Player Matchup

Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
DannyUrAWinner
He Bo
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 81L
1,603 Elo+
Party 3
Artio
Artio
LoserEmporium
Artio
Level 86
God Stats
43W - 32L
1,584 SR
Queue Stats
172W - 147L
1,507 Elo+
Party 3
Hun Batz
Hun Batz
TotallyNotFrank
Hun Batz
Level 29
God Stats
3W - 0L
1,829 SR
Queue Stats
38W - 21L
1,733 Elo+
Party 4
Chiron
Chiron
iSnagForJah
Chiron
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 68L
1,653 Elo+
Party 3
Team Averages
Level 84
1,583 SR
1,599 Elo+

VS

Team Averages
Level 79
1,562 SR
1,517 Elo+
Bacchus
Bacchus
Desimoni3
Bacchus
Level 62
God Stats
5W - 4L
1,569 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 2
Mulan
Mulan
EvadeAllu
Mulan
Level 106
God Stats
125W - 93L
1,659 SR
Queue Stats
383W - 334L
1,558 Elo+
Party 1
Artemis
Artemis
NexaMexa
Artemis
Level 29
God Stats
5W - 2L
1,783 SR
Queue Stats
36W - 47L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
darthjarjar619
Ao Kuang
Level 53
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 30L
1,519 Elo+
Party 1
Ra
Ra
puil0
Ra
Level 145
God Stats
0W - 5L
1,500 SR
Queue Stats
136W - 128L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 2
6,819
682
5,741
3,515
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 1 / 0
5,912
591
5,389
6,349
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 6
6,068
607
3,276
7,797
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
11
3 / 3 / 0
6,132
613
5,294
9,489
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
2 / 0 / 0
5,993
599
5,008
7,170
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Desimoni3
Bacchus
8
0 / 2 / 1
5,018
502
3,080
7,769
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
EvadeAllu
Mulan
12
3 / 3 / 0
7,005
701
5,799
9,600
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
NexaMexa
Artemis
10
0 / 1 / 0
5,280
528
6,608
5,969
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
9
1 / 3 / 1
5,089
509
1,813
8,163
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ra
10
0 / 5 / 0
5,396
540
3,595
6,652
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
5
1
0
5
L
Bacchus
Desimoni3
Bacchus
0
2
1
0.25
L
Mulan
EvadeAllu
Mulan
3
3
0
1
W
1
0
6
4
L
Artemis
NexaMexa
Artemis
0
1
0
0
W
Hun Batz
3
3
0
1
L
Ao Kuang
1
3
1
0.5
W
Chiron
2
0
0
2
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
20,895
34,320
Taken
38,153
11,631
Mitigated
16,687
14,791
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,741
482
0
500
3,515
1,023
0
2,180
1,137
52,892
1,540
W
5,389
483
0
2,952
6,349
1,581
0
2,825
3,314
40,497
0
L
Bacchus
Desimoni3
Bacchus
3,080
454
0
2,652
7,769
6,182
0
3,959
3,729
18,909
0
L
Mulan
EvadeAllu
Mulan
5,799
1,228
0
2,506
9,600
4,388
227
622
8,978
0
49,589
W
3,276
449
2,775
3,910
7,797
4,558
0
2,233
5,454
16,081
0
L
Artemis
NexaMexa
Artemis
6,608
2,811
0
2,440
5,969
1,731
0
907
5,062
0
40,144
W
Hun Batz
5,294
1,864
0
1,960
9,489
2,701
0
0
9,489
0
39,792
L
Ao Kuang
1,813
462
0
789
8,163
2,405
0
3,497
4,542
20,804
0
W
Chiron
5,008
2,039
149
2,545
7,170
1,768
178
711
6,459
0
49,682
L
Ra
3,595
110
342
1,465
6,652
1,981
0
4,844
1,490
35,302
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
27,788
366
Minions Killed
315
0
Camps Cleared
0
1,022,688
Distance Traveled
1,008,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,819
682
109
11
0
210,406
0
W
He Bo
5,912
591
66
7
0
223,496
0
L
Bacchus
5,018
502
30
3
0
203,673
0
L
Mulan
7,005
701
87
9
0
194,164
0
W
Artio
6,068
607
25
3
0
226,813
2
L
Artemis
5,280
528
73
7
0
200,905
0
W
Hun Batz
6,132
613
77
8
0
176,721
0
L
Ao Kuang
5,089
509
38
4
0
225,225
0
W
Chiron
5,993
599
89
9
0
185,252
0
L
Ra
5,396
540
87
9
0
184,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role