Player Matchup

Susano
Susano
Bapho-met-
Susano
Level 109
God Stats
0W - 3L
1,300 SR
Queue Stats
188W - 195L
1,482 Elo+
Party 2
Surtr
Surtr
HoOkSeTtEr-_-937
Surtr
Level 63
God Stats
1W - 1L
1,424 SR
Queue Stats
25W - 38L
1,353 Elo+
Party 2
Ix Chel
Ix Chel
Ryman3151
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,497 Elo+
Party 3
Thor
Thor
Zeppelin315
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,438 Elo+
Party 3
Hercules
Hercules
stuck_tractor2
Hercules
Level 36
God Stats
1W - 2L
1,499 SR
Queue Stats
92W - 105L
1,386 Elo+
Solo
Team Averages
Level 69
1,445 SR
1,431 Elo+

VS

Team Averages
Level 74
1,529 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrimoireSSB
Ah Muzen Cab
Level 66
God Stats
8W - 0L
1,870 SR
Queue Stats
167W - 171L
1,400 Elo+
Party 1
Maui
Maui
Primo56
Maui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,444 Elo+
Solo
Chang'e
Chang'e
Xaves77
Chang'e
Level 121
God Stats
10W - 7L
1,499 SR
Queue Stats
565W - 559L
1,494 Elo+
Solo
Agni
Agni
aDensePerson
Agni
Level 67
God Stats
2W - 0L
1,475 SR
Queue Stats
31W - 34L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
jiccs98
Sun Wukong
Level 55
God Stats
2W - 2L
1,301 SR
Queue Stats
59W - 66L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bapho-met-
Susano
14
3 / 5 / 4
8,688
790
7,899
11,205
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 7 / 6
9,126
830
12,519
18,581
17,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ix Chel
Ryman3151
Ix Chel
15
2 / 5 / 5
8,529
775
8,288
10,769
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 5
7,714
701
6,907
10,112
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
15
1 / 3 / 6
7,766
706
3,518
18,701
13,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrimoireSSB
Ah Muzen Cab
17
6 / 1 / 11
10,510
955
13,450
9,168
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
Primo56
Maui
17
6 / 4 / 13
9,920
902
7,354
12,721
14,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Xaves77
Chang'e
16
6 / 3 / 14
10,148
923
14,788
12,528
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 14
10,289
935
17,779
10,143
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
jiccs98
Sun Wukong
16
3 / 3 / 13
9,549
868
9,386
14,797
12,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
13
Kills
26
26
Deaths
14
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Susano
Bapho-met-
Susano
3
5
4
1
W
Ah Muzen Cab
GrimoireSSB
Ah Muzen Cab
6
1
11
11.5
L
5
7
6
1.14
W
Maui
Primo56
Maui
6
4
13
3.13
L
Ix Chel
Ryman3151
Ix Chel
2
5
5
0.9
W
Chang'e
Xaves77
Chang'e
6
3
14
4.33
L
2
6
5
0.75
W
5
3
14
4
W
Sun Wukong
jiccs98
Sun Wukong
3
3
13
3.17
L
Hercules
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
62,757
69,368
Taken
59,357
42,761
Mitigated
39,957
19,191
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bapho-met-
Susano
7,899
1,171
678
877
11,205
3,795
0
6,968
4,237
0
11,364
W
Ah Muzen Cab
GrimoireSSB
Ah Muzen Cab
13,450
5,414
622
1,590
9,168
4,075
1,257
1,552
7,616
0
35,924
L
12,519
1,816
211
3,382
18,581
17,811
0
10,023
8,558
684
22,178
W
Maui
Primo56
Maui
7,354
809
1,479
1,148
12,721
14,445
243
2,970
9,751
12,872
0
L
Ix Chel
Ryman3151
Ix Chel
8,288
741
1,691
2,978
10,769
3,812
0
7,712
3,057
22,168
0
W
Chang'e
Xaves77
Chang'e
14,788
534
8,520
5,238
12,528
4,990
952
879
11,649
29,480
0
L
6,907
296
1,283
619
10,112
3,700
0
5,071
5,041
0
14,420
W
17,779
2,073
550
1,209
10,143
4,338
2,229
1,562
8,581
40,320
488
W
Sun Wukong
jiccs98
Sun Wukong
9,386
975
459
1,621
14,797
12,109
1,461
1,767
13,030
0
17,489
L
Hercules
3,518
184
692
6,780
18,701
13,643
0
10,099
8,602
0
13,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
50,416
95
Minions Killed
174
0
Camps Cleared
0
969,397
Distance Traveled
1,099,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,688
790
11
1
0
164,574
0
W
Ah Muzen Cab
10,510
955
53
5
0
214,924
0
L
Surtr
9,126
830
23
2
0
187,897
0
W
Maui
9,920
902
5
0
0
206,873
0
L
Ix Chel
8,529
775
25
2
0
205,931
0
W
Chang'e
10,148
923
41
4
0
225,294
0
L
Thor
7,714
701
21
2
0
203,904
0
W
Agni
10,289
935
56
5
0
228,330
0
W
Sun Wukong
9,549
868
19
2
0
224,220
0
L
Hercules
7,766
706
15
1
0
207,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role