Player Matchup

Pele
Pele
ImNito
Pele
Level 92
God Stats
16W - 16L
1,744 SR
Queue Stats
512W - 488L
1,531 Elo+
Party 2
Susano
Susano
NotErbasagu
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 3
Chronos
Chronos
kamikazi ace
Chronos
Level 155
God Stats
26W - 28L
1,488 SR
Queue Stats
406W - 419L
1,510 Elo+
Party 2
Sobek
Sobek
lAizenI
Sobek
Level 69
God Stats
0W - 1L
1,463 SR
Queue Stats
17W - 16L
1,504 Elo+
Party 3
Agni
Agni
o Headless o
Agni
Level 150
God Stats
8W - 8L
1,593 SR
Queue Stats
286W - 280L
1,529 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,453 Elo+

VS

Team Averages
Level 123
1,493 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
King Flemboy
Anhur
Level 159
God Stats
2W - 3L
1,292 SR
Queue Stats
140W - 137L
1,496 Elo+
Solo
Geb
Geb
METEGOLES19
Geb
Level 82
God Stats
8W - 7L
1,613 SR
Queue Stats
284W - 271L
1,485 Elo+
Party 1
Osiris
Osiris
Skrizzz
Osiris
Level 172
God Stats
42W - 33L
1,450 SR
Queue Stats
439W - 423L
1,535 Elo+
Solo
Hun Batz
Hun Batz
tr3p4n4d0r
Hun Batz
Level 78
God Stats
35W - 27L
1,609 SR
Queue Stats
246W - 242L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ImNito
Pele
9
2 / 4 / 1
5,114
511
4,349
9,195
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Susano
7
0 / 6 / 2
4,399
440
2,326
6,451
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
kamikazi ace
Chronos
10
0 / 2 / 0
4,880
488
1,942
5,941
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
lAizenI
Sobek
8
2 / 3 / 0
4,805
481
3,015
8,317
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 2
4,834
483
2,498
5,219
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 3 / 3
6,176
618
5,815
4,621
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 0 / 2
6,236
624
7,232
3,637
1,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 6
5,422
542
2,953
6,548
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Skrizzz
Osiris
10
6 / 1 / 4
6,672
667
4,828
6,792
4,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
tr3p4n4d0r
Hun Batz
9
3 / 1 / 3
5,292
529
3,282
6,334
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
3
1.5
L
Pele
ImNito
Pele
2
4
1
0.63
W
4
0
2
5
W
1
0
6
4
L
Susano
0
6
2
0.17
W
Osiris
Skrizzz
Osiris
6
1
4
8
L
Chronos
kamikazi ace
Chronos
0
2
0
0
L
Sobek
lAizenI
Sobek
2
3
0
0.67
L
0
2
2
0.5
W
Hun Batz
tr3p4n4d0r
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,130
Damage
24,110
35,123
Taken
27,932
11,359
Mitigated
11,677
6,451
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,815
522
0
673
4,621
1,325
0
2,195
2,348
35,501
2,549
L
Pele
ImNito
Pele
4,349
1,383
0
1,492
9,195
2,873
0
807
8,159
0
35,201
W
7,232
5,107
0
1,710
3,637
1,175
43
1,591
1,922
0
50,824
W
2,953
164
1,217
2,495
6,548
3,234
0
1,677
4,675
14,909
0
L
Susano
2,326
613
0
0
6,451
1,968
0
1,836
4,378
0
12,949
W
Osiris
Skrizzz
Osiris
4,828
2,049
0
2,009
6,792
4,183
0
1,236
5,370
0
30,739
L
Chronos
kamikazi ace
Chronos
1,942
895
0
1,083
5,941
908
0
277
5,664
33,693
4,370
L
Sobek
lAizenI
Sobek
3,015
368
96
2,135
8,317
4,275
0
3,015
5,092
5,891
0
L
2,498
168
0
1,645
5,219
1,335
0
1,921
2,941
27,838
0
W
Hun Batz
tr3p4n4d0r
Hun Batz
3,282
1,138
0
3,361
6,334
1,760
0
448
5,806
0
35,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
29,798
233
Minions Killed
298
0
Camps Cleared
0
1,014,882
Distance Traveled
1,013,179
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,176
618
74
7
0
197,144
0
L
Pele
5,114
511
63
6
0
224,755
0
W
Anhur
6,236
624
93
9
0
184,641
0
W
Geb
5,422
542
17
2
0
207,840
0
L
Susano
4,399
440
20
2
0
203,938
0
W
Osiris
6,672
667
55
6
0
178,688
3
L
Chronos
4,880
488
66
7
0
195,852
1
L
Sobek
4,805
481
11
1
0
200,158
0
L
Agni
4,834
483
73
7
0
190,179
0
W
Hun Batz
5,292
529
59
6
0
244,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role