Player Matchup

Cliodhna
Cliodhna
FMmateo_1264
Cliodhna
Level 49
God Stats
191W - 203L
1,417 SR
Queue Stats
191W - 203L
1,302 Elo+
Solo
Persephone
Persephone
Revina
Persephone
Level 29
God Stats
152W - 173L
1,248 SR
Queue Stats
363W - 373L
1,335 Elo+
Party 2
Horus
Horus
xZenji
Horus
Level 32
God Stats
16W - 32L
1,793 SR
Queue Stats
217W - 232L
1,601 Elo+
Party 2
Team Averages
Level 37
1,486 SR
1,413 Elo+

VS

Team Averages
Level 59
1,576 SR
1,563 Elo+
Discordia
Discordia
Caunz
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,588 Elo+
Party 1
Hercules
Hercules
NovaTango50
Hercules
Level 106
God Stats
15W - 6L
1,623 SR
Queue Stats
120W - 93L
1,559 Elo+
Party 1
Mulan
Mulan
TheToxicologist
Mulan
Level 44
God Stats
43W - 27L
1,605 SR
Queue Stats
131W - 113L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FMmateo_1264
Cliodhna
12
0 / 2 / 2
6,941
694
3,180
9,494
2,951
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Revina
Persephone
10
1 / 2 / 1
6,922
692
6,025
7,450
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
xZenji
Horus
11
1 / 1 / 1
7,035
704
4,852
9,875
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caunz
Discordia
14
3 / 0 / 2
8,308
831
13,416
3,266
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
NovaTango50
Hercules
11
1 / 2 / 4
7,098
710
3,933
9,290
7,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 4
7,329
733
6,139
5,943
5,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Caunz
Discordia
3
0
2
4
L
Cliodhna
FMmateo_1264
Cliodhna
0
2
2
0.5
W
Hercules
NovaTango50
Hercules
1
2
4
1.5
L
Persephone
Revina
Persephone
1
2
1
0.75
W
1
0
4
3
L
Horus
xZenji
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
23,488
26,819
Taken
18,499
13,089
Mitigated
13,777
9,521
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Caunz
Discordia
13,416
350
0
125
3,266
925
594
1,276
1,926
45,649
0
L
Cliodhna
FMmateo_1264
Cliodhna
3,180
109
0
3,084
9,494
2,951
0
4,872
4,201
0
15,011
W
Hercules
NovaTango50
Hercules
3,933
247
0
2,549
9,290
7,208
178
2,935
5,929
2,787
9,844
L
Persephone
Revina
Persephone
6,025
341
0
566
7,450
2,247
0
4,007
3,090
24,526
0
W
6,139
398
0
1,726
5,943
5,644
345
1,773
3,979
0
23,643
L
Horus
xZenji
Horus
4,852
1,789
2,213
3,658
9,875
7,891
0
4,780
4,506
0
12,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
22,735
91
Minions Killed
139
0
Camps Cleared
0
599,496
Distance Traveled
601,304
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,308
831
95
10
0
192,952
4
L
Cliodhna
6,941
694
28
3
0
212,730
0
W
Hercules
7,098
710
8
1
0
204,022
2
L
Persephone
6,922
692
37
4
0
188,519
0
W
Mulan
7,329
733
36
4
0
204,330
0
L
Horus
7,035
704
26
3
0
198,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role