Player Matchup

Martichoras
Martichoras
Erxavi-97
Martichoras
Level 147
God Stats
2W - 3L
1,369 SR
Queue Stats
120W - 102L
1,471 Elo+
Party 2
Achilles
Achilles
RedPluck
Achilles
Level 150
God Stats
3W - 1L
1,729 SR
Queue Stats
183W - 165L
1,476 Elo+
Party 4
Kali
Kali
RudiusMaximus
Kali
Level 68
God Stats
3W - 3L
1,452 SR
Queue Stats
62W - 52L
1,443 Elo+
Solo
Nu Wa
Nu Wa
lReaTz
Nu Wa
Level 127
God Stats
29W - 24L
1,403 SR
Queue Stats
142W - 141L
1,467 Elo+
Party 4
Horus
Horus
xXChUCky_027Xx
Horus
Level 149
God Stats
2W - 0L
1,569 SR
Queue Stats
74W - 64L
1,498 Elo+
Party 2
Team Averages
Level 128
1,504 SR
1,471 Elo+

VS

Team Averages
Level 84
1,471 SR
1,432 Elo+
Zhong Kui
Zhong Kui
Creep8
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,492 Elo+
Party 1
Ymir
Ymir
DJrobber-
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,405 Elo+
Solo
Nu Wa
Nu Wa
GeoJi
Nu Wa
Level 120
God Stats
13W - 10L
1,616 SR
Queue Stats
163W - 159L
1,481 Elo+
Party 1
Fenrir
Fenrir
Kiseeeiju
Fenrir
Level 72
God Stats
15W - 16L
1,428 SR
Queue Stats
155W - 149L
1,391 Elo+
Party 3
Nut
Nut
le_lama_tueur
Nut
Level 107
God Stats
8W - 12L
1,310 SR
Queue Stats
155W - 149L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Erxavi-97
Martichoras
12
5 / 1 / 7
7,711
593
7,896
8,630
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Achilles
RedPluck
Achilles
12
1 / 2 / 2
6,605
508
2,302
10,358
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
8 / 0 / 7
7,722
594
6,006
8,068
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
lReaTz
Nu Wa
13
5 / 3 / 8
7,617
586
8,944
9,542
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 11
6,930
533
3,704
12,316
10,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Creep8
Zhong Kui
14
3 / 3 / 2
8,499
654
10,010
9,317
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
0 / 3 / 1
5,467
421
1,882
5,897
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
GeoJi
Nu Wa
11
1 / 5 / 2
6,866
528
9,371
7,357
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kiseeeiju
Fenrir
11
2 / 5 / 0
6,559
505
4,065
11,698
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
7,107
547
4,073
6,601
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
19
Kills
8
8
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Creep8
Zhong Kui
3
3
2
1.33
L
Ymir
0
3
1
0.17
W
Martichoras
Erxavi-97
Martichoras
5
1
7
8.5
L
Nu Wa
GeoJi
Nu Wa
1
5
2
0.4
L
Fenrir
Kiseeeiju
Fenrir
2
5
0
0.4
W
Achilles
RedPluck
Achilles
1
2
2
1
W
8
0
7
11.5
W
Nu Wa
lReaTz
Nu Wa
5
3
8
3
L
2
3
0
0.67
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
29,401
48,914
Taken
40,870
27,733
Mitigated
18,533
16,839
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Creep8
Zhong Kui
10,010
3,084
0
4,207
9,317
6,732
746
679
8,153
56,194
14,234
L
Ymir
1,882
73
0
1,156
5,897
4,271
0
443
5,299
7,147
0
W
Martichoras
Erxavi-97
Martichoras
7,896
2,859
0
2,846
8,630
3,384
252
3,255
5,255
0
57,662
L
Nu Wa
GeoJi
Nu Wa
9,371
2,616
0
1,391
7,357
1,907
742
3,549
3,551
50,533
0
L
Fenrir
Kiseeeiju
Fenrir
4,065
520
0
4,658
11,698
3,627
0
2,738
8,760
0
42,870
W
Achilles
RedPluck
Achilles
2,302
108
0
2,705
10,358
8,434
0
4,485
5,753
0
37,264
W
6,006
2,984
0
2,287
8,068
2,898
0
2,705
5,076
0
29,145
W
Nu Wa
lReaTz
Nu Wa
8,944
1,819
0
2,960
9,542
2,792
154
5,160
3,925
50,376
0
L
4,073
2,541
0
1,701
6,601
1,996
0
768
5,769
0
42,881
W
3,704
1,697
1,218
4,823
12,316
10,225
28
3,741
8,310
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
34,498
273
Minions Killed
367
0
Camps Cleared
0
1,287,699
Distance Traveled
1,060,771
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,499
654
112
9
0
218,678
4
L
Ymir
5,467
421
11
1
0
146,965
2
W
Martichoras
7,711
593
79
6
0
238,284
2
L
Nu Wa
6,866
528
87
7
0
223,194
3
L
Fenrir
6,559
505
76
6
0
253,335
0
W
Achilles
6,605
508
53
4
0
232,387
2
W
Kali
7,722
594
44
3
0
306,446
0
W
Nu Wa
7,617
586
81
6
0
239,773
1
L
Nut
7,107
547
81
6
0
218,599
0
W
Horus
6,930
533
16
1
0
270,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role