Player Matchup

Loki
Loki
GearHawk2021
Loki
Level 155
God Stats
26W - 32L
1,480 SR
Queue Stats
142W - 143L
1,526 Elo+
Solo
Bakasura
Bakasura
SaintsDemon
Bakasura
Level 108
God Stats
7W - 4L
1,638 SR
Queue Stats
83W - 85L
1,553 Elo+
Party 1
Hera
Hera
itsjustpatt
Hera
Level 113
God Stats
17W - 9L
1,531 SR
Queue Stats
170W - 170L
1,505 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,528 Elo+

VS

Team Averages
Level 40
1,509 SR
1,379 Elo+
Surtr
Surtr
KingAisuru
Surtr
Level 57
God Stats
4W - 1L
1,888 SR
Queue Stats
72W - 68L
1,567 Elo+
Solo
Discordia
Discordia
Revina
Discordia
Level 29
God Stats
181W - 151L
1,314 SR
Queue Stats
363W - 373L
1,161 Elo+
Party 2
Hou Yi
Hou Yi
xZenji
Hou Yi
Level 34
God Stats
47W - 37L
1,325 SR
Queue Stats
217W - 232L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 10
9,968
831
8,122
10,430
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
SaintsDemon
Bakasura
17
7 / 1 / 9
11,073
923
9,880
12,167
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
8 / 1 / 8
11,304
942
13,811
4,072
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
5 / 5 / 2
9,352
779
9,636
15,236
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Discordia
Revina
Discordia
13
1 / 7 / 6
8,436
703
4,706
8,654
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
xZenji
Hou Yi
13
3 / 7 / 4
8,570
714
4,890
11,373
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
7
10
1.29
L
Surtr
5
5
2
1.2
L
Discordia
Revina
Discordia
1
7
6
0.57
W
Bakasura
SaintsDemon
Bakasura
7
1
9
11.5
W
8
1
8
12
L
Hou Yi
xZenji
Hou Yi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
19,232
26,669
Taken
35,263
11,391
Mitigated
15,281
7,083
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
1,140
0
616
10,430
3,521
711
1,844
8,255
0
28,654
L
Surtr
9,636
3,742
0
2,252
15,236
10,258
21
6,032
7,508
1,197
28,596
L
Discordia
Revina
Discordia
4,706
367
0
10
8,654
2,077
87
2,148
5,725
30,134
0
W
Bakasura
SaintsDemon
Bakasura
9,880
6,006
0
5,505
12,167
6,488
1,099
2,844
8,925
0
35,044
W
13,811
1,653
0
962
4,072
1,382
652
858
3,096
42,568
0
L
Hou Yi
xZenji
Hou Yi
4,890
2,609
0
1,181
11,373
2,946
106
4,536
5,775
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
26,358
194
Minions Killed
148
0
Camps Cleared
0
745,378
Distance Traveled
632,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,968
831
42
4
0
204,517
0
L
Surtr
9,352
779
35
3
0
238,024
3
L
Discordia
8,436
703
55
5
0
197,606
0
W
Bakasura
11,073
923
72
6
0
282,001
0
W
Hera
11,304
942
80
7
0
258,860
0
L
Hou Yi
8,570
714
58
5
0
197,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role