Player Matchup

Artemis
Artemis
 
Artemis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AzGoRn
Cerberus
Level 167
God Stats
6W - 6L
1,297 SR
Queue Stats
455W - 454L
1,622 Elo+
Solo
Yemoja
Yemoja
Imtha
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 2
Maman Brigitte
Maman Brigitte
KHeeren
Maman Brigitte
Level 145
God Stats
3W - 9L
1,302 SR
Queue Stats
713W - 727L
1,631 Elo+
Solo
Chiron
Chiron
Xococ
Chiron
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,474 Elo+
Party 2
Team Averages
Level 152
1,420 SR
1,544 Elo+

VS

Team Averages
Level 143
1,638 SR
1,697 Elo+
Medusa
Medusa
Akawo
Medusa
Level 183
God Stats
3W - 0L
1,713 SR
Queue Stats
52W - 27L
1,687 Elo+
Party 1
Kuzenbo
Kuzenbo
Arach
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,753 Elo+
Party 1
Nu Wa
Nu Wa
CrestedPheasant
Nu Wa
Level 172
God Stats
4W - 0L
1,951 SR
Queue Stats
237W - 138L
1,709 Elo+
Party 1
Anhur
Anhur
CrimsonShard
Anhur
Level 108
God Stats
2W - 1L
1,526 SR
Queue Stats
91W - 64L
1,625 Elo+
Party 1
Hel
Hel
Latchbestboy
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 30L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 7 / 6
8,109
624
13,748
13,644
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
AzGoRn
Cerberus
15
3 / 5 / 5
9,528
733
8,041
21,765
20,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yemoja
Imtha
Yemoja
14
0 / 5 / 3
7,624
586
3,421
14,139
12,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maman Brigitte
KHeeren
Maman Brigitte
16
2 / 3 / 5
8,731
672
6,833
18,003
15,988
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Xococ
Chiron
16
6 / 7 / 5
10,267
790
19,633
18,230
5,804
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akawo
Medusa
20
13 / 2 / 11
12,243
942
35,970
13,584
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Arach
Kuzenbo
16
2 / 2 / 21
10,672
821
9,523
16,465
21,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
6 / 2 / 16
11,074
852
18,667
10,100
3,988
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 14
10,373
798
9,845
14,370
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 20
9,491
730
6,697
10,257
3,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
12
Kills
27
27
Deaths
13
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
6
0.57
W
Medusa
Akawo
Medusa
13
2
11
9.25
W
Kuzenbo
Arach
Kuzenbo
2
2
21
6.25
L
Cerberus
AzGoRn
Cerberus
3
5
5
1.1
W
6
2
16
7
W
5
3
14
4
L
Yemoja
Imtha
Yemoja
0
5
3
0.3
L
Maman Brigitte
KHeeren
Maman Brigitte
2
3
5
1.5
W
1
4
20
2.75
L
Chiron
Xococ
Chiron
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,676
Damage
80,702
85,781
Taken
64,776
58,312
Mitigated
41,555
33,592
Healing
34,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,748
1,895
200
8
13,644
3,488
0
7,553
6,091
0
28,061
W
Medusa
Akawo
Medusa
35,970
14,312
1,404
4,734
13,584
5,980
3,695
4,148
9,270
0
71,318
W
Kuzenbo
Arach
Kuzenbo
9,523
3,084
470
3,485
16,465
21,954
567
3,242
13,084
16,823
374
L
Cerberus
AzGoRn
Cerberus
8,041
230
1,198
4,620
21,765
20,319
0
7,239
14,526
21,980
3,240
W
18,667
6,378
460
882
10,100
3,988
2,233
3,187
6,873
37,569
1,060
W
9,845
4,315
1,636
2,684
14,370
5,659
711
3,331
10,927
0
23,119
L
Yemoja
Imtha
Yemoja
3,421
592
15,560
3,913
14,139
12,713
0
5,952
8,187
10,095
390
L
Maman Brigitte
KHeeren
Maman Brigitte
6,833
241
853
2,727
18,003
15,988
0
6,908
11,095
28,892
0
W
6,697
712
14,247
4,242
10,257
3,974
190
3,169
7,000
10,945
0
L
Chiron
Xococ
Chiron
19,633
2,025
1,549
2,964
18,230
5,804
0
6,691
11,538
0
40,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
53,853
205
Minions Killed
155
0
Camps Cleared
0
1,028,588
Distance Traveled
1,248,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,109
624
37
3
0
168,753
0
W
Medusa
12,243
942
66
5
0
251,003
0
W
Kuzenbo
10,672
821
7
1
0
267,040
0
L
Cerberus
9,528
733
55
4
0
184,046
0
W
Nu Wa
11,074
852
53
4
0
236,310
0
W
Anhur
10,373
798
26
2
0
247,196
0
L
Yemoja
7,624
586
18
1
0
192,651
0
L
Maman Brigitte
8,731
672
38
3
0
256,895
0
W
Hel
9,491
730
3
0
0
246,561
0
L
Chiron
10,267
790
57
4
0
226,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role