Player Matchup

Da Ji
Da Ji
Ende4vor
Da Ji
Level 119
God Stats
0W - 3L
1,154 SR
Queue Stats
293W - 293L
1,464 Elo+
Party 3
Janus
Janus
Eqee
Janus
Level 88
God Stats
5W - 11L
1,510 SR
Queue Stats
337W - 343L
1,464 Elo+
Party 3
Ishtar
Ishtar
Vor1k
Ishtar
Level 126
God Stats
2W - 2L
1,852 SR
Queue Stats
77W - 79L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
darkhunter165
Cu Chulainn
Level 140
God Stats
2W - 2L
1,653 SR
Queue Stats
59W - 56L
1,484 Elo+
Solo
Tiamat
Tiamat
misetik
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 138L
1,381 Elo+
Party 3
Team Averages
Level 100
1,534 SR
1,449 Elo+

VS

Team Averages
Level 94
1,554 SR
1,535 Elo+
Ymir
Ymir
Mody77
Ymir
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 181L
1,441 Elo+
Party 2
Poseidon
Poseidon
NaikBo0m
Poseidon
Level 93
God Stats
3W - 2L
1,546 SR
Queue Stats
163W - 139L
1,515 Elo+
Solo
Ares
Ares
StevenZ119
Ares
Level 125
God Stats
1W - 0L
1,830 SR
Queue Stats
58W - 23L
1,640 Elo+
Party 1
Izanami
Izanami
blasterdark080
Izanami
Level 105
God Stats
1W - 1L
1,644 SR
Queue Stats
49W - 19L
1,637 Elo+
Party 1
Vulcan
Vulcan
m7ad
Vulcan
Level 63
God Stats
5W - 1L
1,251 SR
Queue Stats
80W - 90L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ende4vor
Da Ji
12
6 / 8 / 5
8,236
824
7,766
10,143
4,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Eqee
Janus
14
4 / 7 / 4
8,349
835
10,273
8,482
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Vor1k
Ishtar
16
3 / 3 / 6
8,476
848
9,176
8,266
3,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
darkhunter165
Cu Chulainn
12
2 / 6 / 5
7,369
737
6,240
12,634
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
misetik
Tiamat
13
0 / 3 / 3
7,002
700
5,108
7,084
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mody77
Ymir
14
4 / 3 / 17
9,440
944
6,146
15,248
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
NaikBo0m
Poseidon
16
7 / 4 / 12
9,645
965
10,995
8,239
2,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 3 / 20
10,055
1,006
5,708
11,851
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
6 / 3 / 14
9,227
923
9,764
8,776
4,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
m7ad
Vulcan
16
5 / 3 / 14
9,435
944
9,689
5,403
2,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
15
Kills
27
27
Deaths
16
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ende4vor
Da Ji
6
8
5
1.06
L
Janus
Eqee
Janus
4
7
4
0.86
W
Ymir
Mody77
Ymir
4
3
17
4.17
W
Poseidon
NaikBo0m
Poseidon
7
4
12
3.25
W
5
3
20
5
L
Ishtar
Vor1k
Ishtar
3
3
6
2
W
6
3
14
4.33
L
Cu Chulainn
darkhunter165
Cu Chulainn
2
6
5
0.75
W
Vulcan
m7ad
Vulcan
5
3
14
4
L
Tiamat
misetik
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
42,302
46,609
Taken
49,517
24,016
Mitigated
38,556
7,522
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ende4vor
Da Ji
7,766
1,293
691
810
10,143
4,343
0
6,200
3,943
0
9,062
L
Janus
Eqee
Janus
10,273
277
0
0
8,482
3,038
0
6,253
2,229
21,386
0
W
Ymir
Mody77
Ymir
6,146
735
1,053
3,316
15,248
14,566
218
5,192
9,534
10,615
1,340
W
Poseidon
NaikBo0m
Poseidon
10,995
1,561
1,147
1,800
8,239
2,992
910
3,033
4,916
27,466
0
W
5,708
258
711
2,703
11,851
14,299
1,700
2,123
9,401
9,394
1,440
L
Ishtar
Vor1k
Ishtar
9,176
4,580
693
1,587
8,266
3,040
0
5,836
2,430
0
21,223
W
9,764
6,369
1,783
1,490
8,776
4,194
2,791
2,237
6,221
0
22,238
L
Cu Chulainn
darkhunter165
Cu Chulainn
6,240
340
612
1,436
12,634
10,923
0
7,000
5,634
0
12,945
W
Vulcan
m7ad
Vulcan
9,689
373
507
385
5,403
2,505
1,130
1,830
3,451
26,215
589
L
Tiamat
misetik
Tiamat
5,108
285
24
1,669
7,084
2,672
0
5,623
1,461
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
47,802
93
Minions Killed
118
0
Camps Cleared
0
885,985
Distance Traveled
968,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,236
824
3
0
0
176,961
0
L
Janus
8,349
835
25
3
0
171,940
0
W
Ymir
9,440
944
17
2
0
187,083
0
W
Poseidon
9,645
965
32
3
0
208,877
0
W
Ares
10,055
1,006
10
1
0
194,813
0
L
Ishtar
8,476
848
25
3
0
183,586
0
W
Izanami
9,227
923
23
2
0
179,039
0
L
Cu Chulainn
7,369
737
15
2
0
171,014
0
W
Vulcan
9,435
944
36
4
0
199,071
0
L
Tiamat
7,002
700
25
3
0
182,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role