Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RH1NO 74
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,510 Elo+
Solo
Odin
Odin
Rozikan
Odin
Level 145
God Stats
3W - 4L
1,259 SR
Queue Stats
381W - 395L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Zernbern
Aphrodite
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,469 Elo+
Party 1
Zeus
Zeus
dimasik666666
Zeus
Level 123
God Stats
5W - 3L
1,728 SR
Queue Stats
111W - 99L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
hegnach_20
Erlang Shen
Level 77
God Stats
1W - 0L
1,756 SR
Queue Stats
47W - 51L
1,366 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,452 Elo+

VS

Team Averages
Level 110
1,587 SR
1,510 Elo+
Hel
Hel
DaoSun
Hel
Level 120
God Stats
2W - 2L
1,616 SR
Queue Stats
190W - 181L
1,517 Elo+
Solo
Da Ji
Da Ji
GatoPM
Da Ji
Level 129
God Stats
3W - 1L
1,774 SR
Queue Stats
215W - 218L
1,523 Elo+
Solo
Anhur
Anhur
Labow_77
Anhur
Level 98
God Stats
0W - 4L
1,194 SR
Queue Stats
260W - 247L
1,447 Elo+
Solo
Mulan
Mulan
MrPînkman
Mulan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 278L
1,532 Elo+
Solo
Fafnir
Fafnir
apocalystor
Fafnir
Level 85
God Stats
3W - 2L
1,852 SR
Queue Stats
262W - 242L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RH1NO 74
Ah Muzen Cab
17
4 / 3 / 11
10,226
787
19,636
11,593
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Rozikan
Odin
17
5 / 2 / 12
10,597
815
12,297
15,433
17,788
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Zernbern
Aphrodite
17
3 / 1 / 14
10,021
771
11,103
14,220
8,798
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
9 / 3 / 7
11,130
856
23,126
6,888
2,331
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
hegnach_20
Erlang Shen
16
0 / 2 / 15
9,711
747
11,659
18,976
15,340
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DaoSun
Hel
16
0 / 4 / 7
9,154
704
13,024
17,032
8,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Da Ji
GatoPM
Da Ji
13
2 / 6 / 6
8,349
642
7,552
12,141
8,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Labow_77
Anhur
15
2 / 5 / 5
8,725
671
9,364
13,640
6,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
7 / 2 / 3
10,608
816
16,072
16,265
15,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
15
0 / 4 / 6
8,446
650
8,965
26,762
30,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
21
Kills
11
11
Deaths
21
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hel
DaoSun
Hel
0
4
7
0.88
L
Da Ji
GatoPM
Da Ji
2
6
6
0.83
L
Anhur
Labow_77
Anhur
2
5
5
0.9
L
Mulan
7
2
3
4.25
W
Ah Muzen Cab
RH1NO 74
Ah Muzen Cab
4
3
11
3.17
W
Odin
Rozikan
Odin
5
2
12
5.5
W
Aphrodite
Zernbern
Aphrodite
3
1
14
10
L
Fafnir
0
4
6
0.75
W
9
3
7
4.17
W
Erlang Shen
hegnach_20
Erlang Shen
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,821
Damage
54,977
67,110
Taken
85,840
48,594
Mitigated
70,169
31,499
Healing
33,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
DaoSun
Hel
13,024
1,202
7,520
6,246
17,032
8,869
0
5,532
11,500
34,169
394
L
Da Ji
GatoPM
Da Ji
7,552
1,626
397
613
12,141
8,667
30
4,729
7,412
0
10,416
L
Anhur
Labow_77
Anhur
9,364
4,090
1,493
2,341
13,640
6,276
0
4,782
8,858
0
21,740
L
Mulan
16,072
1,487
567
3,926
16,265
15,392
0
7,013
9,252
0
23,588
W
Ah Muzen Cab
RH1NO 74
Ah Muzen Cab
19,636
7,628
902
675
11,593
4,337
4,660
3,793
7,800
0
48,879
W
Odin
Rozikan
Odin
12,297
591
1,250
2,374
15,433
17,788
498
3,504
11,929
817
21,171
W
Aphrodite
Zernbern
Aphrodite
11,103
2,126
9,338
9,549
14,220
8,798
254
5,639
8,581
15,917
1,422
L
Fafnir
8,965
3,280
834
9,438
26,762
30,965
0
12,068
14,694
16,100
87
W
23,126
2,451
960
967
6,888
2,331
895
1,454
5,434
32,973
0
W
Erlang Shen
hegnach_20
Erlang Shen
11,659
5,505
878
4,606
18,976
15,340
791
7,486
11,490
0
23,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
45,282
144
Minions Killed
152
0
Camps Cleared
0
1,210,184
Distance Traveled
1,164,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,154
704
63
5
0
236,412
0
L
Da Ji
8,349
642
9
1
0
217,323
0
L
Anhur
8,725
671
38
3
0
205,321
0
L
Mulan
10,608
816
29
2
0
262,238
0
W
Ah Muzen Cab
10,226
787
51
4
0
198,707
0
W
Odin
10,597
815
19
1
0
290,355
0
W
Aphrodite
10,021
771
14
1
0
221,574
0
L
Fafnir
8,446
650
13
1
0
243,402
0
W
Zeus
11,130
856
32
2
0
233,612
0
W
Erlang Shen
9,711
747
28
2
0
265,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role