Player Matchup

King Arthur
King Arthur
Bordapatrol
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Atlas
Atlas
KingDarien
Atlas
Level 104
God Stats
3W - 2L
1,597 SR
Queue Stats
90W - 72L
1,501 Elo+
Party 1
Janus
Janus
M30wm1x
Janus
Level 34
God Stats
0W - 3L
1,246 SR
Queue Stats
21W - 17L
1,465 Elo+
Party 1
Medusa
Medusa
Quicazan1
Medusa
Level 55
God Stats
1W - 4L
1,145 SR
Queue Stats
29W - 51L
1,326 Elo+
Solo
Cliodhna
Cliodhna
small_man_20
Cliodhna
Level 69
God Stats
0W - 2L
1,302 SR
Queue Stats
105W - 90L
1,463 Elo+
Party 1
Team Averages
Level 74
1,358 SR
1,451 Elo+

VS

Team Averages
Level 74
1,642 SR
1,446 Elo+
Cthulhu
Cthulhu
JKing6xzs
Cthulhu
Level 66
God Stats
28W - 21L
1,576 SR
Queue Stats
292W - 266L
1,412 Elo+
Party 3
Poseidon
Poseidon
TrentGx
Poseidon
Level 48
God Stats
11W - 6L
1,765 SR
Queue Stats
241W - 245L
1,443 Elo+
Party 2
Medusa
Medusa
VinciVilla
Medusa
Level 103
God Stats
97W - 95L
1,462 SR
Queue Stats
425W - 415L
1,418 Elo+
Party 3
Danzaburou
Danzaburou
Yaknow2
Danzaburou
Level 66
God Stats
41W - 21L
1,720 SR
Queue Stats
409W - 385L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
plasticworld7342
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,687 SR
Queue Stats
111W - 89L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bordapatrol
King Arthur
13
3 / 3 / 0
7,382
615
3,389
11,396
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
9
1 / 5 / 5
6,214
518
5,281
11,429
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
M30wm1x
Janus
10
1 / 5 / 0
5,840
487
2,183
5,843
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Quicazan1
Medusa
10
3 / 4 / 2
6,034
503
6,129
9,644
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
small_man_20
Cliodhna
12
2 / 3 / 4
6,429
536
4,480
9,595
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JKing6xzs
Cthulhu
12
2 / 2 / 7
6,778
565
6,405
9,298
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
TrentGx
Poseidon
12
2 / 3 / 1
7,202
600
5,379
5,418
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
VinciVilla
Medusa
12
5 / 3 / 3
6,487
541
6,637
8,403
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Yaknow2
Danzaburou
13
5 / 1 / 6
7,442
620
5,624
7,050
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
plasticworld7342
Morgan Le Fay
14
6 / 1 / 5
8,396
700
5,503
5,677
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
20
20
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bordapatrol
King Arthur
3
3
0
1
W
Cthulhu
JKing6xzs
Cthulhu
2
2
7
2.75
L
Atlas
1
5
5
0.7
L
Janus
M30wm1x
Janus
1
5
0
0.2
L
Medusa
Quicazan1
Medusa
3
4
2
1
W
Poseidon
TrentGx
Poseidon
2
3
1
0.83
W
Medusa
VinciVilla
Medusa
5
3
3
2.17
W
Danzaburou
Yaknow2
Danzaburou
5
1
6
8
W
Morgan Le Fay
plasticworld7342
Morgan Le Fay
6
1
5
8.5
L
Cliodhna
small_man_20
Cliodhna
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
29,548
47,907
Taken
35,846
21,636
Mitigated
14,462
9,489
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bordapatrol
King Arthur
3,389
49
0
1,839
11,396
7,095
0
4,608
6,788
0
47,762
W
Cthulhu
JKing6xzs
Cthulhu
6,405
596
1,575
2,240
9,298
6,018
28
1,962
7,336
22,295
1,941
L
Atlas
5,281
1,880
240
1,525
11,429
7,623
0
3,003
8,374
14,860
1,076
L
Janus
M30wm1x
Janus
2,183
46
0
200
5,843
1,437
0
3,256
2,199
23,320
0
L
Medusa
Quicazan1
Medusa
6,129
2,554
0
2,538
9,644
2,616
0
2,926
6,638
0
34,424
W
Poseidon
TrentGx
Poseidon
5,379
1,169
0
709
5,418
1,507
0
0
5,418
42,446
4,376
W
Medusa
VinciVilla
Medusa
6,637
2,064
0
1,249
8,403
2,974
430
2,682
5,721
0
43,286
W
Danzaburou
Yaknow2
Danzaburou
5,624
1,563
0
4,753
7,050
2,170
0
322
6,728
0
55,970
W
Morgan Le Fay
plasticworld7342
Morgan Le Fay
5,503
253
0
342
5,677
1,793
0
2,038
3,455
45,935
2,681
L
Cliodhna
small_man_20
Cliodhna
4,480
594
0
3,147
9,595
2,865
0
2,296
7,219
0
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
36,305
293
Minions Killed
384
0
Camps Cleared
0
1,223,150
Distance Traveled
1,248,202
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,382
615
87
7
0
220,050
0
W
Cthulhu
6,778
565
36
3
0
246,623
0
L
Atlas
6,214
518
28
2
0
247,380
2
L
Janus
5,840
487
55
5
0
244,304
0
L
Medusa
6,034
503
47
4
0
223,059
0
W
Poseidon
7,202
600
91
8
0
222,459
1
W
Medusa
6,487
541
65
5
0
237,712
0
W
Danzaburou
7,442
620
90
8
0
269,670
0
W
Morgan Le Fay
8,396
700
102
9
0
271,738
2
L
Cliodhna
6,429
536
76
6
0
288,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role