,929
2
L
Morgan Le Fay
8,770
487
131
7
0
331,061
0
L
Lancelot
9,260
514
90
5
0
441,256
0
L
Aphrodite
7,457
414
76
4
0
338,943
0
W
Danzaburou
9,825
546
98
5
0
344,991
0
L
Ullr
7,043
391
38
2
0
329,199
2
W
Fenrir
10,377
577
94
5
0
420,539
4
W
Bacchus
9,129
507
77
4
0
374,636
10
W
Zeus
11,134
619
154
9
0
379,732
3
L
Cu Chulainn
10,362
576
115
6
0
328,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role