Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
ComfyCola41
Neith
Bronze III
Level 56
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Geb
Geb
Silver III
Kasius4434
Geb
Silver III
Level 127
God Stats
2W - 2L
1,689 SR
Queue Stats
9W - 13L
1,459 MMR
Party 1
Ra
Ra
Silver I
Paul Crudd 1990
Ra
Silver I
Level 198
God Stats
0W - 1L
1,504 SR
Queue Stats
13W - 17L
1,556 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
RedTheSensei
Jormungandr
Gold IV
Level 109
God Stats
15W - 11L
1,663 SR
Queue Stats
59W - 69L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,574 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,485 SR
1,496 MMR
Terra
Terra
Platinum V
AvantiGBR
Terra
Platinum V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 218L
1,609 MMR
Party 2
Danzaburou
Danzaburou
Gold V
DepressedSlug
Danzaburou
Gold V
Level 152
God Stats
13W - 10L
1,507 SR
Queue Stats
324W - 327L
1,321 MMR
Party 2
He Bo
He Bo
Gold II
Nuksevz
He Bo
Gold II
Level 76
God Stats
89W - 78L
1,611 SR
Queue Stats
150W - 155L
1,591 MMR
Party 3
Nu Wa
Nu Wa
Gold V
izamiSalami
Nu Wa
Gold V
Level 115
God Stats
1W - 3L
1,176 SR
Queue Stats
48W - 55L
1,479 MMR
Solo
Awilix
Awilix
Gold IV
sy master kill
Awilix
Gold IV
Level 113
God Stats
60W - 43L
1,633 SR
Queue Stats
160W - 171L
1,481 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 5 / 0
7,427
531
8,026
12,723
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 7 / 1
6,271
448
3,446
11,593
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,794
485
7,280
11,845
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 3
7,191
514
6,209
8,357
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
RedTheSensei
Jormungandr
13
0 / 3 / 1
7,775
555
5,677
10,815
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
HorusAthenaBacchus

VS

Bans
ThanatosIx ChelChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AvantiGBR
Terra
12
1 / 0 / 5
7,426
530
4,137
14,741
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DepressedSlug
Danzaburou
14
5 / 0 / 2
8,496
607
10,488
4,597
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Nuksevz
He Bo
13
4 / 4 / 4
8,076
577
9,226
8,348
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 0
8,759
626
9,619
7,992
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
7,514
537
5,388
11,165
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
18
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
5
0
1.2
W
Terra
AvantiGBR
Terra
1
0
5
3.5
L
0
7
1
0.07
W
Danzaburou
DepressedSlug
Danzaburou
5
0
2
6
L
1
1
2
2
W
He Bo
Nuksevz
He Bo
4
4
4
1.5
L
1
2
3
1.25
L
Jormungandr
RedTheSensei
Jormungandr
0
3
1
0.17
W
4
2
0
2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
38,858
55,333
Taken
46,843
21,693
Mitigated
21,711
16,727
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,026
566
0
3,815
12,723
3,631
0
3,685
8,888
0
46,839
W
Terra
AvantiGBR
Terra
4,137
948
2,929
6,232
14,741
10,514
0
5,192
9,350
17,869
915
L
3,446
1,428
0
2,144
11,593
3,097
0
1,961
9,512
0
44,179
W
Danzaburou
DepressedSlug
Danzaburou
10,488
3,147
0
831
4,597
1,806
154
545
4,052
0
64,944
L
7,280
224
0
4,330
11,845
7,110
0
4,661
7,035
19,870
787
W
He Bo
Nuksevz
He Bo
9,226
62
0
1,602
8,348
2,714
360
3,700
4,260
48,946
0
L
6,209
0
908
3,245
8,357
2,399
0
6,201
2,030
48,443
633
L
Jormungandr
RedTheSensei
Jormungandr
5,677
715
0
2,285
10,815
5,456
0
5,149
5,186
60,644
4,029
W
9,619
1,687
0
2,945
7,992
2,550
321
5,913
2,079
54,514
1,086
W
5,388
2,087
0
3,516
11,165
4,127
0
3,135
7,850
0
63,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
40,271
399
Minions Killed
409
0
Camps Cleared
0
1,417,870
Distance Traveled
1,455,504
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,427
531
69
5
0
310,062
2
W
Terra
7,426
530
21
2
0
291,380
5
L
Neith
6,271
448
83
6
0
234,149
0
W
Danzaburou
8,496
607
100
7
0
277,754
4
L
Geb
6,794
485
32
2
0
328,743
3
W
He Bo
8,076
577
93
7
0
295,962
0
L
Ra
7,191
514
95
7
0
317,107
1
L
Jormungandr
7,775
555
120
9
0
227,809
2
W
Nu Wa
8,759
626
102
7
0
240,048
0
W
Awilix
7,514
537
93
7
0
350,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role