Player Matchup

Vulcan
Vulcan
ChitownReaper22
Vulcan
Level 119
God Stats
4W - 2L
1,417 SR
Queue Stats
220W - 239L
1,320 Elo+
Party 2
Bastet
Bastet
DropBack407
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,414 Elo+
Party 2
Bacchus
Bacchus
ObliviousAli
Bacchus
Level 104
God Stats
3W - 1L
1,654 SR
Queue Stats
3W - 1L
1,628 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,454 Elo+

VS

Team Averages
Level 86
1,523 SR
1,410 Elo+
Persephone
Persephone
Khris3113
Persephone
Level 104
God Stats
1W - 4L
1,445 SR
Queue Stats
386W - 391L
1,395 Elo+
Party 1
Artemis
Artemis
alienhippie98
Artemis
Level 68
God Stats
87W - 88L
1,449 SR
Queue Stats
285W - 299L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
weedmunchkin420
Cthulhu
Level 86
God Stats
6W - 2L
1,676 SR
Queue Stats
200W - 202L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
10,653
888
8,962
7,428
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
12
3 / 2 / 9
9,185
765
5,801
11,873
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ObliviousAli
Bacchus
16
7 / 2 / 9
10,416
868
8,530
15,682
19,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Khris3113
Persephone
12
3 / 6 / 2
8,581
715
7,769
8,958
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
13
1 / 5 / 4
8,087
674
6,177
9,822
2,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 3
8,319
693
7,865
9,206
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Bastet
3
2
9
3.75
L
Persephone
Khris3113
Persephone
3
6
2
0.67
W
Bacchus
ObliviousAli
Bacchus
7
2
9
5.75
L
Artemis
1
5
4
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
21,811
34,983
Taken
27,986
26,818
Mitigated
12,227
8,748
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,962
4
0
790
7,428
3,001
231
3,694
3,341
50,118
0
W
Bastet
5,801
1,877
367
4,016
11,873
4,148
1,974
5,504
6,009
0
25,363
L
Persephone
Khris3113
Persephone
7,769
148
0
503
8,958
2,662
0
6,713
2,181
23,515
1,080
W
Bacchus
ObliviousAli
Bacchus
8,530
593
0
3,575
15,682
19,669
277
5,138
10,140
23,660
1,144
L
Artemis
6,177
1,405
232
313
9,822
2,865
0
6,355
3,467
0
25,533
L
7,865
600
199
662
9,206
6,700
116
4,306
4,900
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
24,987
135
Minions Killed
139
0
Camps Cleared
0
727,930
Distance Traveled
561,898
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,653
888
74
6
0
243,314
2
W
Bastet
9,185
765
31
3
0
252,690
1
L
Persephone
8,581
715
48
4
0
193,539
0
W
Bacchus
10,416
868
30
3
0
231,926
0
L
Artemis
8,087
674
45
4
0
201,967
0
L
Cthulhu
8,319
693
46
4
0
166,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role